Laser Flings
57 opmerkingen
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Barbos 23 okt 2013 om 11:34vm 
I thought i get stuck too and didn't notice little white wall near the fizzler. You should made it more visible for player.
Anyway, great test chambers! Maybe too easy for me :D
[IG] BasturkPT 21 okt 2013 om 10:24vm 
Very good map! i did enjoy this a lot. congratulation...thumbs up
My maps: http://steamcommunity.com/profiles/76561198053844875/myworkshopfiles/
Bro-scoe Street 29 sep 2013 om 7:17vm 
Nice map. Easy when you see the "key" for solving the map!!!!
ɹəʇsɐɯlɐʇɹ0d 4 sep 2013 om 11:44nm 
Another very well-put-together test. What's astounding is that I can't find anything negative about this test (I'm all too good at nitpicking :P)!! 5/5 rating!
C:/HCMonstrLP™.exe 17 aug 2013 om 9:43nm 
I featured this map on my channle, it is very well made and was tons of fun to run and come up with the route. speaking of the route it is sick and I think it is the absolute fastest way of solving this map, however it also has a easy fix if you want to patch it.

ran the map in 1:12.26 seconds including the long elevator ride at the end.

http://www.youtube.com/watch?v=ufk2NJGCiD8
Dave 4 jul 2013 om 3:35nm 
very nice made level :) best O played this month :) not very hard but portal isn t hard game right :D and noce ending too :)
mood3rd 30 apr 2013 om 12:58nm 
tmast98
no.
nothing to say to glados.
but to you, very good map.
good visualy & good puzzles.
I solved the puzzles quickly.
but I have played a lot of maps & a month ago.
maybe this would be to difficult ?
fun & satisfying.
glodos's dialog fitted perfectly with this map:)
well done & of course thumbs up.
(ƦAWƦaRFS) Catches07 21 apr 2013 om 9:51nm 
O ok :)
Tmast98  [auteur] 21 apr 2013 om 7:56nm 
@catches07, as I have said in the faqs, its due to personal and computer problems. Sorry bout that. I do plan on releasing it as soon as I am capable though. I hope it will be worth the wait!
(ƦAWƦaRFS) Catches07 21 apr 2013 om 7:43nm 
It's been so long
(ƦAWƦaRFS) Catches07 21 apr 2013 om 7:42nm 
WHEN IS PART 10 OF KILLLING MACHINE!?
Hen_ham 14 apr 2013 om 12:25vm 
Nice work
Ultiman9711 13 apr 2013 om 9:07vm 
Took me a few minutes to figure it out, but the solution is actually a very interesting one. You, sir, are one of the very best mapperes on the workshop, and deserve a lot more likes for this. Thumbs up, favourited, and followed. Thank you for publishing this excellent test chamber!
Cosmicguy 12 apr 2013 om 11:47vm 
A very well-made and challanging puzzle. Have a like.
BlackSheepOne 12 apr 2013 om 2:30vm 
Fantasitic puzzel! Well done.
commander2005 11 apr 2013 om 2:31vm 
cool!
saltfish1 10 apr 2013 om 3:48vm 
ok got it without the video finally!
Tmast98  [auteur] 9 apr 2013 om 2:32nm 
@saltfish1, there is a video on this page with the solution, skip to around 17 minutes in.
saltfish1 9 apr 2013 om 9:02vm 
cant find the solution
Tmast98  [auteur] 8 apr 2013 om 4:57nm 
@Pacman47, stay tuned for more information! I have a few projects planned!
Teabag Crew #346 8 apr 2013 om 4:30nm 
@tmat98 When's your next expected Wheatley map before Part 10 of KM?
Tmast98  [auteur] 7 apr 2013 om 3:10nm 
@AHp1204, if this is the case I will look into fixing it shorty.
AHProxy 7 apr 2013 om 12:46nm 
its still viewable through portals for me also plus Chell when I look through portals looks like she is hobering or iceskating XD I only went to thirdperson because I noticed the gun sideways while looking through a portal.
Tmast98  [auteur] 7 apr 2013 om 12:11nm 
@AHp1204, hahaha, i'll have to check it out! There may be bugs with third person since I never intended the player to use this mode of viewing.
AHProxy 7 apr 2013 om 11:36vm 
Awesome level. Though, I noticed a glitch when you go to thirdperson. Now that's how you hold a portal gun! XDDDD! *goes to thirdpersonshoulder and sees portal gun sideways and laughs*.
