Laser Flings
57 σχόλια
< >
Barbos 23 Οκτ, 2013 @ 11:34πμ 
I thought i get stuck too and didn't notice little white wall near the fizzler. You should made it more visible for player.
Anyway, great test chambers! Maybe too easy for me :D
BasturkPT 21 Οκτ, 2013 @ 10:24πμ 
Very good map! i did enjoy this a lot. congratulation...thumbs up
My maps:
Bro-scoe Street 29 Σεπ, 2013 @ 7:17πμ 
Nice map. Easy when you see the "key" for solving the map!!!!
Der HammerMeister 4 Σεπ, 2013 @ 11:44μμ 
Another very well-put-together test. What's astounding is that I can't find anything negative about this test (I'm all too good at nitpicking :P)!! 5/5 rating!
C:/HCMonstrLP™.exe 17 Αυγ, 2013 @ 9:43μμ 
I featured this map on my channle, it is very well made and was tons of fun to run and come up with the route. speaking of the route it is sick and I think it is the absolute fastest way of solving this map, however it also has a easy fix if you want to patch it.

ran the map in 1:12.26 seconds including the long elevator ride at the end.
Dave 4 Ιουλ, 2013 @ 3:35μμ 
very nice made level :) best O played this month :) not very hard but portal isn t hard game right :D and noce ending too :)
mood3rd 30 Απρ, 2013 @ 12:58μμ 
nothing to say to glados.
but to you, very good map.
good visualy & good puzzles.
I solved the puzzles quickly.
but I have played a lot of maps & a month ago.
maybe this would be to difficult ?
fun & satisfying.
glodos's dialog fitted perfectly with this map:)
well done & of course thumbs up.
(ƦAWƦaRFS) Catches07 21 Απρ, 2013 @ 9:51μμ 
O ok :)
Tmast98  [Δημιουργός] 21 Απρ, 2013 @ 7:56μμ 
@catches07, as I have said in the faqs, its due to personal and computer problems. Sorry bout that. I do plan on releasing it as soon as I am capable though. I hope it will be worth the wait!
(ƦAWƦaRFS) Catches07 21 Απρ, 2013 @ 7:43μμ 
It's been so long
(ƦAWƦaRFS) Catches07 21 Απρ, 2013 @ 7:42μμ 
Hen_ham 14 Απρ, 2013 @ 12:25πμ 
Nice work
Ultiman9711 13 Απρ, 2013 @ 9:07πμ 
Took me a few minutes to figure it out, but the solution is actually a very interesting one. You, sir, are one of the very best mapperes on the workshop, and deserve a lot more likes for this. Thumbs up, favourited, and followed. Thank you for publishing this excellent test chamber!
Cosmicguy 12 Απρ, 2013 @ 11:47πμ 
A very well-made and challanging puzzle. Have a like.
BlackSheepOne 12 Απρ, 2013 @ 2:30πμ 
Fantasitic puzzel! Well done.
commander2005 11 Απρ, 2013 @ 2:31πμ 
saltfish1 10 Απρ, 2013 @ 3:48πμ 
ok got it without the video finally!
Tmast98  [Δημιουργός] 9 Απρ, 2013 @ 2:32μμ 
@saltfish1, there is a video on this page with the solution, skip to around 17 minutes in.
saltfish1 9 Απρ, 2013 @ 9:02πμ 
cant find the solution
Tmast98  [Δημιουργός] 8 Απρ, 2013 @ 4:57μμ 
@Pacman47, stay tuned for more information! I have a few projects planned!
slexiP fo lluF tnA nA 8 Απρ, 2013 @ 4:30μμ 
@tmat98 When's your next expected Wheatley map before Part 10 of KM?
Tmast98  [Δημιουργός] 7 Απρ, 2013 @ 3:10μμ 
@AHp1204, if this is the case I will look into fixing it shorty.
AHProxy 7 Απρ, 2013 @ 12:46μμ 
its still viewable through portals for me also plus Chell when I look through portals looks like she is hobering or iceskating XD I only went to thirdperson because I noticed the gun sideways while looking through a portal.
Tmast98  [Δημιουργός] 7 Απρ, 2013 @ 12:11μμ 
@AHp1204, hahaha, i'll have to check it out! There may be bugs with third person since I never intended the player to use this mode of viewing.
AHProxy 7 Απρ, 2013 @ 11:36πμ 
Awesome level. Though, I noticed a glitch when you go to thirdperson. Now that's how you hold a portal gun! XDDDD! *goes to thirdpersonshoulder and sees portal gun sideways and laughs*.
Tmast98  [Δημιουργός] 7 Απρ, 2013 @ 11:18πμ 
@oacnmab47, if all goes as planed epected killing machine 10 in june. No gaurantees though.
dcook 7 Απρ, 2013 @ 8:26πμ 
Great map. :) Scratched my head for a bit... then I RE-READ the title of the map... :-) Fun stuff.
