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Music of the Spheres
97개 댓글
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Tu hermanabound 2015년 1월 31일 오후 11시 09분 
se ve asombroso, un juego con una dificultad verdadera, algo con que pasar un buen rato, no abandonen la esperanza!!
Kaz 2015년 1월 29일 오전 7시 29분 
I read your interview on Kotaku about how Islamic Art can influence game design. It's really interesting. Please release this game.
Aimee 2014년 7월 18일 오후 10시 01분 
Looks really good :)
Youth! Full Power!! 2014년 6월 8일 오전 8시 07분 
I'm expecting this game. Good luck greenlight. Cheer up~! :D
HinderoxX 2014년 1월 7일 오후 12시 12분 
really interesting :)
Sophos_NSM 2013년 12월 5일 오전 3시 08분 
amazing

ps: Upvoted. Thanks for the Portuguese. unfortunately few developers give us attention.
You gave us attention. I also give you attention. Upvoted.
[BAR] Gwonam 2013년 11월 5일 오후 3시 00분 
Will buy, no hesitation. But, slightly better graphics would be appreciated. just something like shading effects would be a major improvement.
ichimitch 2013년 9월 8일 오후 7시 18분 
decent concept, terrible aesthetics. I would play it if you hired a better artist
Rdy2Play 2013년 7월 29일 오후 8시 18분 
Seems like it'll be a rage game eventually with all the timing and combinations you have to figure out.
greds04 2013년 7월 17일 오후 12시 21분 
For a minute I thought this was about the Album by Ian Brown.
Po Po 2013년 6월 16일 오전 3시 56분 
Looks incredibly well thought out! I'd really like to see this greenlit!
Murderbits 2013년 6월 3일 오전 9시 39분 
Checking this out, via Patrick Kelepek on GiantBomb.
Celebrimnar 2013년 6월 3일 오전 2시 33분 
I like to see more simple games but, at the same time, but feep dynamic and gameplay. Voted yes
Kherven 2013년 5월 29일 오전 9시 16분 
Voted for it after seeing the Quicklook from Giantbomb, good luck!
Thaetriah 2013년 5월 29일 오전 3시 21분 
Voted yes. Support the developer and he'll create more interesting games instead of leaving the industry!
Rezzolution 2013년 5월 28일 오전 11시 25분 
Also really hoping this game does well so we can see more of what he can do (as he mentions possibly leaving the games industry) so let's show some support!
Rezzolution 2013년 5월 28일 오전 11시 22분 
Very interesting looking game. Looking forward to checking it out after listening to the developer's talk given at Game Connection Europe. Gonna buy it on Desura if it doesn't get released on here.
Captain Electric 2013년 5월 28일 오전 12시 32분 
I'd buy it if it had better graphics, however I'll vote for it because I want more dedicated, heartful, soulful programmers like you in the industry. I do buy an awful lot of games with bad graphics for their gameplay, but I think this game in particular would benefit from simple, beautiful, but modern graphics and bloom effects. Here's to seeing you get there.
prof 2013년 5월 25일 오후 5시 25분 
Ambitious in an interesting way. Good luck!
sabuigi 2013년 5월 23일 오후 1시 10분 
Looks like an interesting little diversion.
haXadecimal 2013년 5월 21일 오후 5시 06분 
Just saw the Giant Bomb quick look and this looks really neat. From art to music, it seems to have a really nice atmosphere for solving some interesting looking puzzles in. Nice stuff!
Caerith 2013년 5월 21일 오후 2시 09분 
The Giant Bomb quick look sold me on it.
burlapjack 2013년 5월 19일 오전 12시 40분 
It looks neat, but I don't think it'd keep me occupied for very long.
Digital_Destruction 2013년 5월 10일 오전 10시 36분 
sigh the game idea is really cool but i cant say yes with such bad graphics. couldnt even go for the stylish 16 bit
Lord Porklyn of the Swinelands 2013년 5월 8일 오후 4시 44분 
Looks bad.
Titus Lebronicus 2013년 5월 4일 오전 8시 49분 
Jonathan Blow likes it! I wonder what Phil Fish thi
Fritz von Schizel Burger 2013년 5월 2일 오전 2시 48분 
looks good.
johnnywhitebread 2013년 5월 2일 오전 12시 24분 
I can only hope that people will take the time to see what it is and vote on that, and not vote based on what they think it is.
Wales Grey 2013년 5월 1일 오전 9시 29분 
As cool as this game looks, I can't say I'd purchase it. It feels too lo-fi in a way that I can't quite describe.
Messofanego 2013년 5월 1일 오전 5시 03분 
Islamic tile art? SOLD Love seeing those in mosques.

