Portal 2
LO#04 Animato
Komentarzy: 29
c4shurik 15 lutego 2022 o 7:41 
Wow! Very nice!
lfairban 17 lutego 2017 o 11:28 
Innovative solution at the end. Good map!
SPAMM Wave 28 listopada 2015 o 6:04 
i recomend takeing the walkthrough solution down, and just posting the link to the video titled
"test solution for cheaters"
SPAMM Wave 28 listopada 2015 o 5:59 
i loved the challenge. i didnt cheat by looking up the solution. i did jump the wall to manualy knock turrets over, but the only way to open the exit shows you the fun easy way to take the turrets out. once you know the solution, the chamber is too easy.
automorphism111 23 października 2015 o 18:37 
Just saying, it is pretty easy to ambush your turrets with some cube stacking.
Petutski 23 sierpnia 2014 o 16:58 
Excellent tricky chamber!
DeathWish808 11 czerwca 2014 o 10:47 
Pretty straight forward map and fun. Liked it, although I broke the 2nd half. I just put the 2 redirection cubes on the button against the glass and hopped over and knocked down all the turrets. Put companion cube on button. Stood by exit and lightly tossed the redirection cube up to open the exit. You might want to block it. Although I'm assuming simply using the funnel and laser together is the intended solution. Goog job!
The Sojourner 2 listopada 2013 o 19:07 
It wasn't really "advanced," more like medium to me. Still very well done for a BEEMOD test (and thanks for the save point).
[George bar]  [autor] 30 października 2013 o 15:27 
@Vamaar
thanks for your suggestion, i know this map is still a little buggy, but i dont want to do any change again, it was a hard work you know but.. just for now, maybe next time when i change my mind; I remember i have setted a savepoint between the first and secend half, so dont worry about that if you die in the secend half:)
Zack 25 października 2013 o 14:37 
A very creative map, however the end was a bit tedious and finicky. I love the solution but I would suggest revising the layout and breaking it into two maps; if I die by experimentation in the second half, doing the first half is a bother. I did finish it however, and the very last bit of the puzzle was brilliant.
TheGeoBirb(*)> 22 maja 2013 o 4:17 
Good ideas, though wouldnt call it advanced. I think a Medium would do. Map is quite simple, last part however, has an exploit where I can use the funnel the get the turrets by knocking them over rather than activating the laser to kill them. Great attempt though.
dcook 18 maja 2013 o 18:58 
Pretty bad.. mechanics don't work out well, or consistanly.. very little direction as to what the tester is supposed to do... 2/5 Solved.. but after many attemopts with odd results every time..
RedneckTexan 18 maja 2013 o 13:37 
Very well done
xCeejayyx 17 maja 2013 o 23:04 
Wow! Floaty thing and laser use was brilliant, definitely a challenge!
Kolgork 17 maja 2013 o 19:30 
Man, this is absolutely awsome!!!!
Riems 17 maja 2013 o 15:20 
Thank you vary much.
[George bar]  [autor] 17 maja 2013 o 13:12 
@=Ecko=™Nova
You need install portal 2 authoring tool first, and go to Steam\steamapps\common\Portal 2\bin find [p2map_publish.exe]
that's it enjoy!
Riems 17 maja 2013 o 12:55 
Can you tell me what publishing tool you used if you dont mind
Riems 17 maja 2013 o 12:54 
Thank you and forgot to say GREAT MAP SERISE probably spelt that wrong and no problem with your english either!
wildgoosespeeder 17 maja 2013 o 12:22 
Your update fixed it. I can't get the white gel in the second room. Still one hell of an awesome map!
[George bar]  [autor] 17 maja 2013 o 10:30 
Thanks for your feedback!
I fixed bugs, now the white gel won't get into the second room...i think...

@=Ecko=™Nova
I used Publishing Tool to upload my maps, there easy way to change your Preview.

sorry for my poor english, but I glad you enjoy it!
wildgoosespeeder 17 maja 2013 o 9:54 
Never mind about the trapping. You can get another one the same way you get them the first time. The white gel exploit is still true though.
wildgoosespeeder 16 maja 2013 o 22:56 
Impressive! I was able to get white gel into the second room, causing an exploit kiling the turrets early. It involves balancing the cube on the button in the first room on the edges without it falling into the "basket". Prepare the white gel fling and just nudge the cube and it will fall in and allow the gel to fling into the next room. I got a picture (timed right). I'll post it soon. I did find out your intended solution and it involves using the pivot cubes to redirect the laser twice to allow both the funnel and laser to go through the portal. It was tricky to get the cubes to rotate correctly but I got it. It is possible to trap yourself because if you make a mistake (or foolishly send both pivot cubes down there), the turrets will guard the mistried laser cube and you can never get it back. A goo pit would remedy this. Just make sure both pivot cube droppers auto-respawn (not auto-drop first cube).
Riems 16 maja 2013 o 18:20 
Can you plz tell me author how you make the map have its own pictures accept for the blueprint screen mutch appreciated if you told me how.
󰀉tempeh󰀉 16 maja 2013 o 15:38 
Very good, but there's two issues. I didn't need the blue gel. I also destroyed the turrets by flinging white gel into the second room (I had to hit both the gel and fizzler buttons, run and place the cube on the button before the gel hit the wall) and reflecting the laser at the turrets from a portal on the floor.
Andi 16 maja 2013 o 12:40 
Very inventive. Yet another nice challenge. Look forward to more of your chambers. Thumbs up.

Would you mind trying another one of my chambers?
http://steamcommunity.com/sharedfiles/filedetails/?id=131256267
big red foot 16 maja 2013 o 11:44 
Thought it was pretty good. Took me about 45 minutes.
Prototype 14 maja 2013 o 0:46 
Very nice challenges, I'd rate it medium difficulty. But the first part was weird, since when do catapults launch goo?! Perhaps you could try one of mine :)