The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

NPC Hearts & Mudcrab Merchant (expansions)
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242 opmerkingen
slyr4lf 7 jun om 4:54nm 
*insert indiana jones theme here*
slyr4lf 7 jun om 4:54nm 
i just wanted to subscribe because you can eat the hearts. (i'm wierd)
.......<3
.....o/
...../}
...../\.......>--Vo...

KALLIIMMAAAAHHHHH!!!!!!
UraniumThorium 8 feb om 11:16vm 
Used to love the heart alchemy mod, this one crashes everything. As you said do not update without expansions.
its crashing
palorius  [auteur] 25 dec 2014 om 8:42nm 
Alas, such is the way of this crap game engine. Why they would choose to use the FarCry engine is beyond me. Apologies my friend.
EverfreeSparkle 20 nov 2014 om 10:59nm 
Finally! After an hour of turning mods on and off this is the one that has been crashing my game before it even has a chance to load all the way! Strange.
palorius  [auteur] 2 okt 2014 om 11:33nm 
hmmm. I can't help you there. You're the only one. Mayhap a conflict with a larger mod?
Crimson 2 okt 2014 om 5:34nm 
Like completely, no creatures, npc's, or anything is dropping hearts. Tried to subscribes multiple times and such, turning it off then back on but nothing happens :(
palorius  [auteur] 2 okt 2014 om 4:37nm 
@Sidra

Doesn't work as in, completely? Can you give me a little more info?
Crimson 2 okt 2014 om 3:47nm 
Some reason this doesn't work for me :/
Fordon Greeman 15 sep 2014 om 5:44nm 
Am I the only one who clicked this for the mudcrab merchant?
Shogun Grandmaster Shododo 10 sep 2014 om 6:10nm 
LOL I hate a couple of human hearts then 2 vigilant of stendarrs attacked me XD
Razorspeed 31 jul 2014 om 5:58nm 
@mineguypete I have both and no it doesn't break but you won't get the assorted hearts from this mod
kingofgaming 14 jul 2014 om 11:44vm 
I guess it'll be an adventure then!
palorius  [auteur] 14 jul 2014 om 7:50vm 
Nope
kingofgaming 11 jul 2014 om 5:52nm 
Is there some kind of list of what hearts have what effects?
palorius  [auteur] 1 jul 2014 om 6:36nm 
yup. Star dust is very dense :)
Mew Mew 1 jul 2014 om 10:31vm 
Question! Is Star Silt supposed to be so heavy? Just realized it has a weight of 20 and just wondered if that's intentional or a mistake. Not a big deal either way, since I have a small army of followers to carry all my junk, just curious.
palorius  [auteur] 18 jun 2014 om 7:08nm 
@ mineguypete - It would probably conflict, I've never checked how he scripted that.
@ Mey Mew - The mudcrab should be a simple talk and buy option. Perhaps you should reload the mod? Uninstall, save, reinstall, save. You'd lose all the current hearts you have, though.
NeonRainbowTechnoRider7000 18 jun 2014 om 4:19nm 
does it work with heart breaker, a killmove mod
Mew Mew 17 jun 2014 om 9:09nm 
Ok, found the mudcrab merchant, but it doesn't seem to have any options for buying or selling. It just keeps saying hi and such in a child's voice.
Mew Mew 10 jun 2014 om 10:08nm 
Defnitely have the mod active. I've been getting all kinds of hearts from the things I loot. I'll have to try the merchant again when I get detect life. Don't have it yet my currentl playthrough. Might be a while, though. I seem to be having several issues so I'm trying to figure out which mod(s) are causing the problems. :(
palorius  [auteur] 9 jun 2014 om 8:01vm 
nope, it wouldn't matter about the other one. First, check that my mod is active (i.e. you can find hearts) then go to a small island between Merryfair farm and Goldenglow estate. Use Detect Life if you get lost. It's really close to the farm. Just folow the coast.
Mew Mew 8 jun 2014 om 10:20nm 
I can't find the Mudcrab Merchant. I'm positive I'm in the right place, but nothing. Could it be because I have another Mudcrab Merchant from another mod? That one is placed in a different location, on the other side of Skyrim, and I didn't notice him having a bunch of hearts when I talked to him, but I just can't find any signs of the one from this mod.
palorius  [auteur] 29 mei 2014 om 10:55nm 
depends on where you've got this mod placed. If it is last, then probably no
Bromantic 29 mei 2014 om 8:00nm 
i have been able to find it, and deleted the entry, will the Dragon priest Dagger spawn normaly now?
palorius  [auteur] 29 mei 2014 om 6:44nm 
you want me to delete it? As I mentioned, I overlooked it from a previous incarnation of the mod. It would be difficult as I don't have anything installed anymore. If it bothers you, you can delete it from the database.
Bromantic 29 mei 2014 om 5:45nm 
you didnt only renamed it, its overpower, its better than a Daedric Dagger by a lot
palorius  [auteur] 29 mei 2014 om 8:16vm 
I renamed it for some reason. I forgot all about that.
Bromantic 28 mei 2014 om 9:35nm 
i have a problem, for some reason, i looted a Consecrated Dagger on a Dragon priest...and its coming from your Mod, it have the same Sprite as the Dragon priest Dagger
sammymen 15 apr 2014 om 7:54nm 
☻/ This is Bob. Copy and paste him
/▌ all over the workshop
/ \ so he can take over
Happy Hunter 8 apr 2014 om 7:37nm 
Actually, after rearranging the mods, and deleting a few that I did not need, it straightened itself out. First, put this mod on the bottom of the list, then after you download several other mods of your choice, leave this mod where it is on the list. Don't move it after downloading those other mods. It'll still work! This mod is first on my mod list, but last on the expansion list, because expansions always come first. Shuffle your mods occasionally, except for the ones that require them to be on the bottom of the download list. Make sure that any mods that are deleted are completely off the list and off of your computer.
Kytuzian 8 apr 2014 om 2:30nm 
I am also having the issue with this mod causing my game to crash, and when I remove the mod, I cannot load any of my old saves.

