HearthFire: Windstad Manor - Fortified and Upgradable -by OH
415 Comments
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darren1926 Mar 13 @ 12:33pm 
will this mod affect the winstead mine mod
mycastlecellar Feb 24 @ 1:41am 
I have found that the mine is not cracked up as we all might want it to be. I wouldn't care if it was ever compatible with this mod. It is enough that Kermit has being doing as much as he has. Yes; I agree that it would be nice if he had already finished this project that we all want to enjoy. But why not enjoy what we have until he does have the time to finsih what he wants to do in the time and perfection he needs to do it in? Thank you all for taking the time to read this.
digahole69 Feb 12 @ 4:40am 
very nice hope it is compatable with the mine ,i love the mine
Touka Jan 30 @ 11:42pm 
compatible with the mine mod?
Michael Jan 28 @ 4:32am 
can not find the book I own the Lake Mansion, please need help
[{qsf}]-antsoulfire Jan 25 @ 4:47pm 
it wont work cant get the option to show up please help
2010SS Jan 19 @ 5:32pm 
The house for Jane Smith, anything there to mes with?
paulmckay35 Dec 13, 2014 @ 4:14pm 
Are you ever going to finnish this great mod and are you still working on this mod.
John3J16 Dec 7, 2014 @ 12:51pm 
Guys, how glitchy IS this mod? I don't mind a few tiny things but is this mod worth it or no? There's nothing like it for Windstad manor and I want it so
Orsome Nov 25, 2014 @ 12:00pm 
It's a pity the author has disappeared from this mod because it is good and could indeed be great if the bugs were fixed and it was worked in with winstad mine mod.
Korsall Kaiser Nov 13, 2014 @ 1:56pm 
Oh, my god... I think this is what I was looking for just now! XD I love this idea! Just one thing though, I'd love to see full support of equipping the NPCs, particularly the guards. Nothing like being defended by guards wielding Daedric artifacts right? XD Also, 'Spellsword' guards might be interesting as well as an option.
jrr101 Nov 12, 2014 @ 9:26pm 
So my gaurd house sunk bellow the ground any idea why? im kind of thinking it was due to the mine mod that alters the area just next to this one but im woundering if anyone else has seen this happen?
Capt Cliff Oct 25, 2014 @ 11:04am 
Addendum ... it's actually the east wall that has a gap between the ground and the wall ... by some blue boulders ... it would also be nice that the walls just don't magically appear .., that it takes time to build them ... not a show stopper ...
Capt Cliff Oct 25, 2014 @ 10:40am 
I have noticed four flaws in this mod. There is a high tower activation lever that appears, before you build anything. It is hovering in space about 10 feet off the ground. Second the north wall, I think north, does not reach all the way to the ground, there is a gap. Third there are some square blocks that fall off the north wall and one actually blocked the road over the drawbridge, not totally but still. I also found that only the housecarl for Windstad can be the steward, I tried t get Marcurrio to take the job, he asked I said ok but he then stayed my follower. If I dismiss him he walks home!?! All in all it's a cool mod ... but some things need to be fixed. Oh and the bridge to Solitude should be replace with a boat. An the prices are low ... the whole build cost about 50k ... it should cost 500k!!! It is a BIG castle!!
Orsome Oct 23, 2014 @ 4:06am 
Yes it does work with the mine, but it should be modified a bit to make it look better. Hopefully this is in the updates?
myownterms66 Oct 12, 2014 @ 1:00pm 
does this work with the windstad mine mod?
mycastlecellar Sep 28, 2014 @ 9:23am 
Nightwolf; the farm does not work, the people do not come there, the flags can't be changed, and the walls are not complete. Why?? Because he has not taken the time to complete this mod as yet. Maybe he is on Vacation, or there is too much real work he has to do, or maybe he is studing in school or maybe a wife/girl-friend will not let him be the man he is supposed to be and let him play the game or create in the Creation Kit? Could be a lot of reasons. We may never find out what his reasons are in our life-time?
aroundthefur79 Sep 20, 2014 @ 3:19am 
wow another "too good to be true" mod... This sounds epic if you plan on completing it
mycastlecellar Sep 15, 2014 @ 8:04pm 
NightWolf; The farm isn't working because he hasn't completed most of what he started. There is much to this mod that needs finishing. He wont even give an update because he doesn't know when he will do anything any more. Sorry; Kermit. It's been ages since you do anything to this mod to update or finish. It would be nice if you did. Thanks.
SaoirseDrachen Sep 14, 2014 @ 6:30pm 
the farm isnt working for me. :( help please?
Harry Pata and The Elder Scrolls Sep 11, 2014 @ 1:42pm 
Is there an option to change how the manor guards wear?
Boldfacedbroom3 Sep 8, 2014 @ 5:47pm 
godzilla_9337 question did you like the new godzilla film
Boldfacedbroom3 Sep 8, 2014 @ 5:46pm 
what wife should i get in hearthfire alea is a bitch lydia is anti-social and i dont know about ysolda
mycastlecellar Sep 5, 2014 @ 5:30pm 
OK; so when are you going to upgrade?
mycastlecellar Sep 5, 2014 @ 5:30pm 
Dagregbomb; you have to have your steward build the castle and everything that goes with it.
DaGregBomb Aug 21, 2014 @ 7:36pm 
WHERE IS THE CASTLE
RangerRex Aug 19, 2014 @ 7:25pm 
What the actual fuck?
DaGregBomb Aug 18, 2014 @ 8:23pm 
were is the damn thing?
