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I`ll definitely play some of them.
Oh I didn't realise it was that old! It's no big deal, my old maps were way worse - even if in my case, 'old' means they were made in April of this year xD
Leomievs, thanks for playing and leaving feedback. I don´t like the design either, too cluttered. Today I would do a lot things better, but this map is 5 years old and I don´t have an editable file of it anymore, so I leave it as it is.
good puzzles / solutions.
nice simple map layout. with complex solutions :)
signage / antlines, great.
did not use 1 portable area, on the wall, to the left of the button.
if your facing the angled panel, by 1st cube dropper.
I watched Piranha.A and daloboy's videos but I didn't do like them
to get the cube in the middle:
http://youtu.be/Iiq8BH1uNTE
It was fun!
Anyway I signed up to your workshop and I'll play more of your maps in the future :)
Thanks for playing Shinval!
thanks kepp it up
I never used the angle panel on the wall next to the light bridge.
I'll definitely be playing TinyChambers next!
I'll be happy to check out more of them as soon as possible.
It took me a while to figure out how to use the bridge to get across. I initaly just grabbed the first cube through a portal in the non angled panel near the dropper, then later realized what the angled one was for. DUH!
I really thought I was going to hate this, after reading some of the posts, because alot of them were acting like it would be very hard to execute (I'm no ninja!). But, once I figured out what to do, I was quite releived.
This was much more difficult to solve than to actually perform. My kind of puzzle!
And btw the principle with which you accomplished it the first time is still the solution, just not on those portal surfaces.
Youll have to download the new verstion so go to the workshop. For some reason I could not republish the way I wanted too. And thanks.