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Z.O.H.R.N
158 opmerkingen
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Bellowing Frog 21 mrt om 11:28vm 
As long as shrek remains, that is all that matters.
¡EvilBad¡  [auteur] 21 mrt om 9:58vm 
@Bellowing Frog: Will put him on the list :-) but the Donkey and Puss in Boots stay out.
Bellowing Frog 28 feb om 5:59nm 
This game needs Shrek.
¡EvilBad¡  [auteur] 23 jan om 3:38vm 
@[vBc]macx, thanks!
macx 13 jan om 11:14vm 
Upvote
¡EvilBad¡  [auteur] 4 aug 2014 om 2:41nm 
@mel_mel_baby: Thanx! I'm working on it, even there was less progress. On the other hand I made some epileptic tests with the Oculus Rift and Rosetta Z. I hope to publish a separated VR-Zlug-watching scene soon, nausea included. I'm also working on the assets to pimp the drone, but it takes time, e.g. the hypnotrap . So long, be patient, please.
mel_mel_baby 27 jul 2014 om 6:37vm 
this one should get up and work ...simply coz the game depth could be facinating.
I like the surface ...
¡EvilBad¡  [auteur] 21 mrt 2014 om 4:32vm 
Yeah, at the moment, there is closed season for the Giant Zlugs, population was going down, they need time to do this saucy, slimy zlug things, they should not be disturbed.
!3eleidiger 20 mrt 2014 om 8:57vm 
Hmmm than better don´t wake the sleeping Dragon?
¡EvilBad¡  [auteur] 19 mrt 2014 om 1:55nm 
Hah! ... not dead, just sleeping! ;-)
!3eleidiger 18 mrt 2014 om 9:28vm 
Seems to Dead to Vote Yes!
¡EvilBad¡  [auteur] 12 okt 2013 om 11:15vm 
Note on the model: Not finished yet, no coloring/detailed texturing yet.
¡EvilBad¡  [auteur] 12 okt 2013 om 11:13vm 
Watch out for some prototype Rosetta-Prime citizen : Rosetta Prime Cititzen [www.zohrn.com]
¡EvilBad¡  [auteur] 30 aug 2013 om 6:01nm 
@Sgt. Psycho: And the Tour of the Universe is a must! Perfect.
¡EvilBad¡  [auteur] 30 aug 2013 om 6:01nm 
@Sgt. Psycho: Hey Sgt., nice to hear from you. I've not released any new version since the end of April, so there is nothing new to see. From time to time I've to do some stuff, which allows me to pay the bills, but hopefully I'll soon fit into my new job, and I can focus on Z.O.H.R.N on my weekends. In the mean time I'll update you gents with some minor screenshots.
Sgt.Psycho 29 aug 2013 om 5:22nm 
Sorry, I've been meaning to get to that review. I'll do some more playtesting and get onto it. Hope you're enjoying Tour of the Universe and it gives you lots of inspiration for strange and weird alien freakiness in ZHORN.
Some Witty Remark 29 aug 2013 om 11:24vm 
@¡EvilBad¡ Then I will gratefully buy this game
¡EvilBad¡  [auteur] 26 aug 2013 om 9:46vm 
@Some Witty Remark: Thanx for the feedback. I agree on that, there should be some more wildlife to fill up all the empty space. I already have some Fungus [www.zohrn.com] in the pipeline and I'll vary the style, size and behavior of the giant zlugs. But I think some other creepy, grumpy whatever are needed.
Some Witty Remark 25 aug 2013 om 4:33vm 
I think this looks really cool! It reminds me of red faction! but personally I think there needs to be some more exiting aliens rather than just slugs.
Sapphire Storm 1 jul 2013 om 3:06nm 
well, its a good start..?
¡EvilBad¡  [auteur] 24 jun 2013 om 6:53vm 
@Razrien: Thanx! after a 'short' summer time break, I'll push the implementation forward and hope I'll keep the level of wierdness ;-)
Razrien 23 jun 2013 om 10:17nm 
This looks wierd as hell.. but thats not a bad thing.
Not a game i'd be interested in, but I do wish you luck :D
Blaque D.D 14 jun 2013 om 6:35vm 
well, its seems so boring, =|, at least a music behind
MrBananaGrabb3r 10 jun 2013 om 7:32vm 
looks boring. can't believe someone could look at this and say "yeah, I'd pay money to play this."
kirinome 4 jun 2013 om 6:13vm 
I like the idea, and I hope this game becomes a huge Game.
¡EvilBad¡  [auteur] 2 jun 2013 om 5:13nm 
@Rus 47: Sorry, that Z.O.H.R.N is not running on your machine. Thanx for your effort and passing me the configuration. I just opened a discussion thread for this issue and keep you up to date as soon as I know more.
Rus 47 2 jun 2013 om 11:45vm 
@¡EvilBad¡: I tried different resolutions, differen quality settings, tried switching off the fullscreen and clouds rendering. Nothing helped.
My hardware configuration is:
OS: Windows 7 32-bit
Videocard: GeForce GTS 250 1GB VRAM
Memory: 4GB DDR3
CPU: intel core i3 550
¡EvilBad¡  [auteur] 2 jun 2013 om 10:17vm 
@Rus47: ... and switch off the rendering of the clouds in the setup, they are consuming a lot of hardware power.