Tmast98  [auteur] 7 apr 2013 om 11:18vm 
@oacnmab47, if all goes as planed epected killing machine 10 in june. No gaurantees though.
dcook 7 apr 2013 om 8:26vm 
Great map. :) Scratched my head for a bit... then I RE-READ the title of the map... :-) Fun stuff.
Cheeper97 7 apr 2013 om 8:21vm 
Its a very cool level and very well look
Teabag Crew #346 7 apr 2013 om 8:00vm 
@tmast98 Will your last Wheatley map be preeceded by Killing Machne Part 10 or will take a little longer?
Tmast98  [auteur] 6 apr 2013 om 10:53nm 
@wildgoosespeeder, you can't really get stuck, but you can make it seem like you did. The way you seemingly get stuck is when you get over to the other side for the first time, place both your portals on the wall near bridge emiter.
wildgoosespeeder 6 apr 2013 om 10:39nm 
You can get stuck? I don't see how...
Tmast98  [auteur] 6 apr 2013 om 10:11nm 
@wildgoosespeeder, Thanks! And yes, I did. Some changes were made later, such as fixing the issue of becoming stuck (although it still may look like you are stuck). After prototyping, the whole map was completly remade from scratch in hammer.
wildgoosespeeder 6 apr 2013 om 9:06nm 
It feels like this map should have been in the official story. Also did you prototype this map in the in-game editor before exporting to Hammer?
Tmast98  [auteur] 6 apr 2013 om 7:32nm 
@shitassm,Yay my spoiler tag worked. Haven't been able to get that working for a while now. If you need further assistance let me know.
Tmast98  [auteur] 6 apr 2013 om 7:31nm 
@shitassm, it was me who wrote the FAQ, let me assure you it is correct. Here is how to "untrap" yourself. Let's see if I can get spoilers working......Once both portals are on the side with the laser cube dropper and the fizzler is still on, place on portal to control the bridge, and one under the observation room by the malfunctioning panel. After, move the portal not directly controlling the bridge under you, so it is under the exit door. You can then either jump through the fizzler, or place a portal on the lone white wall near the fizzlers, and jump from there if it is easier for you.
shitassm 6 apr 2013 om 7:22nm 
Well I hate to break it to you but whoever wrote the FAQ is wrong. I played this map again to double check and it is in fact confirmed that you can get stuck.
Tmast98  [auteur] 6 apr 2013 om 3:07nm 
@shitassm, as the fourth faq says, it is impossible to get stuck. It may appear you got stuck, but you aren't. By using the lightbridge you can "untrap" yourself. If you need an exact answer of how to get "unstuck" reply again and I will post it in spoilers. Goodluck!
shitassm 6 apr 2013 om 2:38nm 
This map is broken. You get stuck if you dont leave a portal open in the first room. And dying is no escape. The checkpoint respawn spawns you in the second room with both portals open in that room so you cant make your way back without restarting the level.
T3sl4co1l 6 apr 2013 om 11:49vm 
All I have to say to you is... is Valve hiring?
Tmast98  [auteur] 6 apr 2013 om 11:16vm 
@Cheeper97, as soon as a guide is made online I will post it here for you.
Wesell✓ 6 apr 2013 om 7:17vm 
cool map!
Cheeper97 6 apr 2013 om 6:24vm 
I dont understand the level :(
1980 6 apr 2013 om 1:06vm 
Great puzzle lol
NyanNyanKoneko 5 apr 2013 om 9:33nm 
This took me a while to figure out. Well designed test!
Prototype 5 apr 2013 om 4:11nm 
Nice level
Tmast98  [auteur] 5 apr 2013 om 12:01nm 
@Mister Jackz, if you are talking about the panel behind the grate, that is actually not clean, if you look near the bottom there is a yellowish stain, this being mostly clean was intended however.
Tmast98  [auteur] 5 apr 2013 om 12:00nm 
@Mister Jackz, I'll check now, though some panels I left clean on purpose, Glados is reconstructing after all!
Mr Fraggle (UK) 5 apr 2013 om 8:34vm 
Once I spotted TREX=GlaXOS clue about flying I finally got it. great map. Well done.
MrGermandeutsch 5 apr 2013 om 5:44vm 
it was fucking hard to come up but (after 1 hour) i found out that i had to fly to this point X_X WITH THE CUBE :D
Mister Jackz 5 apr 2013 om 5:31vm 
Great map! Challenging but yet not frustrating. Great work!
P.S. There's a clean-styled portable panel in the first area. Did you forget to re-texture the clean panels?