Portal 2

Portal 2

Mission: Highly Unlikely 2.0
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53 kommentarer
Petutski 7 apr, 2017 @ 11:42 
Nice logical map with reasonable flings! Thanks!
xiaosha 27 nov, 2014 @ 18:36 
The platforms were pretty cool, but the whole thing was way too easy.
Don't Ask 21 jul, 2014 @ 9:36 
Fun chamber, but quite easy. Thanks :)
BUG 29 apr, 2014 @ 12:17 
Cool chamber,lots of fun.
tjjdesign 1 dec, 2013 @ 22:09 
Oh my gosh, was this test great! Good job, I tip my hat to you sir!
Lil' Gideon  [skapare] 13 maj, 2013 @ 14:45 
@Dr. Strangelove: Have fun! While you're doing that, I'll subscribe to your test so I'll remember to play it later.
Dr. Strangelove 13 maj, 2013 @ 14:33 
Thanks. I will just have to be patient then for people to find and enjoy my tests ;)
In the mean time, let me try some more of you 50 (!) tests :)
Lil' Gideon  [skapare] 13 maj, 2013 @ 14:16 
@Dr. Strangelove: Well, after I create each of my test chambers, I zap them with my special "Popularity-Inator." Once that takes effect, no one on Steam can resist downloading, playing, and upvoting the map! Mwahahaha!

Just kidding. There's no real secret. I just make what I think is fun, and sometimes the public agrees with me. :)
Dr. Strangelove 13 maj, 2013 @ 14:11 
Hi Lil' Gideon!
Nice and easy small map, enjoyed myself for at least 2 minutes :) Thanks!
What is your secret on getting over 4000 subscribers for a smallish test like this?

I tend to get carried away myself: got to the limit of max number of objects in the FR@NKENCUBE TEST but have not had many testers. Feel free to give it a try, while under the watchful eyes of the Frankencubes -- testing you! :)

Johannes-im-Dampf 9 maj, 2013 @ 4:45 
Nice, a little bit straight forward
хуева туча 8 maj, 2013 @ 10:47 
very very easy :(
EuroSong 7 maj, 2013 @ 13:44 
Easy peasy Vietnamesey.
Nice chamber, however :)
If you want a real challenge, try my latest chamber: "Misdirection" at http://steamcommunity.com/sharedfiles/filedetails/?id=140602475 - and leave a comment!
Cat. 7 maj, 2013 @ 8:39 
Nice, please try mine, the semi relaxing decieving test.
Nube52 6 maj, 2013 @ 21:48 
It was after all a messy but great meshy - grate ha ha illusion.
Had me fooled fpor a bit but figured it out. good one try some of mine http://steamcommunity.com/profiles/76561198082574081/myworkshopfiles/
Lil' Gideon  [skapare] 6 maj, 2013 @ 16:22 
@WubTheCaptain: Oh... okay. I can fix that.
WubTheCaptain 6 maj, 2013 @ 16:20 
I have to say that I unfortunately vaporized the third cube in the first room. I took it from behind the non-portalable wall where the other end is open behind the glass, then made portals to rapidly switch the relay. After that, I placed a portal on that platform that expands from the wall, destroying the portal very rapidly. I think the cube got stuck between that portal or something, destroying it. Now I can't complete the puzzle with only two cubes.
redjester4now 6 maj, 2013 @ 11:45 
we need more minerals
GameChanger 6 maj, 2013 @ 7:51 
Simple map. Passed it half sleepy.
Trexler™ 6 maj, 2013 @ 5:42 
One of the best maps I've played! Hope you'll make more great ones like this :)

bettheillusionist 6 maj, 2013 @ 3:15 
Great map and well thought out. Had me thinking hard!
Psanule 5 maj, 2013 @ 19:36 
Great and simple map! Had me thinking hard in some parts. Thumbs up!

Also, could you try one of my maps? I worked on this one for 5 days. :)
Chazz the Elder 5 maj, 2013 @ 16:46 
An interesting map with some platforming characteristics. Reasonably simple but quite enjoyable...
ttimo123456 5 maj, 2013 @ 15:24 
toncica 5 maj, 2013 @ 10:50 
I've recorded a session of playing through some of the maps from the workshop front page. Yours was among them (skip to 8:20): http://youtu.be/jPINAw7mUEA
Lil' Gideon  [skapare] 5 maj, 2013 @ 7:44 
@lord_dhaf: I've been told about that before, but I haven't gotten a chance to fix it yet. I'll do it very soon, though.
Myosis 5 maj, 2013 @ 6:06 
Could be good if more longer, cause 2min too short
lord_dhaf 5 maj, 2013 @ 5:57 
Good chamber! Not very hard to solve. I found a minor shortcut that I think you should fix!
To get the last cube in the end you could place a portal on the floor in the outer room instead of on the outher angled panel. In this way you don't get the satisfaction of catching a cube in the flight!
Please try one of my most difficult puzzles:
YouVotedTrump&AllYouGotWasAHat 4 maj, 2013 @ 21:37 
Enjoyed the map.

At the beginning, there's a slight issue with the laser cube in the glassed cage. If you push the button you pretty much cut off access to it. Also I never used the 3rd laser cube in the other glass cage - not sure what the point of it was.

Feel free to try my newest (and hardest) map: Major Lazer - Will Melt Your Brain.
For migranes consult the video link in the description.

Lil' Gideon  [skapare] 4 maj, 2013 @ 17:02 
@EdgyStraw: Uh... hello.
EdgyStraw 4 maj, 2013 @ 17:01 
smallstallion 4 maj, 2013 @ 11:44 
Vulgar 4 maj, 2013 @ 10:09 
Very good Map =)
Rubsidick 4 maj, 2013 @ 8:15 
Easy & Interesting :)
Moysey89 4 maj, 2013 @ 7:31 
really like this map, made me think. you should try out my map series :D
xevious 4 maj, 2013 @ 7:30 
i made the box get stuck in the door :)
Fowl 4 maj, 2013 @ 7:20 
Muito boom!!! Esta de parabens! Otimo quebra cabeça! ;D
Killaruana 4 maj, 2013 @ 6:24 
Great work!
Snek 4 maj, 2013 @ 5:43 
short but fun
Uganda Warrior 4 maj, 2013 @ 5:20 
как скачивать
PackSciences 4 maj, 2013 @ 4:53 
Good for a non-Hammer map
ICHIGO_SLABAK 4 maj, 2013 @ 0:09 
глупая камера, особенно в самом конце полный бред!
Andi 3 maj, 2013 @ 14:49 
A well thought out and well put together test. Not to hard, not to easy. Thumbs up.

Would you mind trying one of mine?
wildgoosespeeder 3 maj, 2013 @ 12:57 
It works.
Mr Fraggle (UK) 3 maj, 2013 @ 1:09 
Nice fun map.
Alros Faevar 2 maj, 2013 @ 10:46 
I liked the upward jumpy part (love those things since prelude), but all in all it could have been harder, although I liked it. =)
Lil' Gideon  [skapare] 2 maj, 2013 @ 9:55 
@drew: Ooh, good catch. I'll be sure to do that.
drew 2 maj, 2013 @ 4:59 
I was able to avoid the puzzle in the jumpy room by using the portal surface near the exit door. You may wish to make it flippy activated by the cube.
Dafflewoctor 1 maj, 2013 @ 16:30 
And so our paths cross again. I like your puzzle style. And I especially loved murdering the turrets! ....hehehehehmurder...