¡EvilBad¡  [auteur] 1 jun 2013 om 7:49nm 
@Rus47: Even on a fast machine it can take couple of seconds to load the field, on mine it's about 10. The 'Setup'-Button is at the very beginning of the game.
¡EvilBad¡  [auteur] 1 jun 2013 om 7:47nm 
@Rus47 : What hardware configuration do you have? Your graphic card should have at least 1 GB. In the setup you can try to reduce the resolution and to pull down the quality slider to 'Fastest'. Let me know whether that helped, otherwise I'll try to find someone else who is also running a 32-bit system and will check whether he has the same problem.
Rus 47 1 jun 2013 om 7:14nm 
@¡EvilBad¡: Hi! The game works perfectly at the beginning in the terminal room, but when the I launch the drone, it just stops. It doesn't freeze, there is no error, no crash, it just doesn't load the field.
¡EvilBad¡  [auteur] 1 jun 2013 om 5:41nm 
@Rus47: I just uploaded a 32-Version of Z.O.H.R.N to the official homepage, you find the download link here [www.zohrn.com]. Unfortunately I don't have a 32-bit system for testing. Please, drop me a note whether it works or not.
¡EvilBad¡  [auteur] 1 jun 2013 om 3:27nm 
@Rus47: Hm, I thought it should work for both, but I'll check that and compile a version against 32-bit only. I'll drop a note here, when it's finished.
Rus 47 1 jun 2013 om 1:35nm 
Is there a 32-bit version of the demo? Because I get this error when I launch zohrn.exe
"This version of the file is not compatible with the version of Windows you're running. Check your computer's system information to see whether you need an x86 (32-bit) or an x64 (64-bit) version of the program"
¡EvilBad¡  [auteur] 31 mei 2013 om 8:51vm 
@mountain_elf: Great! I'll put this image into my giant Zlug design folder and keep that in mind when creating the next skin ;-) Thanx!
Beatboxing With Your Butt 30 mei 2013 om 6:52vm 
Cool, thanks for the detailed reply. I've upvoted the game, good luck.
¡EvilBad¡  [auteur] 30 mei 2013 om 6:41vm 
@The Wuggly Ump : Not only shooting, it's all about roasting the giant Zlugs (Weapon Key 1, RMB). You need to fence them with the poles, and keep it mind the connection from one pole to another may not intersect the ground or the giant Zlug. There is also a maximum distance from one pole to another, if you exceed, the blue bar on the lower left side turns from blue to red. You have to set 5 poles to get the roasting started. You may also drive the Giant Zlugs with Thumpers (Weapon Key 2, RMB). Key C will drop an unfinished fence or a thumper, to pick it up again. Cheers! and keep it mind, it's still a Tech Demo, more to come.
Beatboxing With Your Butt 30 mei 2013 om 5:42vm 
A game this visually interesting deserves some unique play mechanics, but I'll be damned if I can figure out what I'd be doing other than shooting stuff.
¡EvilBad¡  [auteur] 20 mei 2013 om 3:38nm 
alexkidd86: Yes, and finally to fence and roast the giant Zlug to extract the Obsadon. The Albino Zliders (the white small things) will become more agile in a future version and I'll improve the defense of the giant Zlugs. The goal of the game is to gain many credits to buy out its brother who is in prison and sentenced to death. To complete this, the player has to pimp his drone (under development) and has to harvest on the most productive (hardest) fields. Read the description of the game to get a full idea of the story and what's the current state of the implementation.
bluemime86 19 mei 2013 om 12:23nm 
so all i do is fly around levitating and blowing up giant slugs? while shooting at these small white things? interesting
istareatthesun 15 mei 2013 om 6:51vm 
not often do I see something out here with this much vibe. like many others who have posted I have no idea what it is either, but I was still excited by the trailer and every image I saw, so...upvote...I hope it's good.
¡EvilBad¡  [auteur] 13 mei 2013 om 8:22vm 
@mccaTachikoma : For the story you might read About [www.zohrn.com]. Consider, the game is under development, check out the Backlog [www.zohrn.com] for game play variation.

Arian Del 13 mei 2013 om 5:38vm 
sounds and looks like an alpha of tribes from 2000 with physiks for the "snale" stone things no story no variation, but why no mp this would be fun, for about 1 hour.
Krate 12 mei 2013 om 9:34vm 
I have no idea either. But whatever :P
LonePiper 12 mei 2013 om 5:44vm 
Wow, I have no idea what the hell this game is, but I still voted for it!
¡EvilBad¡  [auteur] 11 mei 2013 om 12:00nm 
@Gauss: Well, just a guess ... but I think the reason might be, because nowadays you are one of the rare people who are used to operate a terminal and read the full description of the game ;-)
¡EvilBad¡  [auteur] 11 mei 2013 om 6:29vm 
@RinoM: Thanx for the hint. Just watched some videos about A.I.M.. True, the free movement is very similar, even the A.I.M machine looks a bit more 'intelligent' than my working-donkey harvester drone ;-). Game looks cool, especially all the small outdoor stuff that bring live to the scenery, I'll keep that in mind, cause I'm working on such elements right now.
Gauss 11 mei 2013 om 4:41vm 
Hm i found the nerdish’-retro terminal much more interesting than the game itself, why is that?
RinoM 10 mei 2013 om 11:43vm 
interesting gameplay, similar to an old Russian game A.I.M.: Artificial Intelligence Machine =)