The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

The Art of Frost
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theragingpotato44 Feb 11, 2017 @ 10:55am 
this is not balanced lol
Yer Boi Grim Dec 11, 2013 @ 5:21pm 
i cannot find the books anywhere i searched everywhere at shadowgreen caverns
Oggbog Sep 21, 2013 @ 10:33am 
Oggbog Sep 10, 2013 @ 10:44am 
where do you translate it all from?
Munday  [author] Sep 8, 2013 @ 5:21am 
@froggyboglin Ah! Im actually glad you asked that :D

I put a bit of thought into my names, probably more thought than goes into the mod itself. And I have been know to make a mod because I have thought of a good name.A tradgety in black was one of those. I came up with the name and then made the mod to go with it XD

My perk tree mods (A Tragedy In Black. De Rerum Dirennis, A Hypothetical Treachery) are named after my favourite skill book for that particualar skill. All of those names are the names of skill books found in skyrim.

My 'weapons of the dragonborn' or 'Zun Se Faal Dovahkiin', are named after different dragon words. Qahnaarin means vanquisher in the dragon tounge. Zahkrii means sword and so on. 'Spaan Se Faal Dovahkiin' means 'Shield of the Dragonborn'.
Oggbog Sep 8, 2013 @ 4:42am 
ok thanks
and where do you get all the names, A tradgedy in black, and how do you translate all the stuff like Spaan se fall and quhnariin
Munday  [author] Aug 31, 2013 @ 6:30pm 
That sounds pretty cool, but im not a model/texture maker. I dont have the skill or programs to make models and textures. Sorry man! :(

I bet you could ask some of the weapons and armour modders, they might be able to help you!
Oggbog Aug 31, 2013 @ 8:36am 
I dont suppose i could suggest a mod based around medieval-ality, with basic swords( some OP :) ) and old style knight armor, the only knight mods i can fin d have bucket helmets and knights templar crosses (I'm an assassin, inside joke of a sort)
Munday  [author] Aug 31, 2013 @ 3:45am 
Haha no worries mate!
Oggbog Aug 31, 2013 @ 3:17am 

i feel really special, and thank you
Munday  [author] Aug 30, 2013 @ 5:59pm 
Yes and it is in Shadowgreen Cavern. North of Solitude.
Oggbog Aug 30, 2013 @ 1:44pm 
is the first picture a screenshot, if so, where abouts is it???
Munday  [author] Aug 27, 2013 @ 1:09am 


This mod, as well as its counterparts is being officiallyannounced as redundant. I have released a new mod A Hypothetical Treachery which includes all of the features of the 'Art of' series as well as new features. You will be given the opportunity to chose one of the three elements to master, and be given much power. Check it out!:

A Hypothetical Treachery

Munday  [author] Aug 13, 2013 @ 12:18am 
There will be one similar to ice form and one similar to inferno and electrocute. So there will be two :) soz!
GK Ghima Aug 12, 2013 @ 3:00pm 
Do you mean freezing like the Ice Form shout, as in freezing in a block of ice? Or will it be like an enhanced version of the Frostbite spell (Continuous like Inferno and Electrocute)?
The Vault's chosen Aug 11, 2013 @ 12:17am 
invested magic makes spells cost less but take away your magic
Munday  [author] Aug 8, 2013 @ 4:25am 
Oh yeah, I forgot about that. Ill get around to it soon. It will be a freezing spell btw.
GK Ghima Aug 8, 2013 @ 3:33am 
Are you still going to add a AOFrost spell? I know you've been busy recently with the Dragonborn weapons...
Munday  [author] Jun 21, 2013 @ 12:20am 
@yannypr No idea what invested magic is. If it changes the specific perks mentioned or the spells in any way then yes. If not then no.
yannypr Jun 20, 2013 @ 8:40pm 
Do you know if it has any compatibility issues with Invested Magic?
Kit the Eight-Tailed May 5, 2013 @ 1:39pm 
sweet baby jesus
darkmist2012 Apr 27, 2013 @ 9:32am 
ok thank you
Munday  [author] Apr 27, 2013 @ 6:27am 
Type in the console

help "spell name"

