Ez a játék Zöld Utat kapott a közösségtől!

A közösség kimutatta érdeklődését e játék iránt. A Valve kapcsolatba lépett ezzel a fejlesztővel, hogy megkezdjék a Steames megjelenés irányába terelni a dolgokat.

Daedalus - no escape
202 megjegyzés
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Hollywood júl. 1. @ de. 9:17 
I have the latest as of June 26 daedalus-windows32-0.8.11demo. I'm using Windows 8.1 and I have a buddy also on 8.1 with the same problem I have. We'll watch for more players in the future :) Thanks
deathpat  [készítő] jún. 27. @ de. 11:12 
@Hollywood: Indeed there are currently not enough fans of the game to have constantly players connected on the demo servers. Don't hesitate to talk about the game to your friends to bring new players in ;)

For the launcher can you tell me what version of the game you downloaded ? There were some bugs in the first version of the beta demo, but the latest one ( 0.8.11 ) should be fine. Also what is your operating system ?
If you downloaded the game from the official website you should already have the latest version and the patcher should not even try to patch :)
The official website:

Hollywood jún. 26. @ du. 11:32 
The launcher fails to patch and all the servers I can see have 0 players. Am I missing something?
ArcticFrostGaming jún. 20. @ du. 2:32 
Grats, its really a awesome and addictive game.
Nice to see our votes helped ;p
Sweatshirt jún. 1. @ de. 11:19 
@deathpat grabbing it now :)
deathpat  [készítő] máj. 31. @ du. 4:27 
Thanks all for your comments ;)

@ricardocasama: sorry but I don't plan to translate it. The game has no story or anything like this, so I don't think that english only is a real issue

@Sweatshirt: you should try the latest demo ;) http://daedalus-thegame.com/download.php
ricardocasama máj. 29. @ de. 4:18 
Add spanish language, please.
PaDaUy:::: máj. 28. @ du. 4:27 
Congrats! can't wait for the game being released now...
Sweatshirt máj. 24. @ du. 10:03 
Very fun game! I saw it on the Tigforums a while back and played it while it was in alpha and it was a blast! I can only imagine how fun it is now :O
BachBreaker máj. 24. @ du. 6:57 
Looks good!
mrKaizen máj. 20. @ de. 1:55 
Very good game, funny and well made! For me: YES. ^_^
VavleBot máj. 11. @ de. 1:44 
Looks amazing, definitely gonna buy this when it comes out. :)
[Canard]MrKaotik máj. 9. @ de. 10:09 
more maps please !
Embi8 máj. 5. @ du. 9:38 
Se ve realmente increible, definitivamente voto por el.
Arcandark ápr. 30. @ de. 7:58 
Juuusssstttt Funny!!!
Cruzza ápr. 19. @ de. 7:11 
Just awesome :3
ionutudor2012 ápr. 15. @ du. 12:35 
@stro ápr. 11. @ de. 3:24 
Excellent jeu
deathpat  [készítő] márc. 21. @ du. 3:08 
thanks all

