Portal 2
LO#03 Andante
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41 opmerkingen
jam.lab1 8 dec 2014 om 4:03nm 
Simply a great game. Good job.
Petutski 23 aug 2014 om 3:31nm 
Very nice tight and complex chamber. I also would like to remind folks about F6 save and F7 restore without which I would never get through many maps!
kimist108 30 mei 2013 om 10:07vm 
Nice test chamber. After finishing it, I read the comments. Again, I am dumbfounded by some. Obviously, some players do not know about the F6 key function. They complain about getting stuck. There is absolutely no need to restart a map. I save and then test out options for solving a map. If one does not work I then F7 and try another option.
Picks 'n' Kicks (Terrum) 27 mei 2013 om 11:39vm 
Very nice puzzle. Took me a good long while to figure out and turns out I did more than needed to actually try solve it!
КОПАТЫЧ 20 mei 2013 om 11:02vm 
nice =)
ThePaSch 19 mei 2013 om 6:32nm 
Managed to trap myself with no way to escape and/or kill myself. Downvoted.
Electrifry 19 mei 2013 om 10:47vm 
Figured it out, turns out I'm dumb.
gypsy_bro 19 mei 2013 om 4:36vm 
Electrifry 18 mei 2013 om 7:38nm 
After getting the cube into that room with the circular button on the wall, I managed to not notice where I was supposed to go and I kinda... completely broke the test. Fell down into the room with the square button from the button that reverses the thing's polarity.
kay 18 mei 2013 om 1:11vm 
Zeaky 17 mei 2013 om 10:22nm 
Definitely nice. :yay:
ZoomTre 17 mei 2013 om 9:26nm 
Nice room +rep
Thor's Hammer 17 mei 2013 om 8:15nm 
Well done. I didn't use the tractor beam reverser button at all though.
The Fat Shamer™ 17 mei 2013 om 7:16nm 
Very kool map!
Kolgork 17 mei 2013 om 6:57nm 
very good, as all your maps. keep up the good work, guys!
Matt Damon's Space Sex Geckos 17 mei 2013 om 2:21nm 
never thought id say this, but good use of triggers. design was good too
clutterArranger 17 mei 2013 om 2:02nm 
(-TN-) Vaxkiller 17 mei 2013 om 1:32nm 
nice puzzle! Took me a while, but I got it!
A Kuma_Data_Error  [auteur] 17 mei 2013 om 1:13nm 
Could you tell me the detail? i'll fix it thx!
o8jedi 17 mei 2013 om 1:01nm 
It's easy to completely bork this puzzle and make it impossible to solve. There needs to be a way to prevent those events.
PackSciences 17 mei 2013 om 11:27vm 
Not bad
Потраченый 17 mei 2013 om 9:12vm 
Very Good, Normal is Normal :D
Helight_rus 17 mei 2013 om 8:20vm 
Vercetti 17 mei 2013 om 8:09vm 
Nice !!
TheHumbleFellow 17 mei 2013 om 2:59vm 
Completely stumped...
Mr. UnBrEaKaBlE.#' 17 mei 2013 om 1:22vm 
ItsJojj 16 mei 2013 om 10:10nm 
I agree with ofgud01, it's fun, but needs a clearer way to find goal. Had to noclip to find where to go :P
ofgud01 16 mei 2013 om 8:32nm 
Only thing about this map that is troubling is there is no clear goal or exit. Other than that very logical. Nice work
Dekkar 16 mei 2013 om 3:09nm 
I'm not sure if I even solved it the right way but it was fun
Kanda 16 mei 2013 om 8:20vm 
^1Owned^3! 16 mei 2013 om 7:02vm 
Audiodef 15 mei 2013 om 1:44nm 
Very nice. First map I've played in a while that made me pay attention and didn't leave me stuck somewhere.
Singh 14 mei 2013 om 7:23nm 
Very nicely done. Well layed out. Challenging but not difficult. Fun.

Feel free to try one of my easier maps:

marcio.d.silva 14 mei 2013 om 1:02nm 
Good. Nice work keep it up.
big red foot 14 mei 2013 om 10:31vm 
Good map
Kolgork 13 mei 2013 om 5:56nm 
awsome! it wasn't too hard to figure out what to do, but figuring out and executing was quite funny. excellent design. Congratulations, you have my thumbs up.
Moysey89 13 mei 2013 om 4:45nm 
nice, had fun! rayed up for ya! you should try out my map collection!
wildgoosespeeder 13 mei 2013 om 3:28nm 
quatrus 13 mei 2013 om 1:21nm 
Nice map. Nothing too tricky - just climbing up to find buttons...Thanks for mapping.
Andi 13 mei 2013 om 11:24vm 
This is a great test chamber, one of my favorites. Well designed, well thought out, I have no complaints on this map at all. Well done. Thumbs up.

Would you mind trying one of mine?