Hoops (v1.1)
Komentarzy: 23
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DeathWish808 17 Wrz, 2013 - 18:58 
OK, for some reason YouTube never processed my blind run, so I uploaded a re-enactment plus some extra stuff and hopefully this one will work. This is not an official blind run, but I did do the exact same thing in this that I did the last time. The only exception is that I never looked at or saw the sphere receptacle on the 1st side again once I went into the gel room.

I just grabbed the sphere and put it in and it opened the exit and my first thought was just gel it up and funnel out. This time I did that, but went to take a look at things for a sec.

Looks like to me (maybe?) the first side should be activated 1st?... Forcing you to bring the cube with you and do the laser thing, then getting another sphere for the exit. Anyway, if you patch it to stop me doing what I did, then reply and I'll play it again.

Actual working video: http://youtu.be/PvfcLzHbVxk

DeathWish808 16 Wrz, 2013 - 17:20 
Video is taking forever for Youtube to process for whatever reason, but here's the link. I'm really not sure at all what the real solution is supposed to be except that I'm guessing that the sphere should have gone in the sphere receptacle on the entrance side first?

Spoiler video: http://youtu.be/djQxcAbidqI
DeathWish808 16 Wrz, 2013 - 9:22 
Fun map, but I'm certain I broke it since I never used the sphere receptacle on the entrance side. I'll post video when it's ready.
Parchment Scroll  [autor] 22 Maj, 2013 - 10:19 
What? That should be impossible. There is a logic_auto that fizzles portals on map load, which should prevent that from occurring. :| <- This is my not-happy face. I'll take another look.
Lowlow 18 Maj, 2013 - 22:02 
Yeah... I just had a orange portal outside of the map and I was wondered where it went and I jumped through my blue and I fell out of the map into white space.
Parchment Scroll  [autor] 9 Maj, 2013 - 4:40 
Okay, new version uploaded. It has:
- Autosave
- Fixed the problem with the rogue portal at level start
- Fixed a problem where bouncing balls would sometimes end up off the button -- it may still happen, but at least it won't render the level unsolvable.
- Closes the second angled panel after sinking the second ball.

I left the funnel enabled for you, though I'm thinking of adding a couple of cameras to show the results of certain buttons.
Singh 8 Maj, 2013 - 12:43 
Parchment Scroll  [autor] 8 Maj, 2013 - 1:48 
@PsychoBR I see your comment about autosave and, TBH, it's one of my own gripes about the map. Was already planning on fixing that.
Parchment Scroll  [autor] 8 Maj, 2013 - 1:45 
YIKES. Confirmed. I have no idea how that happened, but I can fix it easy enough.
Parchment Scroll  [autor] 8 Maj, 2013 - 1:44 
Okay, thanks, @Wolf bytes -- I'll check this out and see about fixing it.
Wolf bytes 7 Maj, 2013 - 15:42 
Ok, I managed to portal out of the map by just placing an orange portal on the ground by the faith plate, this was the first thing I did when I entered the chamber, and it was on accident. Hope that info can help in solving the problem.
Parchment Scroll  [autor] 6 Maj, 2013 - 22:13 
@moysey89 and @PsychoBR, I've added both of those sets of puzzles to my queue. Look forward to playing them -- eventually.
Parchment Scroll  [autor] 6 Maj, 2013 - 22:09 
@PsychoBR, It was fun watching you figure out the purpose of each of the puzzle elements. Sadly, hoops_psychobr_1.dem locked up my Portal 2 (I expect the problem there is on my end) right before you took the Safety Cube to the Faith Plate, and I didn't have enough time to check out the second demo yet.
PsychoBR 6 Maj, 2013 - 10:03 
Nice puzzle! Very fun. Thumbs up!
I recorded my gameplay (valve DEM file format): Download[dl.dropboxusercontent.com]

Turrets highly explosive. Handle with care
Moysey89 6 Maj, 2013 - 9:14 
good map bro, fairly hard but do able! you should take a look at my map series! i think you will like :D
GWD9000 6 Maj, 2013 - 6:41 
I experienced the freefalling in complete white per tertty, but I had to fire the blue portal at the closed off area then fire off the orange portal at the portalable surface and step in to get that to happen. Once you fire your first portal somewhere else, this appears not be able to happen. I also did the conversion gel down the hall to circumvent the second part of the map. Maybe change the outlet to emit small drops a second apart to take away the ease of which the paintjob method can be done. Of course, people like me are still going to paint everything no matter how long that takes!
Parchment Scroll  [autor] 5 Maj, 2013 - 15:35 
@wildgoosespeeder, @Twenty Four: Verified both of these solutions. As even the easier (after sinking the second basket) version takes (marginally) more work than the intended solution, leaving it as is.

@Tertty "BÜR" C: Unable to reproduce this myself.
Parchment Scroll  [autor] 5 Maj, 2013 - 15:18 
@Twenty Four: You took the conversion gel all the way down the hall? Forget fixing that, you EARNED your early out.
Tertty "Sun Praiser" Curlyfries 5 Maj, 2013 - 8:05 
This might sound weird. But in the beginning of the level theres a blue portal already placed. It takes you outside of the map
Twenty Four 4 Maj, 2013 - 13:53 
once i got the first ball in place I just used the conversion gel and then the funnel to get out. you should fix that.
Parchment Scroll  [autor] 4 Maj, 2013 - 5:33 
@wildgoosespeeder - That funnel should be turned off by the first ball button. I'll take another look at it.
wildgoosespeeder 3 Maj, 2013 - 20:23 
It works. I have no idea why the light bridge is needed when I can use the funnel.