Portal 2
Tower of Persistence
81 commenti
Anachronistic ALLOS  [autore] 25 nov 2018, ore 18:43 
I'm just ensuring what I think about the map is known as well. My opinion about my own creation matters as well, don't it? And it's not self-deprecation either, it's just really obvious that my true calling was in Gmod maps.

Plus, you know, you can take a look at the description after playing but before writing your comment. Just so you aren't posting a redundant statement I've already said or something. On one of my Gmod maps, people kept commenting about a crashing problem that had already been addressed in three different places on the workshop post.
Petutski 25 nov 2018, ore 15:25 
You see, for me, the problem is I never read the descriptions before I play a map. Makes it more challenging. So I don't see your comments until I finish. So If I say it is a bit boring, you tell me you already know because you self-rated it low. If I say it is a fantastic map, best ever, you tell me I am crazy. Why not just accept the comments for what they are? Sometimes I leave the comments for my own future edification!
valerka273 23 nov 2018, ore 3:35 
Thanks, we got this few years ago!
Anachronistic ALLOS  [autore] 22 nov 2018, ore 21:58 
Fun fact, if you've not noticed yet; on all my non-PeTI Editor Portal 2 maps, you can see a personal rating of the map in my honest opinion at the bottom of every description.
Petutski 22 nov 2018, ore 21:31 
Ok map, but a bit boring. IMHO
valerka273 10 ago 2018, ore 3:55 
Using CTRL on each platform makes it a waaay easier.
Anachronistic ALLOS  [autore] 13 nov 2017, ore 14:33 
That's what the shortcut button is for. Or else the Skip to Next Chamber option in the pause menu.
fantasychica37 13 nov 2017, ore 11:45 
Does the map ever end if I give up?
Anachronistic ALLOS  [autore] 18 dic 2016, ore 17:34 
It's technically spelled gel.

You could try and excuse that as a language thing, but there's the fact that the gel tube models in Portal 2 itself spell it as "gel."
lfairban 18 dic 2016, ore 13:38 
That was neat. Bounce jell practice.
Luis 11 apr 2016, ore 12:38 
Cool!
Tanner Kids 7 gen 2016, ore 6:51 
I loved this! I mean, I got a headache from the height but, I loved it! :D
Anachronistic ALLOS  [autore] 5 ago 2015, ore 15:33 
As I previously commented to someone else;
"This was an idea that came up right after waking up one morning, and was made within 12 hours."

If this was meant to be amazing, then sp_allos is my best map ever.


(that was sarcasm, that map of mine is terrible)
Anachronistic ALLOS  [autore] 20 apr 2015, ore 18:10 
The point of Wheatley Battle Redux is to challenge the player to find a way to beat Wheatley without the use of portals.
pupgar1212 20 apr 2015, ore 16:33 
i mean most where bad but out of them i like this the best like... the train is broken and the... battle reduxes are horible with no scence if where to hit and no portals the game is named portal thats why portal 2 has portals and not f-stop what ever that was
Anachronistic ALLOS  [autore] 18 apr 2015, ore 21:16 
"good" "best map..."

As the description says, this was an idea that came up right after waking up one morning, and was made within 12 hours.