and it will tell you the code. Then type

player.addspell *code*
darkmist2012 Apr 25, 2013 @ 2:01pm 
what are the codes to add the spell?
Munday  [author] Apr 25, 2013 @ 5:41am 
Art of frost doesn't add spells, so thats probbably why youcant find them. AOFire adds 1. If you serioulsy cant find it just use the console.
darkmist2012 Apr 24, 2013 @ 6:48am 
the spells for art of frost and art of flames
Munday  [author] Apr 24, 2013 @ 6:35am 
What spells exactly are you reffering to?
darkmist2012 Apr 24, 2013 @ 5:27am 
i got the mod and both vendors have spell tomes but i can't find the spells is it a scroll or a tome??
brendano1999 Apr 21, 2013 @ 3:55pm 
@[Kzoo] StormWolf: The Dragonborn had the thirst of the dragons.
Plum Apr 21, 2013 @ 4:06am 
@BananaGoesBoom that spell already exists...
NerdMango Apr 21, 2013 @ 3:30am 
A really awesome spell would be something like a frost wall/cloak that you charge cast on the floor, with a large area, cost and damage, looking something like the last picture. That way you can keep melee enemies back while you freeze their privates, or place it in a narrow passage to block it off.
Cronicwaffle Apr 20, 2013 @ 3:00pm 
i like it
StormWolf Apr 20, 2013 @ 1:20pm 
I know I am gonna get a lot of flame for this but I couldn't stop laughing.......the guy in the picture looks like he has super pissing powers XD. Anyway, cool mod! I'll be sure to give it a try!
ICE_T Apr 20, 2013 @ 6:24am 
Oh thanks for the advise man, i got the problem too, interference with other mods was it
Munday  [author] Apr 20, 2013 @ 6:18am 
Dude. This mod does not alter what they sell AT ALL. So you obviously screwed something up if that is happening.

Id consider going through your mod list and finding what may have caused this.
ICE_T Apr 20, 2013 @ 4:42am 
Yea buddy, eithir and the girl elf dont have then and I have 100 destruction, snaap
Munday  [author] Apr 20, 2013 @ 12:58am 
Both of them have no tomes, at all?
ICE_T Apr 20, 2013 @ 12:29am 
Yes the vanilla ones :/
Munday  [author] Apr 20, 2013 @ 12:01am 
Which tomes? The vanilla ones?
ICE_T Apr 19, 2013 @ 11:11pm 
i subcribed to this mod but neither vendor has the spell tomes, any ideas?
Van Swell Apr 18, 2013 @ 7:25pm 
I really enjoy the concept of this mod series! Keep up the good work!
Dovah Apr 18, 2013 @ 1:45am 
great mod been waiting for it to come to the workshop for a while. subed to art of fire/shock as well great job
Kell Apr 16, 2013 @ 9:42pm 
ha i notice that turbo snowy follower got the lightning mod.killer move.this only works good with over powered dovas.So this frost mod is a WIP? i sorta wonder why its not rated yet.
Locklave Apr 16, 2013 @ 6:47pm 
I know you said not to comment on balance but... I suggest an addional source of % increase via destruction skill.

Even with the perk improvements the net damage on higher level games will be painful. I'm speaking of level 60+ enemies with 2k+ hp on normal modes, let alone on higher settings.
Munday  [author] Apr 16, 2013 @ 3:30am 
Well i have a few vauge ideas but nothing solid yet. I assure you though tha they will be as immersive and true to the vannilla game as possible as im all about that :)

There will deffinately be an adept level concentration spell. There will also be a spell that has a similar effect to paralyse but with a freezing type theme and visuals. There may be an AOE master level freezing spell but i am not sure if i will include that at this stage.
Kalicola Apr 15, 2013 @ 11:54pm 
I would like to know about those new spells before subscribing :)
Munday  [author] Apr 15, 2013 @ 7:11pm 
@darth_sasquach For concentration? It will do nothing for change time (since they have none anyway), but thier power will be increased throught the perks. Soon i will be adding a stronger version of frisbite as well.
Munday  [author] Apr 15, 2013 @ 7:10pm 
Dammit. Thankyou! I copied this description from the art of shock.
Sinonyx Apr 15, 2013 @ 4:27pm 
This is a small, but greatly noticed increase in speed for all shock spell.
you misspelled 'frost'