Although I guess I could just buy this right now on Desura :P
liminal18 2013년 4월 29일 오후 9시 19분 
this looks pretty cool and fairly original so I voted for it, however I do think it needs a slight graphical over haul before being "steam quality". the game play fascinates me though.
spitfire91 2013년 4월 27일 오후 10시 05분 
This game is incredible! It's challenging, fun, and brilliant. It's focus is physics with music and other difficult stuff that I hate, but it simply made me happy! Check out my review here: http://youtu.be/r8dapzzjzgA
Power of Seven 2013년 4월 27일 오후 8시 02분 
I am upvoting your game, but you're going to have a hard time getting this game Greenlit. Many gamers will vote based on graphics and since your game has simple graphics, they will instantly vote no. Also, mentioning the word "Islamic" in the description--even though the game is not really religious in theme--will cause closed-minded people to immediately vote no.
Ciirulean 2013년 4월 27일 오전 9시 32분 
A game about throwing balls at angles? No thanks.
franknb 2013년 4월 26일 오전 11시 48분 
you should be paying us to play this, not the other way around
Feathers 2013년 4월 26일 오전 5시 56분 
I don't want to see religious games making their way on here.
Kurywusaki 2013년 4월 26일 오전 5시 13분 
Meh the whole religious theme doesn't really help.
StrappingYoungLance 2013년 4월 26일 오전 1시 17분 
I'm not fond of the visuals, but the concept looks great.
Resolute 2013년 4월 25일 오후 6시 51분 
The graphics are definately an impediment to getting greenlit, or even to getting higher slaes on other channels.

I think if you upgraded the graphics (A LOT) you would have a much more marketable game.

voting no because even though I like the concept and the sound the graphics (other than the glass patterns) are simply terrible.
matrixbadger 2013년 4월 25일 오전 1시 11분 
Always happy to support a fellow Yorkie!
§ 2013년 4월 23일 오전 9시 27분 
Helped beta test this game. Absolutely magical experience- deserves all the exposure it can get.
spitfire91 2013년 4월 23일 오전 8시 54분 
I have sent you an e-mail. thank you for your time.
Inverse Square  [작성자] 2013년 4월 23일 오전 12시 20분 
@spitfire: My twitter is linked here :) and my email is on my website, hamishtodd1 {at} gmail {dot} com
spitfire91 2013년 4월 22일 오후 5시 02분 
Do you have a way for press to contact you about doing a review?
Inverse Square  [작성자] 2013년 4월 22일 오후 3시 16분 
Yah I can give excuses if you like. Although I will say I respect that as consumers there is no reason for you guys to care about them ;) I know there are games out there whose visuals get stronger development.

The blurring is indeed there to help you concentrate on the foreground/"gameplay layer"; doing so is really difficult otherwise. I put myself in a difficult position: Islamic stained glass has extremely prominent colours. Blurring does help! Maybe there are better solutions, but... yeah, budget guys! I will tell you that no playtester ever reported eye strain :)

By the way since I'm putting the game on Desura (hopefully tomorrow >>) for $4.99 I am hoping a demo won't be necessary. $4.99 is what it would cost here by the way. Also the game is meant to be played in one sitting; the format of "demo/full version" doesn't really suit a game like that.
Christ Catnap 2013년 4월 22일 오후 12시 05분 
@Inverse Square: I read the Wikipedia; on the song... of course, I knew I had ‘heard’ the tune, nice. But I definitely had no idea otherwise.

Have you contemplated doing a Demo for the Game?

And have you considered running the backgrounds through Photoshop or the like, and perhaps adjusting the width of the blurred black lines; making them sharper and thin, I just asked what?

I reason that many of these gamers have the brightness, contrast and gamma correction set for games that are rather dark, often a default game setting. And your backgrounds are bright but out-of-focus so to speak. I wonder if this is the trouble that spurs the commentary on graphics.

You see, while I typically set mine for color accuracy because I use Adobe stuff, yesterday I adjusted the setting for viewing Among the Sleep, a dark and atmospheric game.
Christ Catnap 2013년 4월 22일 오후 12시 04분 
Well upon my return to your Greenlight page I did notice a difficulty or distraction rather, while watching the screen captures role by. I can only reason that the gamers are freaking out about the background graphics because their eyes are finding it impossible to focus on them. I also notice the ‘aura’ that you have incorporated, most apparent in the 30sec. portion of the first video, which gives the ‘blurring’, movement.

And while you might explain that it is this way to bring out the foreground sprites and produce atmospheric depth; most gamers these days would seem to have burnt their eyes out, and rely on high contrast and sharp lines to be comfortable when staring at a cheap monitor for hour upon hours.

I’m afraid that another solution must be found to overcome this unfortunate first-impression.
bluemime86 2013년 4월 22일 오전 9시 46분 
graphics just look too unprofessional and unpolished, and a little color theory might be in order for the compositions in this game. .... the graphics are too trippy and bad for my taste, what the heck... SUPER TRIPPY!!
AVERAGE 2013년 4월 22일 오전 5시 06분 
Great concept, however the currently graphics just look too unprofessional and unpolished.
Inverse Square  [작성자] 2013년 4월 22일 오전 2시 43분 
@Christ Catnap: Terribly sorry, I should have answered your question! Not a hymn, but a nursery rhyme. Here is the trailer's youtube page: http://www.youtube.com/watch?v=MgoTG_8-QJs

By the way, MotS is not exactly my first game. In "Other Works" you will find The Stranger Loop, a game I made as proof of concept for a new format for video games.