This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Operation Black Mesa
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TCMBerk Feb 24 @ 1:53pm 
Please make this game
Chris  [author] Feb 22 @ 5:15am 
There's literally no reason based on logic for you to think that... but ok
Player Feb 22 @ 3:31am 
Tripmine Studios?! i though on this work Crowbar Collective from Black Mesa...but ok
9seed Feb 21 @ 5:54pm 
That's fair.
JkMenttonet21 Feb 21 @ 11:45am 
@MR.Sugar Okay thanks
MR.Sugar  [author] Feb 21 @ 9:20am 
@JkMenttonet21: No, these two will not be shown. We are keeping some stuff for you to experience in the game and we don´t want to spoil everything ;)
Chris  [author] Feb 20 @ 10:14pm 
You people are weird.
Robo Dank Feb 20 @ 10:01pm 
If you're reading this, Tripmine Studios, if you're kind enough, please add the Disco Voltigore as an easter egg in some elevator/room or a special place you'd have to find :)

JkMenttonet21 Feb 20 @ 5:50pm 
I'm really loving the screenshots on both the Moddb page, and the greenlight page but i have a question for you, In the future, are we going to see the screenshot models on both the Pitworm, and the Gene Worm?
nonce basher Feb 20 @ 3:56am 
I honestly thought this mod was dead. So pleased to see it still alive. Keep up the good work!
Levi's Jeans ™ Feb 11 @ 7:28am 
When is this coming out. I can't wait anymore. I want Early Access of this.
Phazel [FR] Feb 10 @ 8:09am 
I hope there will still be female headcrab zombie like in the 2009 Artworks of the "Operation: Black Mesa" MODDB page. Without them there are really less realism. Headcrab are sexits, really ^^ ?
10/10 Best water fountain in a video game to date. (this is intended as a joke. If Valve released an image of grass and said it came from half llife 3 I would be amazed. Cool water fountain.)
Tobyther Feb 8 @ 7:30am 
I can't wait for an early access of this.. and the end of Black Mesa
Oğuz Kaan Aybak Jan 31 @ 4:00pm 
Also vortigaunts does not have the green things on his body in the picture, you should add it.
Oğuz Kaan Aybak Jan 31 @ 3:55pm 
I mean Guard Duty
Oğuz Kaan Aybak Jan 31 @ 3:54pm 
I don't know if you look at the comments here but I think Guard Dut should not be activated using main menu instead it should have seperate exe.
2laggy4meh Jan 30 @ 11:08pm 
Duck Tear Popper Jan 28 @ 11:33pm 
I can't wait for this to come out. Gordon Freeman got enough screen time.
Winter Jan 28 @ 4:26pm 
Проект давно сдох
I'm hyped as hell for this!
Jaketz Jan 21 @ 5:48pm 
Amazing, looks great!
anth0ny Jan 18 @ 3:07pm 

No. Just no.
-VonBulbo- -{SWE}- Jan 14 @ 2:14pm 
@Evilgoodguy speaks the truth! i can't wait to play this, i've been waiting a long time and i can wait more! I like waiting :) Keep up the good and hard work!
Trashcan Cop Jan 14 @ 1:30am 
Sorry lost part two. I will try to recreate it.
Trashcan Cop Jan 14 @ 1:29am 
Part 1 Man, this game is so hyped but I bet, and no offense, when released is probaly gonna be complained about or people might forget it in a year like Black Mesa [Game], people might say that you are trying to steal Black Mesa's fame and rain down hate comments, people might say "Why did you try do remake games that none of us care about?", but I know how hard it is to use Hammer and find out ways to manipulate the Source engine, I've never made a single map or make a custom model before, but I've tried and I gave up, people might also say "Why are you remaking games that already have been created?
9seed Jan 11 @ 7:14pm 
The thing is though, developers who aren't working for money are quite rare. I think a lot of these people just aren't familiar with how that development prosess tends to go. I think that they aren't used to the idea that you guys are going to develop this game at your own rate, and that greenlight wasn't your original goal (if I understand correctly). You guys seem to genuenly enjoy making this game, and as a result, do not seem to be cutting any corners. things like that take time, especialy when you don't have a AAA buget to cut into.(and rely on as a crutch)

another thing i don't think people understand is that you didn't have to do any of this. you started out without the idea of a money reward, and ultimantly you owed the fans nothing. it's a bit foolish of them to expect you deliver this to them as if you have something personaly on the line. it kind of annoys me to see people act otherwise.
your work looks great and i look forward to playing it, regardless of the wait.
9seed Jan 11 @ 7:14pm 
in my experience, independantly developed games tend to come out very well. For some reason, indie games tend to have a lot more love put into them by the developers. Specificaly, games that are not made with the intent of mony tend to be amazing in the sheer quality that they contain. (ironicaly, it's my opinion that these games deserve money the most.) I see a simmilar spark in this game.

Chris  [author] Jan 11 @ 5:34pm 
Logistically speaking one could actually make an argument that it set us back , gave our job brand new complications and had it not happened we'd probably be closer to releasing it and moving on with our lives.

But your support is appreciated. Truly. Any time any of us feel like it's not worth the effort, they think "BUT THE FANS!" and that alone can keep us going when things get rough. Even the fans who are mad at us for not quitting our jobs and ruining our/our families' lives so you can play a mod sooner.
EvilGoodGuy | OBM/GD Dev  [author] Jan 11 @ 3:59pm 
There needs to be a like button so I can easily show intelligent fans like you that I appreciate you without posting a reply hahaha
As I said, there are intelligent mature fans who we greatly appreciate and help motivate us, both with their praise and their constructive feedback; but then there are the ones that find anything and everything to cry about (like clicking a button that has in no way shape or form changed my life). But ya, as exciting as greenlight was before it became a very obscure and confusing internal process, it really plays little to no part in the development or future of this project as of now.
9seed Jan 11 @ 2:38pm 
you clicked a button. good for you.