TheInfinityJavelin19 Aug 16, 2014 @ 11:08am 
When will you start adding in more features? I really like this mod and hope to see it go much farther.
mycastlecellar Aug 14, 2014 @ 12:50pm 
Try usng Gibby's Stewards and Servants to use as Stewards to guard and take care of the houses you purchase in the game. Some can even be followers for you. They are great and don't die on you. Have fun.
mycastlecellar Aug 14, 2014 @ 12:48pm 
All NPC's selected to be Stewards will build all items around the Estate. But it takes your selected NPC a while before he/she will start taking orders to build for you. Damn; I've never seen so many children crying over how to play this game. I think I will cry too. Whine, cry, blow nose, dry eyes. Now what was I doing?
mycastlecellar Aug 14, 2014 @ 12:44pm 
Place this mod at the bottom of of the Data Files box and quit complaning. If you have it over (4) mods higher; you may have problems using this mod. Do that and stop crying all the time. Satchel; do the other houses all build and look just the same image as Windstad Manor? DUH? Then what did you expect? Live with it.
mycastlecellar Aug 14, 2014 @ 12:38pm 
Dr. Evil; what is your problem? Either you do or don't have Hearthfire and Dragonborn or you do not? If you don't then just take it out of your "Data Files". Meaning open it un-click that which is checked. High-light it and go to the bottom of the white box and delete it. How difficult is that?
mycastlecellar Aug 14, 2014 @ 12:35pm 
Hi kermit; I know you get tired of hearing this, so as not to change what I'm asking. When will you make your changes to this mod?
Satchel Aug 12, 2014 @ 5:06am 
I'm having issues with being able to build the other houses with this mod. It just duplicates the work bench from Windstad at other locations.
Dr.Evil Aug 10, 2014 @ 8:12am 
I am having serious issues with the uninstall. My save will crash after I unsubscribe, likely due to a content that does not exist bug. Do you know how to fix?
9tailedfoxdragon Jul 22, 2014 @ 9:01pm 
The mod is very nice to look at. it is buggy and glitchy and froze when i used the porticullus but it was more of an awesom froze since im in nightingale armor so.... but yeah. aslo this mod conflicts with the sailable ships mod. Cant wait for finished release :)
9tailedfoxdragon Jul 20, 2014 @ 11:25pm 
The dialogue doesn't come up for my housecarl.



Big Boss Jul 18, 2014 @ 12:44pm 
@Dalton Morthal. If you did the very first DB quest, the little building you exit is next to the grounds of the home.
Big Boss Jul 18, 2014 @ 12:41pm 
@valletpeter You need to have a follower with you when you go to Winstead Manor. Either they'll volunteer, or you can talk to them to become the personal steward of the house. When that's done, talk to them using the option to make improvements to the grounds. Then purchase them.
Dr.Evil Jul 16, 2014 @ 6:44pm 
also, perhaps the guy from which you purchase wallls and stuff should have not-as-bandity armor, because I almost killed him when I fast traveld to my house.
Dr.Evil Jul 16, 2014 @ 6:41pm 
Perhaps there should be an easier way to access the fish hatchery than going around from the stockade.
valletpeter Jul 9, 2014 @ 10:06am 
how to use
mycastlecellar Jul 8, 2014 @ 6:21am 
Awsome Mod; big guy. Keep up the good work.
mycastlecellar Jul 8, 2014 @ 6:20am 
I think everyone would have to agree with me. This way we can have it our way. NOT Bethesda's way! Thanks Kermit. Even if you don't follow my advise; it was good that you at least read it.
mycastlecellar Jul 8, 2014 @ 6:17am 
7. The stabe should be away from the house or behind it. No one wants smelly horses in front of the door to their house. Also the Front door to my home I would want to be a lot bigger with Guards on either side of it. 8. I don't know why but the adopted children are afraid of being in the Castle instead of the City. Maybe because there is still a lack of protection.

Kermit; why not just have a "Build a Castle Kit"? This way we can have a home with a Castle anywhere in Skyrim. Let's face it; on the three sites that allow you to build a home they are all the same. They are on crappy spots of land that no one would ever really purchase in the first place. So why not DIY any where in Skyrim and defend it with all these guards we have. Make your own. Please Kermit; you are already doing all this stuff, so do one step further.
mycastlecellar Jul 8, 2014 @ 6:07am 
Hi Kermit; it's me again. I don't have enough room to write all the changes and flaws I see that may help with better Castle Walls and Fortress to this mod. So I have sever changes that may help by looking at what I would personally want around my home. 1. The Stockade: Walls are too low and there is no shelter for those guards against the weather. 2. There is still no entrance to any of the parapets around the property. 3. The lever for the inner Fortress is on the outside of the Drawbridge on an easy platform. For protection the Lever should be inside the Second Fortress with guards already there to let you in and out.
mycastlecellar Jul 8, 2014 @ 6:02am 
4. No shelter for the guards or the First Family if attacked at the Inner Fortress. 5. the Inner Fortress walls should be higher at all points or balconies. My character can easily enter the whole fortress by entering from the hillside. This is ridiculous. The hillside leaves the whole fort/castle vulnerable to attack. 6. I don't know if you can make any changes to the Steward or just create your own. But if he/she joins you as a follower for even a little while the place starts going away. I did this once before and it was a big mistake. I had to purchase everything all over again.
Saber Swift Jul 4, 2014 @ 5:46pm 
like what town
Saber Swift Jul 4, 2014 @ 5:46pm 
where do you buy the house