Portal 2

Portal 2

Fuzzy Physics (BR)
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ironcates Jul 31, 2013 @ 8:14pm 
My son Alex said, "Wow, I thought that was like impossible!"
SirDef11 Jun 30, 2013 @ 8:22pm 
Super test, really ingenious, congrats ^^
RealRaven2000 May 11, 2013 @ 5:18pm 
I don't see any funnels. got it as far as placing 2 balls and suspending the cube but could only reflect laser into one hole in the wall. no funnels?
Kababesh May 4, 2013 @ 1:02pm 
Just tried the top part again without using any lightbridge/portal combos (just taking advantage of the vertical lightbridge in its default position) and was able to get by the other side fast enough to portal behind them from the ground. But if how someone kills the turrets doesnt matter, then the rest of puzzle seems fine.
Kababesh May 4, 2013 @ 12:53pm 
Ok, did the bottom section in the normal way - turns out it actually gives me more time to move the balls doing the run and jump than I was getting with the cheat , so I wasnt really doing myself any favors before.

Top part I'm not sure if I'm still missing something or not.

I used portals and the vertical lightbridge to block the the other side of turrets for a moment, but then just portalled behind them before they coudl kill me. Did not use the horizontal lightbridge for anything. Used the buttons to leave as I imagine is intended.
Roland  [author] May 4, 2013 @ 12:04pm 
New build stops K's cheatin in its tracks...heheheh
Roland  [author] May 4, 2013 @ 11:48am 
you're keeping me on my toes Kababesh...lol. I will look into it thanks!
Kababesh May 4, 2013 @ 11:36am 
May 4th 1:05pm version is the first one I have played. I think I used a few work-arounds here.

I initially went to the fling-jumping room, but I dont think it was necessary because I didn't use the ramps it activated (confirmed that on replay - skipped that room entirely). To deactivate the fizzler I shot portals above the buttons and pressed them that way. And at the top with the turrets I didnt do anything with the lightbridges or buttons. Killed one side of turrets with the lazer from the central area, and then portaled out through the top entrance with the cube.
Roland  [author] May 4, 2013 @ 1:30am 
No longer a concept map! This has fully evolved into a test with cake included.....promise!
toncica May 2, 2013 @ 7:11pm 
More like a concept map and less fascinating when you have already seen these mechanics a few times. There wasn't a puzzle in the room. I think I don't need to upload my playthrough for this.
SuperFluffyShmoopy May 2, 2013 @ 8:26am 
Great photo of test
Roland  [author] May 1, 2013 @ 7:14pm 
@Nube52: Its an oscillating circuit of lasers that toggle the polarity of two funnels at 90 degrees of each other. The intersecting point becomes....weightless. The button simply retracts two angled panels so that the beams become unblocked.
Nube52 Apr 28, 2013 @ 6:31pm 
I enjoyed that because it was a unique application of the blue/oramge funnel combo. Curious is there a circuit behind the walls like some of those demonstrated in the PeTI Museum "A" or "B" of Circuits? A sort oscilltting unstable flip flop that pulses the funnels polarity. ..or is it just one orange faces one blue?

Try my latest http://steamcommunity.com/sharedfiles/filedetails/?id=141818291
Zoraya Apr 27, 2013 @ 1:42pm 
Oooh, the sound made me nervous.. but the puzzle is good and witty.

I invite you to check out my new map (with tractor beam) CompactTestChamber14: Bridge2Success
Konqi #noteamplay Apr 20, 2013 @ 10:01am 
Mitch McWiggins Apr 15, 2013 @ 10:00pm 
Simple and fun concept, thanks. Fun to see the disintegrating cube bounce up too.
Wolf bytes Apr 15, 2013 @ 3:01pm 
Nice floating chamber.
Execuris Apr 10, 2013 @ 12:25am 
Although it was easy, that was a pretty cool concept you had there. =)

For a hard test that will test your accuracy, speed, reflexes, and patience, give my map a try. Please rate and comment. If enough people complain about it being too hard I'll nerf it a bit. ;)
YouVotedTrump&AllYouGotWasAHat Apr 8, 2013 @ 8:48pm 
pretty cool