@Tyjah: I plan to have servers dedicated to humans VS bots matches. This will be the kind of coop you will find with Daedalus ;)
Tyjah márc. 17. @ de. 12:24 
Looks great man. Will it have co op too?
Yimmibimmi márc. 9. @ de. 5:23 
Could be very funny in Coop & Multiplayer
RealGForce márc. 6. @ de. 6:12 
Looks really cool! Surely impressive that you have achieved this with lwjgl, and all by yourself. Looking forward to it, keep up the awesome work :D
Ryujiazamoku febr. 15. @ du. 11:09 
cool, very cool, i like this.
Ordeithis febr. 5. @ du. 1:36 
Looks like it could be fun, you have my vote :)
shot1 febr. 3. @ du. 3:13 
@deathpat When the beta version will be released, I'm looking forward to the map editor
Orbister jan. 16. @ de. 10:49 
Look AWESOME man i say yes!
deathpat  [készítő] jan. 7. @ de. 1:25 
Thanks all for your support !
@smithwilsuffice: for the iniertia you're actually the first one to complain :) I will try to tweak the physics settings of the player to see if I can enhance this.
Otherwise I already implemented a kill indicator ( kill messages like "you killed Elvis" or "Elvis killed you" :) ). I also implemented kill combos with big messages on screen. I will post a new video soon that will show all of this ;) Thanks for your feedback !
George Demuriya(rus) jan. 4. @ de. 12:33 
в этой игре очень много стрельбы и ещё она 2D поэтому когда она выйдет я её куплю! И не пожалею ни рубля на этот шедевр!
Meron jan. 3. @ de. 2:34 
хорошыи стратегия
jota'RDABALA™ jan. 2. @ du. 6:12 
neQuiem 2013. dec. 31. @ de. 1:57 
Just tried it out, it's really awesome and fun to play. I hope this will be on steam soon.
marcgioglio 2013. dec. 28. @ de. 6:04 
Looks cool.
NuCl34R 2013. dec. 17. @ du. 12:28 
This game looks ridiculously fun.
smithwilsuffice 2013. dec. 15. @ du. 9:33 
This is an awesome game. I keep playing, and playing, and there's only one map! If I had any complaints, its these: Characters have the inertia of dump trucks. Moving backwards, strafing and changing directions feel too sluggish. I'd love a hit and kill indicator like in many modern shooters. Indications that you're hitting/killing make it more fun! You all are doing an awesome job, keep it going!
Festus 2013. dec. 9. @ du. 12:30 
I love how you can only see people if they're in your line of sight, really awesome.
NzKs 2013. dec. 7. @ de. 7:59 
What a great physics for a 2d game :)
EW.Holy 2013. dec. 3. @ de. 8:55 
new Hotline Miami :)
MultiGamer98 2013. dec. 1. @ de. 10:40 
ArcticFrostGaming 2013. nov. 23. @ du. 2:36 
I think this game really deserves to be greenlighted. I like the mix of CS & space elements and the way you have to react when targets apear in your flashlight area.
FRED DURST #1 FAN ᕦ( ͡° ͜ʖ ͡°)ᕤ 2013. okt. 29. @ du. 3:04 
So far the best looking game I've seen in this batch. Hope it gets greenlit!
deathpat  [készítő] 2013. okt. 26. @ du. 8:46 
@mew: yes I'm already using raw mouse input. I also tried access inputs with another library which is also using raw mouse inputs ... but with the same result :(
Then I tried Quake 3, BulletStorm and UT3, I have the same issue with these three games. This plus the fact that I have the issue on only one mouse (another one is working perfectly) is telling me that I can't do much about this :(
mew 2013. okt. 26. @ du. 1:40 
Have you considered raw mouse input? Or is it already raw? That usually gets rid of most mouse issues.
AntonioModer 2013. okt. 26. @ du. 1:02 
@deathpat Vary bad, i sad. :(
deathpat  [készítő] 2013. okt. 26. @ de. 11:32 
@AntonioModer : thanks for the log. I also had a look at the openGL capabilities you sent me on twitter. The crash is coming from the driver ( ig4icd32.dll ) on a very basic draw operation. Also there is an extension that the game needs that is not supported by your card: EXT_packed_depth_stencil. So even without the crash, the game would not be able to run. So I'm sorry I can't do anything to support your graphics card.

@.:TAT:. Matty : thanks ;)
deathpat  [készítő] 2013. okt. 26. @ de. 11:32 
@ZEEP:( : Glad you like it ! I'm not sure about what you mean by fast weapon switching ? You already can direct select weapons with key bindings. And with the mouse wheel you don't have to click to validate a weapon change.

@mew : thanks for the feedback ;) I discovered a bug in the mouse sensitivity handling that was responsible of the non effectiveness of low values ( basically below 50% was quite the same as 50% :) ). So this will be fixed for the next demo, and I also added more values below 20%.
For the negative acceleration I was only able to reproduce with REAAAALLY fast mouse movement and only with one mouse out of 3. The bug seems to be in the low level API I'm using for the inputs, I will try to see if the API can be fixed.
AntonioModer 2013. okt. 21. @ de. 7:13 
Game don't run.
log file: {HIVATKOZÁS TÖRÖLVE - Kérjük ne spammelj, és légy óvatos a csalások miatt.}http://yadi.sk/d/yPSCrsZ0BLCvn
mew 2013. okt. 15. @ de. 7:50 
Tried the demo, the game played pretty nicely, but there are some issues with the mouse input. There seems to be negative acceleration with fast mouse moves, which made using a low sensitivity quite annoying. You also need to add more precision to the sensitivity value. 0, 5, 10 etc. is definitely not enough, it needs to be 0.000, 0.001, 0.002 and so forth.
.:TAT:. Matty 2013. okt. 15. @ de. 6:36 
look good
ZEEP:( 2013. okt. 12. @ de. 10:11 
And fast weapon switching. Omg i'm feeling my Quake years come back hehe
ZEEP:( 2013. okt. 12. @ de. 10:09 
Thanks for the update! Wow this game plays great with the fps controls! The only thing i'm missing is a jump / strafejump function. Please implement that!! :)