Lonely Souls
12 Comments
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Professor Pyro  [author] Apr 17, 2013 @ 7:08pm 
Thanks for the support. I meant for the companion cube and frankencube to be optional. They're easter eggs meant to open another easter egg.
toncica Apr 12, 2013 @ 7:45am 
I've recorded a session of playing through some of the maps from the workshop front page. Yours was among them (skip to 18:40): http://youtu.be/67yGBN2pZE0

Basically every part felt like an easter egg hunt.
Test Chamber Junkie Apr 11, 2013 @ 11:53pm 
After Playing this chamber you need to watch this: Test Chamber Junkie
Matt0oBO2 Apr 10, 2013 @ 6:47pm 
Thumbs Up. Clever.
Vasques Apr 10, 2013 @ 9:56am 
very nice, secret chambre solved, excellent work, i like it, hope there is more to come, thx a lot
Mr Fraggle (UK) Apr 10, 2013 @ 3:28am 
Nice and I killed the turret.
Dragon_Lore.jpg Apr 9, 2013 @ 3:20am 
Pretty good, a bit short though. the companion cube was a nice touch.
Wolf bytes Apr 8, 2013 @ 6:22pm 
Nice. Though I did save the 'lonely soul'.


What'd you use? BEEMod?
^4. Iron Chef Apr 7, 2013 @ 4:51pm 
Same as wild....Door was open without using buttons.
mino76.FR Apr 7, 2013 @ 2:38am 
very good job
wildgoosespeeder Apr 6, 2013 @ 9:12pm 
I had no need to push the two buttons as pictured.
EuroSong Apr 5, 2013 @ 4:38pm 
Nice.