Invested Magic and Undead FX Patch
65 Comments
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OneShotPaddy Aug 5 @ 9:41pm 
Good job!
Sorrien  [author] Feb 27 @ 1:37pm 
Thanks, have you noticed a common theme to my mods yet?
G20 Feb 27 @ 1:36pm 
Nice, thumbs ups ;)
zlsacks Dec 8, 2013 @ 6:44pm 
Stenier [Rus] Jun 24 @ 2:17pm
Please, upload it to the Skyrim Nexus. This mod is Priceless, and there is no chance to download it if you have no steam version of skyrim :<
Sorrien [author] Jun 24 @ 3:17pm
If you don't have the steam version you probably pirated it, because I bought mine from gamestop and it was still steam :/ In any case I don't like the nexus community very much.

Actually, I think that even a pirated version(if it's complete and full; I'm not sure though, I bought my copy from walmart, after it dropped down in price, although I ended up spending about the same amount of money since I downloaded the three official DLCs off steam since my copy wasn't the legendary version, just the game of the year version) would still be steam, so I'm not sure how it would be possible for the person to not have a steam version, unless there's some kind of patch on nexus that causes the game to not need to run off steam. But yeah.
Sorrien  [author] Oct 7, 2013 @ 11:18pm 
Thank you, I also wanted to play a badass necromancer and realized there wasn't really enough content in the vanilla game itself or in the workshop. So, I started modding for the first time, and this is actually my first mod.
Goku Oct 7, 2013 @ 7:49pm 
Nice collection of mods. Started playing skyrim again, wanted to be a bad ass necromancer. Your collection helped make it a really fun experience! Keep up the good work.
Sorrien  [author] Sep 14, 2013 @ 6:28pm 
He may either be changing something or steam is buggy again, just gotta have patience
Prophet Nedley Sep 14, 2013 @ 9:25am 
Hey there, I can't seem to find Undead FX, has it been taken down? I followed the link and it either hidden or I didn't have permission to view it...
Sorrien  [author] Aug 19, 2013 @ 1:20pm 
You need invested magic, undead fx, and then this
U wot m8 Aug 19, 2013 @ 12:29pm 
is it compatible with invested magic? it seems to work only on the reanimate spells. all the summoning spells are back to normal, meaning they cost mana and last for 60 sec.
Sorrien  [author] Aug 14, 2013 @ 4:33am 
As you may have guessed this was my first mod, lol. I never intended to post it, not really.
EldritchSyntax Aug 13, 2013 @ 11:22pm 
Ah! I see where I went wrong. The mod is literally named "firstmod"
EldritchSyntax Aug 13, 2013 @ 12:11pm 
I seem to be having an issue in which this mod will be disabled without my consent. I can open steam's skyrim launcher and allow it to redownload and reenable it, but if I open something along the lines of nexus mod manager, it won't show up in the load order, and after that, if I open the skyrim launcher again, this mod is unchecked and set not to load. I haven't had this happen before, so if somebody could offer an explanation for why this is, I'd appreciate it.
Sorrien  [author] Jun 24, 2013 @ 12:17pm 
If you don't have the steam version you probably pirated it, because I bought mine from gamestop and it was still steam :/ In any case I don't like the nexus community very much.
Stenier [Rus] Jun 24, 2013 @ 11:17am 
Please, upload it to the Skyrim Nexus. This mod is Priceless, and there is no chance to download it if you have no steam version of skyrim :<
Sorrien  [author] Jun 9, 2013 @ 9:55am 
You welcome
Prometheus Unbound Jun 9, 2013 @ 3:31am 
Thank you... Just, thank you. :)
Sorrien  [author] Jun 7, 2013 @ 9:20am 
Sorrien  [author] Jun 4, 2013 @ 9:44am 
@Teräs Makkara [FIN] Right? Every. Single. Time. I couldn't take it any more, haha.
Terästetty Joulu Makkara~ Jun 4, 2013 @ 3:45am 
oh god thank you, it was really bothering me how the zombies turned to ash after a loading screen.
Sorrien  [author] May 21, 2013 @ 1:41pm 
@Kain Fayiar :P
Kain Fayiar May 21, 2013 @ 11:33am 
Patch or not , anyone who gets this will get the mod as well :} so it goes for you both.
