Josh's Skill Capes
339 commenti
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[o.W.n] jackson486 25 mar, ore 19:03 
the coc 11a1joshtest does not work
i tried it many times and it did nothing
dirty_leprechauns 23 mar, ore 19:53 
oo i really like this mod honestly and im guessing u got this idea from runescape
Silverritter 16 mar, ore 10:10 
You should make redline capes xD
PETER "F*CKING" NIELS!i! 7 mar, ore 13:14 
Those elemental capes (inferno, blizzard and Storm) have great graphic design concepts to my opinion :D just needs trim
PETER "F*CKING" NIELS!i! 7 mar, ore 13:12 
The mod is a really great idea, but the concept i completely broken (in my opinion) with the capes being crafted :O... If i could decide (i'd first of all rework all the graphics, ew) and then make the capes way less available. Like for example having a base cape sold by specific npcs due to skills, whenever you reach 100. Then the option of "upgrading" it or "trimming" when a certain level of legendary levels are acquired in the specific skill ex. - lvl 100(first time 0 legendary) and then a better trimmed (upgraded/statted-) cape available for each legendary level in that skill.

Graphics doe... like pls... all skillcapes aint damm white or black xD
jlblair12 27 feb, ore 19:58 
really love this mod, great job(:
Soulgriffon 17 feb, ore 20:07 
Make a pure white cape please and thankyou. :)
Swagwise Gamgee 26 gen, ore 12:51 
I love how out-of-place the Asiimov cape is. also I don't have any level 99s in RS so now I can fulfill my dream.
Neo ♥ 14 gen, ore 6:40 
Asiimov capes xD Love it
Commander Dylan 12 gen, ore 23:08 
@Mcmotherbrain,,,,,i dont know what you mean, i used to use cloaks of skyrim, clipped horrible, caused wierd lagging, and looked like stiff off colored rubber hanging off of npcs and the player......clipped like crazy and pissed me off to the point i removed it. Almost all cloak mods have the same issue. the only cloaks that dont are those built into the armour itself.
Mcmotherbrain 11 gen, ore 16:41 
i prefer "Cloaks Of Skyrim"
Mcmotherbrain 11 gen, ore 16:41 
i do not recommend clashes with armor arrows and your feet are constantly going through it
tacoeater264 9 gen, ore 20:02 
tacoeater264 9 gen, ore 20:02 
by Crotch Cam
L4TQUACK 8 gen, ore 2:57 
Heros Time 6 gen, ore 10:41 
Love this XD
jakkin 4 gen, ore 11:22 
is it possible to get the dragon ones green backround and the dragon for either dragon slayer or the emperial one black color. i love dragons and finding mods that have dragoning looking gear is what i am looking for and can't find it the colors i like. thank you
Nektera 2 gen, ore 10:26 
it clip....
Quasaur 27 dic 2014, ore 16:23 
i cant find the capes, even when i type in the console command. Help please
ujusme 20 dic 2014, ore 21:37 
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KillingxKarma 16 dic 2014, ore 16:35 
A fire cape would be sick. Like the one from Runescape that you get from the fight caves.
HEY YWZ GUYZ 15 dic 2014, ore 7:09 
i love your capes could you make an akutsuki cape maybe a little worn in and fadded it woul;d go perfect with my obito's mask
tyger 7 dic 2014, ore 8:14 
I only use the standard cape so can you make a mod that only gives just that?
MOEGARR 3 dic 2014, ore 13:21 
Dr.SWAG22 3 dic 2014, ore 12:42 
i cant get the 56 capes
ethan.kline74 29 nov 2014, ore 9:48 
This is awesome! I use to love playing runescape! This actually gives me something else to work for in here just like I did in RS. Thanks a lot bud and fantastic mod!
Pengmaeth 27 nov 2014, ore 17:46 
ahhhhh the runescape flashback
Josh  [autore] 24 nov 2014, ore 7:27 

Guild capes hey? Not a bad idea. Guild insignia capes for completing the guild...
I'll look into it.
Terry Crews [Old Spice] 22 nov 2014, ore 3:44 
can you do a special misc harmaeus mora cape? as long with vampire/dawnguard/holds? but the harmaeus mora cape would go good for miraak armor since its related to da seekas
Cyp5er 21 nov 2014, ore 17:09 
awesome mod. Thanks

lordcanis1 18 nov 2014, ore 22:55 
you should add guild capes
piagolas 11 nov 2014, ore 10:17 
hey i just downloaded your mod, and i LOVE it.
i used to play RS, i Quit still good memories.
nice models and all, just a good mod in general <3

Josh  [autore] 10 nov 2014, ore 12:15 
@lonely medic

Make sure the mod is subscribed correctly and downloaded, and try a different format to the command.

as: "coc 11a1joshtest" works for me and others.
sargent snow soldier 10 nov 2014, ore 10:54 
what i meant was i typed the 1st commant and it didnt work
hiddenw 10 nov 2014, ore 8:08 
we need 360 walk and run plus but it's not in workshop .. but great mod.
Hex Master Hoodie 6 nov 2014, ore 14:57 
flashbacks to runescape....
The Unknown(bad freind) 6 nov 2014, ore 14:00 
I just think this is brillant :3
Josh  [autore] 6 nov 2014, ore 2:21 

Please read the description in full. It explains how to get the capes both legit and non-legit.
sargent snow soldier 5 nov 2014, ore 19:05 
what barrel? is it a place and how do i get to it or were is the barrel?

Broken 5 nov 2014, ore 18:40 
So the title, for lack of a better word, claims that it improves x, and the description also says this? The titles are all of different skills, but all descriptions are talking of two-handed, no matter which I look at.
Oh well. x3
I'll just look through my subs list and see if I have any perk-altering things, or something. :P

Is there any way to check on the skill improvements without looking at active effects?
The Unknown(bad freind) 4 nov 2014, ore 13:13 
lol skillcaps liek from that one game called runescape but this isnt a copy its your own desings xD i like it very nice :3
Josh  [autore] 4 nov 2014, ore 2:31 
I investigated the bug you are refering to. On my side when I equip the "Skillcape: Max Cape (T) HD" I get all the skills idividually buffed in my active effects, as well as the HP, Magicka and stammina buffs. So it must be a problem on your end with displaying magic effects.
Broken 4 nov 2014, ore 2:02 
I have a problem with the Skillcape: Max Cape (T) HD
In my active effects, all the skill improvement things say they improve two-handed by 30%. This would be cool... if I used two-handed weaps. Unsure if text bug or actually only improving two-handed.
tyger 2 nov 2014, ore 15:52 
the standard works hand in hand with the black mage armor mod almost perfectly. same goes to become a bard mod. excellent work.
N0FeaR 2 nov 2014, ore 12:08 
Cool mod!
Copper Rose 30 ott 2014, ore 15:45 
Is there any way you can fix feet clipping through the cape when walking/running/sprinting? I love this mod but I can't stand to have 3rd person view on while wearing a cape because the clipping just bugs me so much.
lukas.mattick 29 ott 2014, ore 23:55 
hello can you make capes in all coulers please but not with a symbol within
Josh  [autore] 28 ott 2014, ore 11:23 
Here is 3.0:

+ Finalised the current designs.
+ Fixed some inventory names.
Josh  [autore] 28 ott 2014, ore 11:18 
Here is 2.9:

+ Added a New HD (t) varient for the 3 Spec capes.