EGG made textures for details that are extremly important for immersivness, yet as a whole, no one will really notice much.

to recap;
you; clicked button.

egg; did thankless job.

greenlight wasn't even nessisary, they where just going to realease a mod.
Lamron333 Jan 11 @ 1:58pm 
@EvilGoodGuy | OBM/GD Dev, We greenlit you, that's nothing to you? Pathetic,....
elwolf6 Jan 11 @ 1:07pm 
can we get a screenshot of the m4a1 viewmodel :D :D :D :D :D
Trashcan Cop Jan 11 @ 11:49am 
Are memes confirmed?
EvilGoodGuy | OBM/GD Dev  [author] Jan 11 @ 8:54am 
Soulless pretty much hit the nail on the head. Sure, there are some reasonable, mature fans out there who we greatly appreciate, but sadly most of the "fans" who are vocal are the children (or immature adults) who feel entitled to something they have done nothing to earn and who cannot use basic rational observation and reasoning skills to see that the project is not dead. Honestly I stopped caring about media releases, whatsoever, years ago.
I work on the mod almost every single day, dedicating most of my free time to it for absolutely no monetary gain, because I'm passionate about it. Not because I care about bragging rights to a bunch of adolescent strangers.
If it were up to me though, I'd gladly hard-code it into the mod so that certain steam usernames were either banned from playing it, or would just be killed at random intervals when playing (troll the trolls basically). But then again I'm pretty ruthless sometimes ;)
rgstever Jan 11 @ 8:13am 
It's considered dead because of the lack of official updates (Dec 21, 2015 is a little more than several months old). Also your forum has a collective total of 12 threads made over the past several years. From what everyone else can see this is a dead project. People tend to respond really well with media releases every month or so. Currently it would appear as if you have done nothing for the past 13 months. IMHO you bit off more than you could chew.
Hidden Jan 10 @ 12:35am 
Guys you doing a big project .I Don't know why some people say project is dead.
Soulless Jan 9 @ 12:13pm 
Even when its released people still won't be happy, just look at the BMS Steam forum.
For what its worth everything I've seen for this game looks great so far.
Der Geselle Jan 8 @ 11:20am 
@MR.Sugar I can understand that it is difficult to equitably the players. There are worse developers than you guys who show their purchased shotguns during the twitch-streaming or those who just get the community and do not even reply. Even if the word choice of Chris "his work is sh_t," is not the best. Seems you to me you do a good job and this is all I wanted to know, so thank you again for the information. You guys are great. :)
MR.Sugar  [author] Jan 8 @ 10:18am 
@Der Geselle: That´s true, but it´s not about Steam only. Even on Facebook and Forums, we can still see people saying we are dead (and we update these). I also clearly remember times when Black Mesa released huge media update and week later, some people asked for more or whatever is the project dead. It´s pretty much impossible to make people happy unless we release updates every week...
Der Geselle Jan 8 @ 10:07am 
@MR.Sugar It is not surprising, it is simply because your last update on Steam of 2015 is.
MR.Sugar  [author] Jan 8 @ 9:44am 
@Smike: It´s not as simple as it sounds. Even Crowbar collective, the developers of Black Mesa remake are still part-time developers and they have to do something else for the living. Releasing in early access might be a good solution, but keep in mind that everything must have a good timing (we are just not there yet). Just give us some more time... We will announce everything important when the right time comes!
And I´m rly wondering why people think we are dead, because we are very active (especially recently). Just go ahead and check our official forums ;)
Smike Jan 8 @ 7:47am 
will this game be out in 2017 or 2018 why wont you put the game in early acces so people can buy it and help you look for any bugs and glitchers and get the money too fund you guys? can we get a bit more info on this game because it seems dead after all them years news or a bit of gameplay? and how much will it cost
Der Geselle Jan 7 @ 4:44pm 
Thanks for posting the links, your work looks great.
FRAG | ᴏʙᴍ ᴅᴇᴠ  [author] Jan 7 @ 4:09pm 
+9seed you're very welcome!
FRAG | ᴏʙᴍ ᴅᴇᴠ  [author] Jan 7 @ 4:08pm 
Dev Blogs:

What's a Brush? - Chris Prop Devblog []

Dev Blog: Sky department []

EGGs Prop Party []

We are pretty active on our forums, where you can discuss the blogs with the writers or create threads based around the mod and other bits & pieces.

Although we are active here, don't be fooled by the "Roster" at the side, some of those are old team members so only a few of them (myself included) are active and can engage (not to say our numbers are smaller, people move on and so people are taken on to replace them)

Hope this has cleared up any confusion, if there are still questions post them on our public forums were you'll get a quicker response!

Many thanks!
9seed Jan 7 @ 4:08pm 
+[LTD] FRAG | obm dev
Der Geselle Jan 7 @ 3:08pm 
Rather less, because it depends on content, not on sayings. When I say I fly to the moon, I'm probably doing it because I said it? I do not want to say this "Chris" would not tell the truth I can imagine the team has a lot of work but just because the one person says it is not credible for me.
9seed Jan 7 @ 2:24pm 
+Der Geselle They seem to be doing this for fun, judging by the fact that they seem to be a bit hesitant to charge people. you have heard from them, considering that they replied to you. if it where dead, then they probobly wouldn't have.
9seed Jan 7 @ 2:20pm 
+Chris oh. I haven't seen those. where are the dev blogs?