Sorrien  [author] May 20, 2013 @ 1:29pm 
@michaelragosa Go tell W-Dog that, I just made a patch.
Sorrien  [author] May 20, 2013 @ 1:29pm 
@Kain Fayiar Go tell W-Dog that, I just made a patch.
bearseemon May 20, 2013 @ 6:17am 
awesome mod cheers
Kain Fayiar May 20, 2013 @ 6:08am 
I know i allredy commented on this one but , This is one of the best mods i got so far , finally Necromancy has the level of "Creepy" i wanted so badly.
JOHNSMITH11 May 19, 2013 @ 4:39pm 
OOOooohhh... ok then, I have a butt load of mods, and the vampire death mod hasn't conflicted with any yet... if you want to, feel free to check out some play of the mod
Sorrien  [author] May 19, 2013 @ 4:38pm 
@JOHNSMITH11 Yes, but I'm lazy.
Sorrien  [author] May 19, 2013 @ 4:37pm 
@JOHNSMITH11 This is W-Dog's mod by the way, I just made a patch. However there is a mod that disables death animations. The thing about modding is you only want to edit files relevant to your mod or you risk incompatibility.
JOHNSMITH11 May 19, 2013 @ 4:37pm 
I just use the Nexus Mod Mannager like everyone else does, that's perfectly legal
Sorrien  [author] May 19, 2013 @ 4:36pm 
@JOHNSMITH11 I wish we could download nexus mods from the skyrim launcher similar to the way we can from steam workshop. Maybe a heavily modified version of skyrim or steam...that's probably very illegal...
JOHNSMITH11 May 19, 2013 @ 4:36pm 
If I were you though, I'd go with the True Death Basic file that has just the Togglable death animations, other wise, no offense to the author..... Glitch Central
JOHNSMITH11 May 19, 2013 @ 4:34pm 
It's on the nexus... It's called "True Death - A Vampire Slaying Mod"
Sorrien  [author] May 19, 2013 @ 4:32pm 
@JOHNSMITH11 OOOO what mod? that sounds cool.
JOHNSMITH11 May 19, 2013 @ 4:30pm 
In Vanilla Skyrim they don't ..... But, i do have a mod that makes them blow up "Daybreakers" style
Sorrien  [author] May 19, 2013 @ 4:29pm 
@JOHNSMITH11 Vampires turn to ash when they die. You'll never know. Muahahahaha.
JOHNSMITH11 May 19, 2013 @ 4:27pm 
So... If i kill a Vampire, and i bring that vampire back to life, will it's fangs be showing, or will the skull be a human skull?
Sorrien  [author] May 15, 2013 @ 1:18pm 
@alkrak44 It should be instantaneous, unless you didn't look at requirements.
alkrak44 May 15, 2013 @ 5:37am 
how long does it take for them to rot
Sorrien  [author] May 14, 2013 @ 5:30pm 
@bastian_faust hehe
Sorrien  [author] May 14, 2013 @ 1:37pm 
@Peel I am glad I could be of service.
Peel May 14, 2013 @ 5:25am 
It has, so thank you! I can now have my almost permanent Draugr Deathlord servants!
Sorrien  [author] May 13, 2013 @ 1:06pm 
@Peel This should fix that problem, I think it was the turn to ash script. It doesn't work well with invested magic.
Peel May 13, 2013 @ 5:59am 
I had these two and experienced my minions dissapearing, I assumed it was the fault of a 'follower keep up' mod. If this fixes the issue I will be immensely gratefull (both mods are very good!).
Sorrien  [author] May 12, 2013 @ 2:46pm 
@EverfreeSparkle 4ever "undead fx + invested magic = <3"
Sorrien  [author] May 12, 2013 @ 2:45pm 
@necromancerbob Me too!
necromancerbob May 12, 2013 @ 1:19pm 
I have a perticular interest in this mod....
EverfreeSparkle May 12, 2013 @ 10:45am 
How long do the undead last?
Sorrien  [author] May 12, 2013 @ 6:55am 
@Kain Fayiar Thank you, I'm sure W-Dog would appreciate that as well. :)
Kain Fayiar May 12, 2013 @ 6:21am 
this one is reaaly cool :D