Crimson Nirnroot Markers
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MercAngel  [作者] 07 月 20 日 @ 上午 7 時 15 分 
ok new version see if that fixed it
MercAngel  [作者] 07 月 20 日 @ 上午 6 時 57 分 
ok i now have this bug also so i nay have a change to fix it

what brezzehome upgrade do you have i just added one last week but i do not see how that whould do any thing
ott.raphaela 07 月 20 日 @ 上午 6 時 39 分 
the quest is tracked an others are working.... the other mods... towns and villages enhanced (14), the arena (markarth), build your own home, border sense, a brezzehome upgrade, stones of barenziah questmarkers, dragon priest mask questmarkers, the resere II, skyrims bakery, red dragon language, cycle of the silencer, enhanced skyrim: isolated farm an transmute dragonsoul
MercAngel  [作者] 07 月 20 日 @ 上午 6 時 27 分 
is the quest tracked and are other quest markers working.

and something i should have ask a long time ago for ppl with the bug what other mods are installed
ott.raphaela 07 月 20 日 @ 上午 6 時 20 分 
the quest appears in the quest log. when I type startquest cnmarkersconfig a small window appears after a few second where I can set the markers on or off... I tried that already... and it makes no difference if it´s set on or off... I also reloaded the game, and restarted it...
MercAngel  [作者] 07 月 20 日 @ 上午 6 時 03 分 
do you see the quest Crimson Nirnroot Markers in the quest logs and what hapens when you type StartQuest CNMakersConfig in the console
ott.raphaela 07 月 20 日 @ 上午 5 時 32 分 
both said GetStage >> 20.00
MercAngel  [作者] 07 月 19 日 @ 下午 5 時 40 分 
if you do not see markers please type this in console and report the numbers

getstage NN01
getstage CNMarkers
ott.raphaela 07 月 19 日 @ 上午 5 時 15 分 
Markers don´t show up...
MercAngel  [作者] 07 月 14 日 @ 下午 3 時 26 分 
StartQuest CNMakersConfig in the console

you should have got a pop up in the game with that info

sina_jax 07 月 14 日 @ 下午 2 時 51 分 
Toggle code in description, please? I did TRY to read all the comments to see if it was there.
wortortal 07 月 7 日 @ 上午 11 時 23 分 
how do you turn the quest off????????
Maknice 07 月 5 日 @ 上午 4 時 00 分 
Doenst work.
Alehin 06 月 27 日 @ 下午 10 時 33 分 
Doenst work... :/
https://www.humblebundle.com/ 06 月 25 日 @ 上午 6 時 56 分 
Doesn't work.
Markers never show up.
Already had 15 before installation.
Jesper 06 月 23 日 @ 上午 7 時 30 分 
I think I've figured it out, u have to open the book again to activate the quest markers...
Dr Zhadow 06 月 22 日 @ 下午 3 時 08 分 
you should put the toggle code in your description someplace. That way it's easier to find
MercAngel  [作者] 06 月 22 日 @ 上午 6 時 18 分 
toggle was added as some wanted to turn the back on again

you can find the old version here if you need it http://www.nexusmods.com/skyrim/mods/22517/?

still working on why it works for some and not others
Jesper 06 月 21 日 @ 下午 8 時 39 分 
mine either, why make it optional? If u dl this add-on/mod it is because u want the markers?
fallrose94 06 月 18 日 @ 下午 5 時 42 分 
Markers aren't showing up on mine either
Nichy 06 月 14 日 @ 上午 1 時 39 分 
It won't show markers anymore ever since you could turn them on/off by console. Now it isn't showing the markers at all.
alexanderg563 06 月 12 日 @ 下午 11 時 29 分 
thank the lord. yes
Chris9758 06 月 4 日 @ 上午 9 時 14 分 
Thank you
Timesplitter 06 月 3 日 @ 上午 10 時 34 分 
Skyrim Ultimate RPG Experience: All Expansions thanks you for your mod/mods made that have been implemented into the collection. It does require all the Skyrim expansions, but is composed of all the most promising mods ever made for Steam. Make sure to check it out at http://steamcommunity.com/sharedfiles/filedetails/?id=106745968 and don't forget to rate it.
MercAngel  [作者] 05 月 26 日 @ 上午 8 時 38 分 
fixed some type-o's and removed MCM addon
MercAngel  [作者] 05 月 25 日 @ 下午 6 時 43 分 
been a long time but mods has been updated hope this fixed some things
Бармалей 05 月 7 日 @ 上午 11 時 34 分 
зибас
XrazgarX 05 月 6 日 @ 上午 4 時 57 分 
great and usefull mod but i found a glitch where some crimson nirnroots are not marked and when you get the 30 you need the quest wont get marked as compleat! other then that great mod!
Alabin 04 月 29 日 @ 上午 5 時 24 分 
Thank you, very useful!
GrapeSoda 04 月 26 日 @ 下午 6 時 46 分 
Thanks
athesentinal 03 月 22 日 @ 上午 4 時 50 分 
Not only does this make finding these things so much easier, but if you look at the map when all the markers are active it gives you an idea of just how truly vast Blackreach is-I was amazed. Great idea, small mods can make a big difference.