If this is my best map, then I'm a 1200 year-old time-traveller with intense eyebrows.
pupgar1212 18 apr 2015, ore 19:24 
good... and bad the map its self is bad though its your best map... (so far) but it was fun
nightfall 21 gen 2015, ore 19:19 
I won
FunnyFunGuy 30 set 2014, ore 11:29 
I MADE IT!! I FEEL GREAT!!!
Anachronistic ALLOS  [autore] 22 giu 2014, ore 13:56 
Good for you! Have some cake.
BumblinBurray 22 giu 2014, ore 13:28 
i made it to the top and did not use the button
Blue Zurbagan 8 apr 2014, ore 6:40 
Очень весело и совсем не трудно, хотя по началу кажется, что невозможно.
Anachronistic ALLOS  [autore] 20 ott 2013, ore 11:51 
Thank you for being positive! I appreciate the feedback.
kintropy 20 ott 2013, ore 11:47 
That was just plain fun (and I liked the ending)
Anachronistic ALLOS  [autore] 17 set 2013, ore 17:27 
Yeah, but it's fun having GLaDOS scold you for being a quitter. "You were raised better than that." ~ GLaDOS
The Sojourner 16 set 2013, ore 21:06 
BTW I recommend getting rid of the quitters button. We can always skip manually to the next test chamber if we're so inclined to give up.
The Sojourner 16 set 2013, ore 21:05 
Good exercise for anyone who's not entirely confident with repulsion gel.
Anachronistic ALLOS  [autore] 20 lug 2013, ore 22:26 
Really? I thought they ran on magic bananas, which had so much potassium in them that it scared the planes into the air.
Ciirulean 20 lug 2013, ore 22:16 
Oh, that's easy. Magic.
Anachronistic ALLOS  [autore] 20 lug 2013, ore 22:04 
That, my friend, would be Level 2-worthy content.
Let's just stay on Level 1 for now and wonder how the heck airplanes stay airborne.
Ciirulean 20 lug 2013, ore 19:20 
Too easy, it was just the same thing over and over again. You should have added moving platforms, etc.
disleksik toestur 28 giu 2013, ore 15:17 
XD I made it to the top! Time to hug the companion cube!
🍪 Anna 5 giu 2013, ore 16:31 
it was all the way upstairs!
Anachronistic ALLOS  [autore] 5 giu 2013, ore 16:18 
If that tip related specifically to this map, I just rechecked and none of the textures have that. Unless there's a specific one somewhere I've missed. If there is, feel free to tell me.
🍪 Anna 5 giu 2013, ore 5:26 
A bit boring imho; also; never use textures with vgui in their name, just a small tip!
Nitrodex1 3 giu 2013, ore 13:03 
THIS WAS AMAZING! that was my cube. no one can take MY BEST FRIEND and get away w/ it! REAL good job! THANKS FOR THE GOOD TIME!
Anachronistic ALLOS  [autore] 2 giu 2013, ore 13:22 
Well, congratulations! You just earned +250 science points!
ScarfKat 2 giu 2013, ore 11:53 
After I saw how tall the tower was, my first thought was: "How in the WORLD am I supposed to do this!?"

And then I did on my 1st try like a boss! XD

Fun map BTW!!!
Max Mad 27 mag 2013, ore 1:52 
Great map!
AwesomeSuperSonic 22 mag 2013, ore 14:08 
That was easy
lord of the turrets 22 mag 2013, ore 4:45 
there are none of my soldiers!
lord of the turrets 22 mag 2013, ore 4:44 
like the ending
[NGD]FazeRunner 18 mag 2013, ore 20:24 
Very nice map! I even liked the music. that was a good concept for a half-asleep idea! Keep making more!
Malachite Mushroom 18 mag 2013, ore 6:28 
A bit repetitive but fun, I was near the top then fell luckily I landed on a platoform a few down so I saved myself and saved the cube. Once again: Nice job! Humanoid GLaDOS approves!
Anachronistic ALLOS  [autore] 16 mag 2013, ore 16:02 
Maybe. *sniff* Maybe. Depends if I get an idea or not, because having good area design in mind is an important factor. Good aesthetics please the crowd. I personally like the water behind the glass designs in this map, as well as the top of the tower.
Vicenzo 16 mag 2013, ore 15:07 
It's got a good concept but its way too repetitive... For a 12 hour work based on a half-sleep idea... It's not bad at all... Kudos to you. But if you could put some different challenges, it'd be awesomer
Linking-Yellow 14 mag 2013, ore 6:52 
This was a fun little challenge. It felt a bit repetitive, but it was fun to get into that rythem when jumping up.
Anachronistic ALLOS  [autore] 13 mag 2013, ore 19:31 
@sean.permam Luckily, you aren't me. So go back to the watery depths of Aperture and crawl back into the vitrification door you crawled out from. Also, pick up some good grammar along the way.
austinzolo 13 mag 2013, ore 18:08 
I'll tell the sentient cloud sean.permam started testing early.
sean.parmasan 13 mag 2013, ore 17:53 
i wood tak this map don it i wr u