Station
78 Comments
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jam.lab1 Oct 5 @ 9:49am 
Pretty cool and fun.
Petutski Aug 30 @ 4:37pm 
NIce and logical!
commander2005 May 20 @ 1:14am 
Cool map!
Yavie May 14 @ 7:52am 
So simple yet elegant. Loved the faithplate room, very clever!
Honest_Cake Jan 22 @ 4:52am 
Nice Test! I have used a similar Laser + Unstationary Scafolding in one of my tests, and it was really cool seeing it here!
Geneosis Oct 13, 2013 @ 6:19am 
Cool puzzle pack ^^ Not too hard but still fun to play!
Mantheren Sep 30, 2013 @ 12:39pm 
Very nice, liked the faith plate...
Donderbus Sep 30, 2013 @ 9:45am 
Very good, in 2nd room a faith plate to get back would be nice :D
I'm probably to slow.

last room is a masterpiece, good job.
machmanx Sep 20, 2013 @ 1:22pm 
Yeah, this is a pretty decent chamber. Easy though. Loved the launchpad + cube thing :)
Vexza Sep 14, 2013 @ 4:38am 
Nice piece of work . Liked the part of getting the cub in room 2
mrsumo Sep 12, 2013 @ 10:36am 
VERY FROSTY
Metzger Ben | GER Sep 10, 2013 @ 12:39pm 
Lightmare =tgt= Sep 10, 2013 @ 1:11am 
Very cool! Keep up the good work.
Aperture-Zoroark Sep 8, 2013 @ 4:21pm 
I liked the use of excursion funnels and moving platforms :)
JAZ Sep 8, 2013 @ 3:10pm 
Played Station again, easy but fun like your others. Didn't find any gltiches or places where you can get stuck. I have had some good reviews from the few, who have played this one, fixed a few possible cheats. If you would like, let me know what you think -http://steamcommunity.com/sharedfiles/filedetails/?id=157236994
RedSilencer Sep 5, 2013 @ 6:01pm 
Very nice! I loved the experimental strategies.
TheMightyPotato Sep 2, 2013 @ 1:24am 
Very clever, my favourite part was the second part with the Faith Plate.
mood3rd Sep 1, 2013 @ 1:32pm 
UFS FrostGiant
another good map.
I have been impressed by the quality of your 1st maps.
good fun.
in exit chamber,the reflector directed the laser just above the laser catcher, on the 1st attempt.
but it worked on 2nd attempt.
please try my 2nd map:
http://steamcommunity.com/sharedfiles/filedetails/?id=80012838
tip: think about what is involved in killing each turret.
as some element involved in killing each turret, you will need, to use, to solve this map.
Ikx_1 Aug 31, 2013 @ 2:21am 
Simplicity!
BUG Aug 30, 2013 @ 12:09pm 
Thanks for playing one of mine.
BUG Aug 30, 2013 @ 11:53am 
Much fun,thanks.
jeff Aug 30, 2013 @ 3:52am 
Easy but fun.
UFS FrostGiant  [author] Aug 28, 2013 @ 6:30am 
Second part of station is made and here it is
http://steamcommunity.com/sharedfiles/filedetails/?id=173406612.
Dr. Mike Aug 23, 2013 @ 8:59pm 
A decent map overall. First couple chambers were pretty easy but the third required some thought. A bit more artistic touches would add to the map. For instance: mulit-pannel windows between chambers and contours instead of box-like rooms.
Prototype Aug 9, 2013 @ 1:37am 
I have already played this map, it's nice although I find the puzzles fairly basic.
[P2M]Hoorne99 Jul 13, 2013 @ 5:03am 
i allready played this map :p still liked it.

Try this one: http://steamcommunity.com/sharedfiles/filedetails/?id=103594061
UFS FrostGiant  [author] Jul 6, 2013 @ 4:27am 
daloboy Jul 5, 2013 @ 8:39pm 
Fast and fun! Liked the second test most!
Please test another one of mine and comment! Thanks.
JayB52 Jun 28, 2013 @ 9:06pm 
Well designed puzzle, I enjoyed the trip to the exit.
peabody Jun 28, 2013 @ 10:09am 
Nice room, clearly laid out. I enjoy this type of room.
DeathWish808 Jun 28, 2013 @ 8:49am 
Nice map! The first cube should have been a standard cube instead of companion. I automatically want to take them to the end since that's what they are used for.
raycelbelmond Jun 28, 2013 @ 6:01am 
Very creative map. Many good ideas. Fresh. Good job. Maybe you can try one of mine. ''Helen'' Raycelbelmond
donbasti92 Jun 26, 2013 @ 11:11am 
one of the best maps i have seen. very cool and creative.
but a bit to easy. i hope there will be a part 2
The Yosh (Happy Holidays!) Jun 26, 2013 @ 10:34am 
Looks cool. I have to try it.
Sloth.ps Jun 24, 2013 @ 7:19am 
This is a very nice test indeed. The spartan simplicity of the first two chambers makes the puzzles stand out clearly, and like all the best puzzles they seem impossible at first glance.

The mechanic introduced at the beginning is reused to great effect in the last chamber, and there is a wonderfully clear flow and sense of progress to the map. The use of antlines to ensure that the function of elements is obvious is very well done, and the size and lighting of the chambers is definitely appropriate.

Very enjoyable, followed.
JamiePlaysMC Jun 23, 2013 @ 11:51pm 
very creative work, but... took me 2 hours just to find ont thing out... SOLVING THE CHAMBER. HAHAHAHAHHA VERY GOOD
DrFauli Jun 22, 2013 @ 11:29am 
Interesting use of the piston-platforms, well done.
Was good fun to solve this map. Thanks for creating it.
nhenrica Jun 14, 2013 @ 8:52pm 
Wow, very clever map. Some really creative ideas here. Good work.
asminahipi Jun 6, 2013 @ 5:55am 
muy buen trabajo,gracias
DemonBataar Jun 2, 2013 @ 5:43pm 
Well done =)! Good use of the pistons platforms ;-)! I liked a lot! Continue the good work.
xevious May 26, 2013 @ 4:26pm 
very nice use of pistons! Thumbs up!
kgod May 17, 2013 @ 9:58pm 
A sweet puzzle. Refreshing ideas. Thanks!
PsychoBR May 17, 2013 @ 2:48pm 
Very very fun puzzles. Loved the mechanical. Thumbs up!
I recorded my gameplay (valve DEM file format):Download[dl.dropboxusercontent.com]. Comments inside video.

Turrets highly explosive. Handle with care
stormsend May 16, 2013 @ 1:09am 
Very nice. Easy but some good ideas for puzzles. Will try another. #F4F
Dr. Strangelove May 15, 2013 @ 4:12pm 
Very nice. I've got to learn to make smallish maps with just a few good puzzles. Mine tend to become full-length adventures like this one :) Thanks for the good 15 minutes of fun figuring your map out.
melly3389 May 12, 2013 @ 10:51pm 
Loved it!
dalbozofgurth May 12, 2013 @ 10:49pm 
Very fun :D
Kolgork May 12, 2013 @ 6:47pm 
good chamber. Easy, but with good ideas on it. I hope you mix your good ideas with a harder challenge in the next map
Moysey89 May 12, 2013 @ 12:26pm 
DaMaGepy May 12, 2013 @ 10:47am 
very clever tests with stopping the cubes at the right place and direction.