Kurt Rhinehart.
Mercenary 03 月 15 日 @ 下午 5 時 37 分 
there is no quest markers. bullshit
kage74 01 月 30 日 @ 上午 5 時 57 分 
Just a couple of quick questions. Why does this mod add a whole nother quest to the list instead of just adding quest markers to the existing quest like most other quest marker mods? Also, there are more than 30 Crimson Nirnroot down in there and not all of them have markers on them.
El_Nacho 01 月 22 日 @ 下午 2 時 11 分 
@hudsonpearce4

Just unsubscribe the mod, it should remove the marker, or start the game up go to Data Files, find the mod in the list and uncheck it.
hudsonpearce4 2013 年 12 月 29 日 @ 下午 1 時 05 分 
ok, thank you for the mod, but I finished the quest, now how do I get rid of it because I can't turn it in? The markers quest that is
Vampire Woona 2013 年 12 月 4 日 @ 上午 10 時 29 分 
what if i've already completed the quest on this playthrough, but i want it for future playthroughs? will they still show up on this one?
the.megakat 2013 年 12 月 2 日 @ 下午 2 時 28 分 
omg so much easier, thank you!
Lorna_Cox 2013 年 11 月 6 日 @ 上午 11 時 54 分 
thank you so much for this
Timesplitter 2013 年 11 月 3 日 @ 下午 5 時 51 分 
This mod is included in the mod collection, "Skyrim Top Of The Line RPG Experience Guaranteed: Dragonborn (FULLY UPDATED)", and I wanted to thank you for the great work on your mod. This mod collection has been fully updated with the most stable and logically balanced mods to implement into the Skyrim game and has full instructions on how to assemble the best mod collection package of all time. Also looking for a video editor to make an amazing video featuring what this mod collection has to offer. Feel free to post in the Comments section of my mod collection about any questions regarding the video featuring this mod collection if you're interested.In doing so, I will give you full rights to my mod collection and place you as the video editor for this mod collection. Also, if you truly enjoy this collection, please rate it. Thank you.
Silariel 2013 年 10 月 7 日 @ 下午 2 時 33 分 
Thank you, this has helped me enormously so far. I haven't finished the quest yet (my idiot husband attracted the attention of a giant and got us both flattened, so I took him home and haven't gone back yet) butI haven't encountered any glitches as of yet and it's been very useful.
Petta Dragonne 2013 年 10 月 5 日 @ 下午 1 時 47 分 
I think I have another mod that conflicts with this one and maybe this has already been discussed, but the following has been my experience. I went to Blackreach, found a crimson nirnroot and picked it up, found 10 more, ditto. Then went to Sinderion's lab and started the crimson nirnroot quest. I had negative 15 crimson nirnroots, so all the ones I plucked ahead of time actually counted against me. Didn't want to try to find 45, so I used cheats to gain 30, but had to do each one separately so I had to do that about 45 times. Then I went to Sarethi Farm to turn them in. Finished the quest and then looked in my journal. I now have a new quest that says I have to go back to Blackreach and find another 30 to satisfy that quest. UM, much easier to just delete this mod altogether. Bad experience for me. Wish it worked better. Good idea though.
HB35 2013 年 10 月 4 日 @ 下午 4 時 10 分 
the markers does not work with me,anyone know how to fix it?
Turn_on_a_Dime 2013 年 09 月 16 日 @ 上午 5 時 08 分 
That is, I'm not sure if it is possible to clean those edits out of your mod or if they are inevitably created by the CK due to editing the bits inside the worldspace. So there is probably no action you can take in response :)
Turn_on_a_Dime 2013 年 09 月 16 日 @ 上午 5 時 06 分 
Hello :)
In setting up a game with a large number of mods I've noticed that this one conflicts slightly with Atlas Quest Markers (The blackreach version):
http://skyrim.nexusmods.com/mods/14976/

Atlas sets the Blackreach worldspace to display its own map, while this mod resets those settings.

Conflict is fixed by loading this mod before, but BOSS currently sorts them incorrectly. That should be fixed soon though.

Not sure if this information is useful to you, but here it is
Suveren 2013 年 09 月 14 日 @ 上午 4 時 59 分 
Не пойму. Как файл-то получить?
sina_jax 2013 年 09 月 13 日 @ 下午 6 時 32 分 
This is a great idea, and thank you. This unmarked bug is annoying, however. It would be useful to have all the ~closest~ CN marked since you have to pick and choose to avoid overdoing the markers.
hedanghwa70 2013 年 08 月 31 日 @ 下午 8 時 56 分 
THANKS! :)
Wigga 2013 年 08 月 27 日 @ 下午 2 時 01 分 
Hi I have already began the quest and I have 4 nirnroots. When i drop them all and retake them I don't get the quest markers? Can somebody help me please
Jowber 2013 年 08 月 17 日 @ 上午 7 時 20 分 
You have no idea how much agony you have saved me from, mister. I salute you.
Xetelian 2013 年 08 月 12 日 @ 下午 5 時 58 分 
This is amazing keep up the good work!