Portal 2
The Day Before Yesterday
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67 opmerkingen
LordBeDe 25 dec 2014 om 2:43vm 
Too straight forward for my taste, but nicely done.
Petutski 23 aug 2014 om 6:00nm 
Excellent adventure!
Rheumie 10 mei 2014 om 5:05vm 
jam.lab1 5 apr 2014 om 8:18vm 
cool and fun.
Bayram 20 aug 2013 om 8:19vm 
I had no real difficulty solving the puzzles, but, overall, I found the map confusing and unrewarding. I didn't have a sense of progress as I moved from place to place doing whatever seemed like a good idea. No rating either way.
Doctor_Crimson 24 jun 2013 om 8:33nm 
very well made
asminahipi 3 jun 2013 om 3:47vm 
buen trabajo,gracias
4gezzus 29 mei 2013 om 3:39nm 
Great game I've been playing portals for 2yrs. give or take, and I love this puzzel. Great use of thinking in portals to solve this one
GhostRyder4565 21 mei 2013 om 8:27vm 
JayB52 15 apr 2013 om 7:11nm 
I enjoyed the journey.
The Colclough  [auteur] 12 apr 2013 om 10:20vm 
@Chazz the Elder - the cube-bombing was actually my intended solution; glad you enjoyed that!

@somejew, @Chazz the Elder - fixed the trapping error as of v1.2! i was aware of that at some point before publishing, but forgot to fix it first time round 8/

@Hawkeye - not possible, i'm afraid. as @CC | Prophet said, the character is determined by the in-game editor.

@Grin Lost - i like to think so, but that's just my opinion...
The Colclough  [auteur] 12 apr 2013 om 10:19vm 
@temporarymanwastaken, @SexySniper(Goth,Metalhead), @SmokeySmudgeStudio - fixed that B]
@Myr (MC) - your first move wasn't really supposed to be possible, but that was a clever (and un-anticipated) use of the dead turrets
The Colclough  [auteur] 12 apr 2013 om 10:18vm 
@mupheminsani - those are triggers and checkpoints, enabled by BEEMOD.
@scout90 - the orange one's a trigger; it detects player presence and makes the door open when you walk through it
@Hyperspeed1313 - the extra doors are courtesy of BEEMOD.
@fortunecaspian2 - BEEMOD is an extension to the editor, which gives you nice things like doors, warm lights, triggers, checkpoints, mono-portal panels, and diversity vents.

BEEMOD was downloadable from http://portal2backstock.com/bee, although the server seems to be down at the time of writing.
johnson10644 11 apr 2013 om 7:05nm 
i like it!
Chazz the Elder 11 apr 2013 om 12:55vm 
further to @somejew's comment: if you jump off the tracking panel at the end closest tothe laser room, you end up on a ledge with no escape, particularly after the panel comes back and traps you. I did that the first time through. @scout90: That's a logic block provided, I think, by beemod that opens that door for you.
Revolver (Hoe bag) Ocelot 10 apr 2013 om 9:57nm 
what is that orange box that you can see next to the room were the turrets are?
EliteHelgrind 10 apr 2013 om 7:24nm 
I thought it was a great map, and I thought the ending was actually rather unique. i can see how it can be annoying, but really wasn't bad at all. Give me more maps!!
Kim-Jung-Oink 10 apr 2013 om 1:10nm 
is this game a nice game?
Pʀσρʜϵτ 10 apr 2013 om 9:41vm 
It's not from the map. It's from the game. You're always playing as a little buddy when playing on a map built with the in-game editor.
Hawkeye 10 apr 2013 om 9:34vm 
Good but make sure that you set the character. It wasnt defined as chell, atlast or pbody and so it was just a blank person. Good for first map!
somejew 9 apr 2013 om 10:26nm 
I got stuck under a tracking panel. It is where the laser hits the angled panel
Sumeron 9 apr 2013 om 3:41nm 
It's a fun puzzle map, just a shame about the last puzzle :-/
Wuolter 9 apr 2013 om 12:52nm 
Darkad 9 apr 2013 om 10:11vm 
ScreaM <33333 8 apr 2013 om 12:02nm 
Really nice. Good Job!
drew 8 apr 2013 om 7:13vm 
building steps was annoying
Demon Arisen 8 apr 2013 om 5:54vm 
One of those maps that is relatively easy, but still fun. :)
ZAEROS 8 apr 2013 om 4:54vm 
Tricky building a stairway, Enjoyed the puzzlw a lot, Thank you.
Samoyed 8 apr 2013 om 1:46vm 
Gentlemen 7 apr 2013 om 8:59nm 
this may take me more than 2 hours to compleat
!233MAX! RvAlice 7 apr 2013 om 7:40nm 
i think it is a huge room, but lacking of some contradiction puzzle. It like a stright line from A to B.
Hyperspeed1313 7 apr 2013 om 4:21nm 
How did you add extra doors!?
✨⛺🍤🚩♓⛺🌙⛺✨ 7 apr 2013 om 2:42nm 
QuickTwix 7 apr 2013 om 1:48nm 
Looks good, I have p2 but I dont have the right comp. Anyway awesome map
✨⛺🍤🚩♓⛺🌙⛺✨ 7 apr 2013 om 1:39nm 
to easy :/
SevenSilhouette 7 apr 2013 om 1:36nm 
very easy...
GhostRyder4565 7 apr 2013 om 1:01nm 
go to coop then community maps i think then select it from a list of your subscribed maps
Goooofy[CZ] 7 apr 2013 om 11:37vm 
please how can i play this map? i click on the consumption and nothing happens...
boomagoo 7 apr 2013 om 10:52vm 
Im gonna if the damn thing would just load
Psanule 7 apr 2013 om 9:22vm 
If any of you would take the time to look at my portal maps, it would be very much appreciated!
You have never 7 apr 2013 om 8:28vm 
solved this easily with the portals around glass technique, fix that if I were you by making the walls by the glass non-portalable.
xevious 7 apr 2013 om 7:13vm 
Charliezard 7 apr 2013 om 7:00vm 
This looks absolutely insane
ПИЗДОСЯ 7 apr 2013 om 6:41vm 
Мне нравится !кул
Сарен Артериус 7 apr 2013 om 6:30vm 
Revolver (Hoe bag) Ocelot 7 apr 2013 om 3:35vm 
fotunecaspian, you interest yourself? huh
Sunfy 7 apr 2013 om 1:57vm 
OHHHHHH My Good ! Nice Map !!!!!
Ca5pian 4tune 7 apr 2013 om 1:54vm 
what is this BEEMOD you speak of? i interests me
wildgoosespeeder 6 apr 2013 om 8:44nm 
It was OK.