Portal 2

Portal 2

The Day Before Yesterday
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Me Jun 10 @ 3:33am 
What was the fifth cube for?
LordBeDe Dec 25, 2014 @ 2:43am 
Too straight forward for my taste, but nicely done.
Petutski Aug 23, 2014 @ 6:00pm 
Excellent adventure!
Rheumie May 10, 2014 @ 5:05am 
jam.lab1 Apr 5, 2014 @ 8:18am 
cool and fun.
Bayram Aug 20, 2013 @ 8:19am 
I had no real difficulty solving the puzzles, but, overall, I found the map confusing and unrewarding. I didn't have a sense of progress as I moved from place to place doing whatever seemed like a good idea. No rating either way.
Doctor_Crimson Jun 24, 2013 @ 8:33pm 
very well made
asminahipi Jun 3, 2013 @ 3:47am 
buen trabajo,gracias
4gezzus May 29, 2013 @ 3:39pm 
Great game I've been playing portals for 2yrs. give or take, and I love this puzzel. Great use of thinking in portals to solve this one
GhostRyder4565 May 21, 2013 @ 8:27am 
JayB52 Apr 15, 2013 @ 7:11pm 
I enjoyed the journey.
The Colclough  [author] Apr 12, 2013 @ 10:20am 
@Chazz the Elder - the cube-bombing was actually my intended solution; glad you enjoyed that!

@somejew, @Chazz the Elder - fixed the trapping error as of v1.2! i was aware of that at some point before publishing, but forgot to fix it first time round 8/

@Hawkeye - not possible, i'm afraid. as @CC | Prophet said, the character is determined by the in-game editor.

@Grin Lost - i like to think so, but that's just my opinion...
The Colclough  [author] Apr 12, 2013 @ 10:19am 
@temporarymanwastaken, @SexySniper(Goth,Metalhead), @SmokeySmudgeStudio - fixed that B]
@Myr (MC) - your first move wasn't really supposed to be possible, but that was a clever (and un-anticipated) use of the dead turrets
The Colclough  [author] Apr 12, 2013 @ 10:18am 
@mupheminsani - those are triggers and checkpoints, enabled by BEEMOD.
@scout90 - the orange one's a trigger; it detects player presence and makes the door open when you walk through it
@Hyperspeed1313 - the extra doors are courtesy of BEEMOD.
@fortunecaspian2 - BEEMOD is an extension to the editor, which gives you nice things like doors, warm lights, triggers, checkpoints, mono-portal panels, and diversity vents.

BEEMOD was downloadable from http://portal2backstock.com/bee , although the server seems to be down at the time of writing.
johnson10644 Apr 11, 2013 @ 7:05pm 
i like it!
Chazz the Elder Apr 11, 2013 @ 12:55am 
further to @somejew's comment: if you jump off the tracking panel at the end closest tothe laser room, you end up on a ledge with no escape, particularly after the panel comes back and traps you. I did that the first time through. @scout90: That's a logic block provided, I think, by beemod that opens that door for you.
❤ scout90 ❤ Apr 10, 2013 @ 9:57pm 
what is that orange box that you can see next to the room were the turrets are?
EliteHelgrind Apr 10, 2013 @ 7:24pm 
I thought it was a great map, and I thought the ending was actually rather unique. i can see how it can be annoying, but really wasn't bad at all. Give me more maps!!
Kim-Jung-Oink Apr 10, 2013 @ 1:10pm 
is this game a nice game?
Ҏʀσᴩʜᴇτ Apr 10, 2013 @ 9:41am 
It's not from the map. It's from the game. You're always playing as a little buddy when playing on a map built with the in-game editor.
Hawkeye Apr 10, 2013 @ 9:34am 
Good but make sure that you set the character. It wasnt defined as chell, atlast or pbody and so it was just a blank person. Good for first map!
somejew Apr 9, 2013 @ 10:26pm 
I got stuck under a tracking panel. It is where the laser hits the angled panel
Sumeron Apr 9, 2013 @ 3:41pm 
It's a fun puzzle map, just a shame about the last puzzle :-/
Wuolter Apr 9, 2013 @ 12:52pm 
Darkad Apr 9, 2013 @ 10:11am 
לשפשף Apr 8, 2013 @ 12:02pm 
Really nice. Good Job!
drew Apr 8, 2013 @ 7:13am 
building steps was annoying
Demon Arisen Apr 8, 2013 @ 5:54am 
One of those maps that is relatively easy, but still fun. :)
ZAEROS Apr 8, 2013 @ 4:54am 
Tricky building a stairway, Enjoyed the puzzlw a lot, Thank you.
Gotta Apr 8, 2013 @ 1:46am 
Gentlemen Apr 7, 2013 @ 8:59pm 
this may take me more than 2 hours to compleat
!233MAX! RvAlice Apr 7, 2013 @ 7:40pm 
i think it is a huge room, but lacking of some contradiction puzzle. It like a stright line from A to B.
Hyperspeed1313 Apr 7, 2013 @ 4:21pm 
How did you add extra doors!?
󠀡󠀡LTM · 𐌀lph@da Apr 7, 2013 @ 2:42pm 
Qwix Apr 7, 2013 @ 1:48pm 
Looks good, I have p2 but I dont have the right comp. Anyway awesome map
󠀡󠀡LTM · 𐌀lph@da Apr 7, 2013 @ 1:39pm 
to easy :/
SevenSilhouette Apr 7, 2013 @ 1:36pm 
very easy...
GhostRyder4565 Apr 7, 2013 @ 1:01pm 
go to coop then community maps i think then select it from a list of your subscribed maps
Goooofy[CZ] Apr 7, 2013 @ 11:37am 
please how can i play this map? i click on the consumption and nothing happens...
boomagoo Apr 7, 2013 @ 10:52am 
Im gonna if the damn thing would just load
Psanule Apr 7, 2013 @ 9:22am 
If any of you would take the time to look at my portal maps, it would be very much appreciated!
You have never Apr 7, 2013 @ 8:28am 
solved this easily with the portals around glass technique, fix that if I were you by making the walls by the glass non-portalable.
xevious Apr 7, 2013 @ 7:13am 
Charliezard Apr 7, 2013 @ 7:00am 
This looks absolutely insane
БАГЕТ Apr 7, 2013 @ 6:41am 
Мне нравится !кул
Сарен Артериус Apr 7, 2013 @ 6:30am 
❤ scout90 ❤ Apr 7, 2013 @ 3:35am 
fotunecaspian, you interest yourself? huh
Sunfy Apr 7, 2013 @ 1:57am 
OHHHHHH My Good ! Nice Map !!!!!
Ca5pian 4tune Apr 7, 2013 @ 1:54am 
what is this BEEMOD you speak of? i interests me