Portal 2

Portal 2

Mission: Highly Unlikely 2.0 (Updated!)
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53 kommentarer
Petutski 7. apr kl. 11:42 
Nice logical map with reasonable flings! Thanks!
ghostyman719 27. nov 2014 kl. 18:36 
The platforms were pretty cool, but the whole thing was way too easy.
Don't Ask 21. jul 2014 kl. 9:36 
Fun chamber, but quite easy. Thanks :)
BUG 29. apr 2014 kl. 12:17 
Cool chamber,lots of fun.
King Bean 1. dec 2013 kl. 22:09 
Oh my gosh, was this test great! Good job, I tip my hat to you sir!
Lil' Gideon  [ophavsmand] 13. maj 2013 kl. 14:45 
@Dr. Strangelove: Have fun! While you're doing that, I'll subscribe to your test so I'll remember to play it later.
Dr. Strangelove 13. maj 2013 kl. 14:33 
Thanks. I will just have to be patient then for people to find and enjoy my tests ;)
In the mean time, let me try some more of you 50 (!) tests :)
Lil' Gideon  [ophavsmand] 13. maj 2013 kl. 14:16 
@Dr. Strangelove: Well, after I create each of my test chambers, I zap them with my special "Popularity-Inator." Once that takes effect, no one on Steam can resist downloading, playing, and upvoting the map! Mwahahaha!

Just kidding. There's no real secret. I just make what I think is fun, and sometimes the public agrees with me. :)
Dr. Strangelove 13. maj 2013 kl. 14:11 
Hi Lil' Gideon!
Nice and easy small map, enjoyed myself for at least 2 minutes :) Thanks!
What is your secret on getting over 4000 subscribers for a smallish test like this?

I tend to get carried away myself: got to the limit of max number of objects in the FR@NKENCUBE TEST but have not had many testers. Feel free to give it a try, while under the watchful eyes of the Frankencubes -- testing you! :)

Johannes-im-Dampf 9. maj 2013 kl. 4:45 
Nice, a little bit straight forward
мошына 8. maj 2013 kl. 10:47 
very very easy :(
EuroSong 7. maj 2013 kl. 13:44 
Easy peasy Vietnamesey.
Nice chamber, however :)
If you want a real challenge, try my latest chamber: "Misdirection" at http://steamcommunity.com/sharedfiles/filedetails/?id=140602475 - and leave a comment!
Cat. 7. maj 2013 kl. 8:39 
Nice, please try mine, the semi relaxing decieving test.
Nube52 6. maj 2013 kl. 21:48 
It was after all a messy but great meshy - grate ha ha illusion.
Had me fooled fpor a bit but figured it out. good one try some of mine http://steamcommunity.com/profiles/76561198082574081/myworkshopfiles/
Lil' Gideon  [ophavsmand] 6. maj 2013 kl. 16:22 
@WubTheCaptain: Oh... okay. I can fix that.
WubTheCaptain 6. maj 2013 kl. 16:20 
I have to say that I unfortunately vaporized the third cube in the first room. I took it from behind the non-portalable wall where the other end is open behind the glass, then made portals to rapidly switch the relay. After that, I placed a portal on that platform that expands from the wall, destroying the portal very rapidly. I think the cube got stuck between that portal or something, destroying it. Now I can't complete the puzzle with only two cubes.
redjester4now 6. maj 2013 kl. 11:45 
we need more minerals
GameChanger 6. maj 2013 kl. 7:51 
Simple map. Passed it half sleepy.
Trexler™ 6. maj 2013 kl. 5:42 
One of the best maps I've played! Hope you'll make more great ones like this :)

bettheillusionist 6. maj 2013 kl. 3:15 
Great map and well thought out. Had me thinking hard!
Psanule 5. maj 2013 kl. 19:36 
Great and simple map! Had me thinking hard in some parts. Thumbs up!

Also, could you try one of my maps? I worked on this one for 5 days. :)
Chazz the Elder 5. maj 2013 kl. 16:46 
An interesting map with some platforming characteristics. Reasonably simple but quite enjoyable...
ttimo123456 5. maj 2013 kl. 15:24 
toncica 5. maj 2013 kl. 10:50 
I've recorded a session of playing through some of the maps from the workshop front page. Yours was among them (skip to 8:20): http://youtu.be/jPINAw7mUEA
Lil' Gideon  [ophavsmand] 5. maj 2013 kl. 7:44 
@lord_dhaf: I've been told about that before, but I haven't gotten a chance to fix it yet. I'll do it very soon, though.
Myosis 5. maj 2013 kl. 6:06 
Could be good if more longer, cause 2min too short
lord_dhaf 5. maj 2013 kl. 5:57 
Good chamber! Not very hard to solve. I found a minor shortcut that I think you should fix!
To get the last cube in the end you could place a portal on the floor in the outer room instead of on the outher angled panel. In this way you don't get the satisfaction of catching a cube in the flight!
Please try one of my most difficult puzzles:
YouVotedTrump&AllYouGotWasAHat 4. maj 2013 kl. 21:37 
Enjoyed the map.

At the beginning, there's a slight issue with the laser cube in the glassed cage. If you push the button you pretty much cut off access to it. Also I never used the 3rd laser cube in the other glass cage - not sure what the point of it was.

Feel free to try my newest (and hardest) map: Major Lazer - Will Melt Your Brain.
For migranes consult the video link in the description.

Lil' Gideon  [ophavsmand] 4. maj 2013 kl. 17:02 
@EdgyStraw: Uh... hello.
EdgyStraw 4. maj 2013 kl. 17:01 
smallstallion 4. maj 2013 kl. 11:44 
Vulgar 4. maj 2013 kl. 10:09 
Very good Map =)
Dota2.ru^BenDIx <3 Rachel Starr 4. maj 2013 kl. 8:15 
Easy & Interesting :)
Moysey89 4. maj 2013 kl. 7:31 
really like this map, made me think. you should try out my map series :D
xevious 4. maj 2013 kl. 7:30 
i made the box get stuck in the door :)
Fowl 4. maj 2013 kl. 7:20 
Muito boom!!! Esta de parabens! Otimo quebra cabeça! ;D
Killaruana 4. maj 2013 kl. 6:24 
Great work!
QT3.14 4. maj 2013 kl. 5:43 
short but fun
KONO DIO DA 4. maj 2013 kl. 5:20 
как скачивать
PackSciences 4. maj 2013 kl. 4:53 
Good for a non-Hammer map
ICHIGO_SLABAK 4. maj 2013 kl. 0:09 
глупая камера, особенно в самом конце полный бред!
Andi 3. maj 2013 kl. 14:49 
A well thought out and well put together test. Not to hard, not to easy. Thumbs up.

Would you mind trying one of mine?
wildgoosespeeder 3. maj 2013 kl. 12:57 
It works.
Mr Fraggle (UK) 3. maj 2013 kl. 1:09 
Nice fun map.
Alros Faevar 2. maj 2013 kl. 10:46 
I liked the upward jumpy part (love those things since prelude), but all in all it could have been harder, although I liked it. =)
Lil' Gideon  [ophavsmand] 2. maj 2013 kl. 9:55 
@drew: Ooh, good catch. I'll be sure to do that.
drew 2. maj 2013 kl. 4:59 
I was able to avoid the puzzle in the jumpy room by using the portal surface near the exit door. You may wish to make it flippy activated by the cube.
Dafflewoctor 1. maj 2013 kl. 16:30 
And so our paths cross again. I like your puzzle style. And I especially loved murdering the turrets! ....hehehehehmurder...