I don't know why, as it was working very recently.
palorius  [auteur] 5 apr 2014 om 10:33vm 
@ Happy and Alena. I don't know exactly what would break it. I havent been on steam in months. Just got back on to see what's up. I could post the old version if you want. I suppose both of you have already made sure it was my mod that did it?
Alena 13 mrt 2014 om 8:45nm 
This mod no longer works for me. It crashes my game every time I try to start it. :( Steam automatically updates my mods, so I couldn't avoid updating. Is there any way you'll be able to get it back working again, or should I just delete the mod?
Happy Hunter 1 mrt 2014 om 11:50nm 
I think the update to this mod broke my game somehow. I can't seem to get the Oblivion Walker achievment after this mod had gotten its update. I don't know why. I did everything that was required and I still didn't get it. Is there a fix to it?
fedora the m'explorer 19 jan 2014 om 8:50nm 
Child heart *gag* *gag*
otter symphony 14 jan 2014 om 6:23nm 
makes sense was just wandering ill get my trophy room eventually
palorius  [auteur] 14 jan 2014 om 5:44nm 
@zach By nature, many of these hearts are hard or impossible to get in the normal way. Each race has been given a percentage of failure according to size and availability. Complete hearts are more difficult to extract from smaller creatures due to weapon damage as well as the main method of killing someone would be damage to their heart. Also, the more prominent races have less chance of extraction in order to keep their hearts down to a managable level, otherwise you could build up over 2K human/elf hearts faster than you would think.
otter symphony 14 jan 2014 om 10:21vm 
hearts are hard to get but i slughtered whiterun and got 1 human heart thats 1 down a lot to go lol is it suposed to be like that?
palorius  [auteur] 13 jan 2014 om 7:21nm 
@ zack glad you like it
otter symphony 13 jan 2014 om 2:52nm 
im not sure why but the idea of getting there heart and makeing a trophy cabinate sounds realing appealing just like i did with skulls lol thx or the mod
Bradenm1 13 jan 2014 om 9:03vm 
@palorius, It may not have been that mod since at the time i did not know i hit the modding limit as you know when you go over 255 mods your game gose funny, anyway it may have been just that or its conflicting with another mod.
palorius  [auteur] 13 jan 2014 om 4:22vm 
@Bradenm I don't know what to tell you, You're the first with that issue.
palorius  [auteur] 13 jan 2014 om 4:20vm 
@ MinecraftanGamer Yes, you are correct. I forgot to correct the text, but the 3% is still the same. I no longer have Skyrim installed, so unfortunately I can't correct it. I think it should be ok though, don't you?
Foxxy the Sniper 16 dec 2013 om 8:19vm 
Thisll be AWSOME with the Ultra Dragons mod! TROPHY TIME!!
Bradenm1 4 dec 2013 om 12:46vm 
This mod Crashes my game up start up.
AssassinC13 29 nov 2013 om 7:28vm 
Do you think that you would be able to make this compatible with Harvest Overhaul? It modifies the deathdrops for quite a few creatures in Skyrim, and I'm pretty sure it overwrites what your mod does.
Ithronyar 29 nov 2013 om 2:06vm 
Text bug: For some reason, this mod edits the Saarthal Amulet's description to say "All spells are less to cast" rather than "Spells cost 3% less to cast."