Portal 2
Dark Jump
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13 коментара
kjmitch 28 август 2013 в 11:44 следобед 
Not bad at all, has a good flow but isn't too simple. FYI, every target texture disappeared after the first time I tried it. It wouldn't matter, but maybe it was tied to aerial faith plates not working entirely correctly. I couldn't pass the turrets fast enough (even using the wall plate) and had to knock them over one-at-a-time, instead of getting to the button to emancipate them like I saw on a video after the fact.
Ryxen 2 април 2013 в 1:41 следобед 
Wanna test your skills?
Try my 2 new maps'

2 Player Co-op:
And a single player map.
Neebs 31 март 2013 в 8:40 следобед 
Going to mess with the lighting in my maps now, nice job. I challange you to beat mine :P
I'd appriciate anyone playing though this and rating/commenting!
big red foot 31 март 2013 в 6:05 следобед 
Great puzzle. Wonderful thought
PEPE # 4 ever 31 март 2013 в 12:24 следобед 
It's awesome
VisualBacon 30 март 2013 в 10:43 следобед 
BTW. I loved the lighting. It is excellent and sets a great mood. Nobody should want all the puzzles to be cookie cutter in any aspect including lighting.
VisualBacon 30 март 2013 в 10:41 следобед 
Great mix of puzzle and coaster. Good fun.
Mitch McWiggins 30 март 2013 в 2:11 следобед 
Great adventure map. I liked the laser puzzle (it was a bit dark for seeing portalable surfaces but I got it). Fun flying around. Thanks!
Would you try one of mine if you get a chance? http://steamcommunity.com/sharedfiles/filedetails/?id=134556522
Leichenfail 30 март 2013 в 3:29 сутринта 
Mister Jackz 30 март 2013 в 1:10 сутринта 
Great puzzle!
Althrough I got stuck a few times by the panel in the laser room. I had to use noclip to get out.
Also, am I supposed to throw the companion cube into the receptor while standing in the platform, or is there another solution?
captainsparklez48 29 март 2013 в 12:38 следобед 
idk, it was kind of stupid
iRt 29 март 2013 в 3:19 сутринта 
do u know anything about lights?
Versierd 23 март 2013 в 5:50 сутринта 
Not bad overall, some feedback:
1. The corridors are too dark.
2. You can get stuck in the panel once you finish the laser puzzle.