Portal 2
Mission: Highly Unlikely 2.0 (Updated!)
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53 opmerkingen
Petutski 7 apr om 11:42 
Nice logical map with reasonable flings! Thanks!
ghostyman719 27 nov 2014 om 18:36 
The platforms were pretty cool, but the whole thing was way too easy.
Don't Ask 21 jul 2014 om 9:36 
Fun chamber, but quite easy. Thanks :)
BUG 29 apr 2014 om 12:17 
Cool chamber,lots of fun.
King Bean 1 dec 2013 om 22:09 
Oh my gosh, was this test great! Good job, I tip my hat to you sir!
Lil' Gideon  [auteur] 13 mei 2013 om 14:45 
@Dr. Strangelove: Have fun! While you're doing that, I'll subscribe to your test so I'll remember to play it later.
Dr. Strangelove 13 mei 2013 om 14:33 
Thanks. I will just have to be patient then for people to find and enjoy my tests ;)
In the mean time, let me try some more of you 50 (!) tests :)
Lil' Gideon  [auteur] 13 mei 2013 om 14:16 
@Dr. Strangelove: Well, after I create each of my test chambers, I zap them with my special "Popularity-Inator." Once that takes effect, no one on Steam can resist downloading, playing, and upvoting the map! Mwahahaha!

Just kidding. There's no real secret. I just make what I think is fun, and sometimes the public agrees with me. :)
Dr. Strangelove 13 mei 2013 om 14:11 
Hi Lil' Gideon!
Nice and easy small map, enjoyed myself for at least 2 minutes :) Thanks!
What is your secret on getting over 4000 subscribers for a smallish test like this?

I tend to get carried away myself: got to the limit of max number of objects in the FR@NKENCUBE TEST but have not had many testers. Feel free to give it a try, while under the watchful eyes of the Frankencubes -- testing you! :)

Johannes-im-Dampf 9 mei 2013 om 4:45 
Nice, a little bit straight forward
RIZHYHA 8 mei 2013 om 10:47 
very very easy :(
EuroSong 7 mei 2013 om 13:44 
Easy peasy Vietnamesey.
Nice chamber, however :)
If you want a real challenge, try my latest chamber: "Misdirection" at http://steamcommunity.com/sharedfiles/filedetails/?id=140602475 - and leave a comment!
Cat. 7 mei 2013 om 8:39 
Nice, please try mine, the semi relaxing decieving test.
Nube52 6 mei 2013 om 21:48 
It was after all a messy but great meshy - grate ha ha illusion.
Had me fooled fpor a bit but figured it out. good one try some of mine http://steamcommunity.com/profiles/76561198082574081/myworkshopfiles/
Lil' Gideon  [auteur] 6 mei 2013 om 16:22 
@WubTheCaptain: Oh... okay. I can fix that.
WubTheCaptain 6 mei 2013 om 16:20 
I have to say that I unfortunately vaporized the third cube in the first room. I took it from behind the non-portalable wall where the other end is open behind the glass, then made portals to rapidly switch the relay. After that, I placed a portal on that platform that expands from the wall, destroying the portal very rapidly. I think the cube got stuck between that portal or something, destroying it. Now I can't complete the puzzle with only two cubes.
redjester4now 6 mei 2013 om 11:45 
we need more minerals
GameChanger 6 mei 2013 om 7:51 
Simple map. Passed it half sleepy.
Trexler™ 6 mei 2013 om 5:42 
One of the best maps I've played! Hope you'll make more great ones like this :)

~Kat
6 mei 2013 om 3:15 
Great map and well thought out. Had me thinking hard!
Psanule 5 mei 2013 om 19:36 
Great and simple map! Had me thinking hard in some parts. Thumbs up!

Also, could you try one of my maps? I worked on this one for 5 days. :)
http://steamcommunity.com/sharedfiles/filedetails/?id=143499228
Chazz the Elder 5 mei 2013 om 16:46 
An interesting map with some platforming characteristics. Reasonably simple but quite enjoyable...
ttimo123456 5 mei 2013 om 15:24 
beutiful
toncica 5 mei 2013 om 10:50 
I've recorded a session of playing through some of the maps from the workshop front page. Yours was among them (skip to 8:20): http://youtu.be/jPINAw7mUEA
Lil' Gideon  [auteur] 5 mei 2013 om 7:44 
@lord_dhaf: I've been told about that before, but I haven't gotten a chance to fix it yet. I'll do it very soon, though.
Myosis 5 mei 2013 om 6:06 
Could be good if more longer, cause 2min too short
lord_dhaf 5 mei 2013 om 5:57 
Good chamber! Not very hard to solve. I found a minor shortcut that I think you should fix!
To get the last cube in the end you could place a portal on the floor in the outer room instead of on the outher angled panel. In this way you don't get the satisfaction of catching a cube in the flight!
Please try one of my most difficult puzzles:
http://steamcommunity.com/sharedfiles/filedetails/?id=123348373
YouVotedTrump&AllYouGotWasAHat 4 mei 2013 om 21:37 
Enjoyed the map.

At the beginning, there's a slight issue with the laser cube in the glassed cage. If you push the button you pretty much cut off access to it. Also I never used the 3rd laser cube in the other glass cage - not sure what the point of it was.

Feel free to try my newest (and hardest) map: Major Lazer - Will Melt Your Brain.
For migranes consult the video link in the description.

http://steamcommunity.com/sharedfiles/filedetails/?id=139267532
Lil' Gideon  [auteur] 4 mei 2013 om 17:02 
@EdgyStraw: Uh... hello.
EdgyStraw 4 mei 2013 om 17:01 
hi
smallstallion 4 mei 2013 om 11:44 
Vulgar 4 mei 2013 om 10:09 
Very good Map =)
Dota2.ru^BenDIx <3 Rachel Starr 4 mei 2013 om 8:15 
Easy & Interesting :)
Moysey89 4 mei 2013 om 7:31 
really like this map, made me think. you should try out my map series :D
xevious 4 mei 2013 om 7:30 
i made the box get stuck in the door :)
Fowl 4 mei 2013 om 7:20 
Muito boom!!! Esta de parabens! Otimo quebra cabeça! ;D
Killaruana 4 mei 2013 om 6:24 
Great work!
Ragnar Lothbrok 4 mei 2013 om 5:43 
short but fun
CyberGans 4 mei 2013 om 5:20 
как скачивать
PackSciences 4 mei 2013 om 4:53 
Good for a non-Hammer map
ICHIGO_SLABAK 4 mei 2013 om 0:09 
глупая камера, особенно в самом конце полный бред!
Andi 3 mei 2013 om 14:49 
A well thought out and well put together test. Not to hard, not to easy. Thumbs up.

Would you mind trying one of mine?
http://steamcommunity.com/sharedfiles/filedetails/?id=139714179
wildgoosespeeder 3 mei 2013 om 12:57 
It works.
Mr Fraggle (UK) 3 mei 2013 om 1:09 
Nice fun map.
Alros Faevar 2 mei 2013 om 10:46 
I liked the upward jumpy part (love those things since prelude), but all in all it could have been harder, although I liked it. =)
Lil' Gideon  [auteur] 2 mei 2013 om 9:55 
@drew: Ooh, good catch. I'll be sure to do that.
2 mei 2013 om 4:59 
I was able to avoid the puzzle in the jumpy room by using the portal surface near the exit door. You may wish to make it flippy activated by the cube.
Dafflewoctor 1 mei 2013 om 16:30 
And so our paths cross again. I like your puzzle style. And I especially loved murdering the turrets! ....hehehehehmurder...