Cheeper97 7 Απρ, 2013 @ 8:21πμ 
Its a very cool level and very well look
slexiP fo lluF tnA nA 7 Απρ, 2013 @ 8:00πμ 
@tmast98 Will your last Wheatley map be preeceded by Killing Machne Part 10 or will take a little longer?
Tmast98  [Δημιουργός] 6 Απρ, 2013 @ 10:53μμ 
@wildgoosespeeder, you can't really get stuck, but you can make it seem like you did. The way you seemingly get stuck is when you get over to the other side for the first time, place both your portals on the wall near bridge emiter.
wildgoosespeeder 6 Απρ, 2013 @ 10:39μμ 
You can get stuck? I don't see how...
Tmast98  [Δημιουργός] 6 Απρ, 2013 @ 10:11μμ 
@wildgoosespeeder, Thanks! And yes, I did. Some changes were made later, such as fixing the issue of becoming stuck (although it still may look like you are stuck). After prototyping, the whole map was completly remade from scratch in hammer.
wildgoosespeeder 6 Απρ, 2013 @ 9:06μμ 
It feels like this map should have been in the official story. Also did you prototype this map in the in-game editor before exporting to Hammer?
Tmast98  [Δημιουργός] 6 Απρ, 2013 @ 7:32μμ 
@shitassm,Yay my spoiler tag worked. Haven't been able to get that working for a while now. If you need further assistance let me know.
Tmast98  [Δημιουργός] 6 Απρ, 2013 @ 7:31μμ 
@shitassm, it was me who wrote the FAQ, let me assure you it is correct. Here is how to "untrap" yourself. Let's see if I can get spoilers working...... Once both portals are on the side with the laser cube dropper and the fizzler is still on, place on portal to control the bridge, and one under the observation room by the malfunctioning panel. After, move the portal not directly controlling the bridge under you, so it is under the exit door. You can then either jump through the fizzler, or place a portal on the lone white wall near the fizzlers, and jump from there if it is easier for you .
shitassm 6 Απρ, 2013 @ 7:22μμ 
Well I hate to break it to you but whoever wrote the FAQ is wrong. I played this map again to double check and it is in fact confirmed that you can get stuck.
Tmast98  [Δημιουργός] 6 Απρ, 2013 @ 3:07μμ 
@shitassm, as the fourth faq says, it is impossible to get stuck. It may appear you got stuck, but you aren't. By using the lightbridge you can "untrap" yourself. If you need an exact answer of how to get "unstuck" reply again and I will post it in spoilers. Goodluck!
shitassm 6 Απρ, 2013 @ 2:38μμ 
This map is broken. You get stuck if you dont leave a portal open in the first room. And dying is no escape. The checkpoint respawn spawns you in the second room with both portals open in that room so you cant make your way back without restarting the level.
T3sl4co1l 6 Απρ, 2013 @ 11:49πμ 
All I have to say to you is... is Valve hiring?
Tmast98  [Δημιουργός] 6 Απρ, 2013 @ 11:16πμ 
@Cheeper97, as soon as a guide is made online I will post it here for you.
Wesell✓ 6 Απρ, 2013 @ 7:17πμ 
cool map!
Cheeper97 6 Απρ, 2013 @ 6:24πμ 
I dont understand the level :(
1980 6 Απρ, 2013 @ 1:06πμ 
Great puzzle lol
NyanNyanKoneko 5 Απρ, 2013 @ 9:33μμ 
This took me a while to figure out. Well designed test!
Prototype 5 Απρ, 2013 @ 4:11μμ 
Nice level
Tmast98  [Δημιουργός] 5 Απρ, 2013 @ 12:01μμ 
@Mister Jackz, if you are talking about the panel behind the grate, that is actually not clean, if you look near the bottom there is a yellowish stain, this being mostly clean was intended however.
Tmast98  [Δημιουργός] 5 Απρ, 2013 @ 12:00μμ 
@Mister Jackz, I'll check now, though some panels I left clean on purpose, Glados is reconstructing after all!
Mr Fraggle (UK) 5 Απρ, 2013 @ 8:34πμ 
Once I spotted TREX=GlaXOS clue about flying I finally got it. great map. Well done.
MrGermandeutsch_SpectrumFeather 5 Απρ, 2013 @ 5:44πμ 
it was fucking hard to come up but (after 1 hour) i found out that i had to fly to this point X_X WITH THE CUBE :D
Mister Jackz 5 Απρ, 2013 @ 5:31πμ 
Great map! Challenging but yet not frustrating. Great work!
P.S. There's a clean-styled portable panel in the first area. Did you forget to re-texture the clean panels?