The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Leveled Summons - Summoned creatures level as you do!
128 Comments
vatticshock Mar 27, 2016 @ 9:48pm 
if not can u include them for us cus some of us like the all elemental forms lol
idk why but its alot more fun
vatticshock Mar 27, 2016 @ 9:48pm 
does it also help the elemental magic mod?
like allowing the atronachs of water wind and earth to level up too?
magegang  [author] Oct 30, 2013 @ 2:07am 
This mod is officially obselete! I have completely redone this mod from scratch and taken into account all feedback provided. DLC versions have also been released! Check out Levelled Summons Redux immediately!!!
renvale999 Oct 28, 2013 @ 9:12pm 
Awesomesauce Grey. Looking forward to it.
Skuldure Oct 28, 2013 @ 6:16pm 
You are an Awesome Possum!
magegang  [author] Oct 28, 2013 @ 3:04pm 
And ill do DLC versions too of course :)
magegang  [author] Oct 28, 2013 @ 3:04pm 
Ive been meaning to get back to this mod and re-do it. In fact ill do it next because you asked nicely :) But I am super busy at the moment so it might not be done for a while! :(
renvale999 Oct 28, 2013 @ 10:03am 
Any chance you could add the Dragonborn and Dawnguard to this mod Grey? Or a seperate one? I know you probably get metric tons of requests for mods, but that would be one I would download in a heartbeat when I play a conjuration mage. This helps the vanilla game so much, but the Dawnguard summons are neat if you're a necromancer, but they only level to 30, which is not the best decision by Todd and the gang.
magegang  [author] Oct 28, 2013 @ 3:43am 
I wrote the description before the legendary update. They do in fact level past 81, the description is incorrect. Fixing now :)
Skuldure Oct 28, 2013 @ 3:28am 
This is one of my favorite mods, are you going to make them level more past 81? Now that we can legendarize and go past the old level cap? Also DLC versions?
magegang  [author] Oct 22, 2013 @ 2:13pm 
Im not 100% sure as I made this quite a while ago, but I would say that it does level them down. And thanks for being such a fan! I apprecieate that! :D
renvale999 Oct 22, 2013 @ 11:08am 
Grey, first off let me say you're one of the best modders on Steam, hands down. Even your OP stuff is fun.

I have a question on this mod though. Does it level down summons? I know that Dremora Lord starts at 46th level. If you summon him at say, level 36, will he be 36 or does he start leveling with you once you get above 46th? Thanks in advance!
GravitonCleric Oct 13, 2013 @ 7:07am 
ok thanks a lot!
magegang  [author] Oct 12, 2013 @ 2:50pm 
Ill have to do the mist, wrath and bonemen in a seperate Dawnguard file. But yeah, I can do that. It may be a while before I get around to it though, I get on average 3 or 4 requests a day :/
GravitonCleric Oct 12, 2013 @ 7:23am 
I beleive the spectral dragon priest can be summoned by the Konahrik dragon priest mask
GravitonCleric Oct 12, 2013 @ 7:22am 
Can you add the mistman, wrathman and boneman and the spectral dragon priest to this?
magegang  [author] Sep 13, 2013 @ 1:25am 
You will have to edit the summoned creatures themselves, not the spells.
Skuldure Sep 13, 2013 @ 12:41am 
So I just got beast skeleton mod which adds a new spell of summons, do you know what I would have to do to intergrate their summons into this leveling list? Also it seems to cut the new summons summon time to like 10 sec instead of a minute like it's supposed to be. The beast skeleton mod is quite complex so I'm figuring out how to intergrate them.
Boomer999 Sep 11, 2013 @ 8:57am 
well thanks for replying i'll go ahead and give your mod a try then.
magegang  [author] Sep 10, 2013 @ 11:46pm 
Dead thralls unfortunately I can't do, as they work differently to the other spells. They don't summon a creature they just make one fight for you :( Sorry!
Boomer999 Sep 10, 2013 @ 7:39pm 
MUST ADD DEAD THRALL!!!!!!
please and thank you. then I will subscribe and favorite
Warsun Jul 21, 2013 @ 9:35pm 
Seekers and Dead Thralls?
Silverbird Jul 18, 2013 @ 5:14am 
SUBSCRIBE SUBSCRIBE SUBSCRIBE SUBSCRIBE! (awesome mod :))
Joobleblob Jun 17, 2013 @ 7:14pm 
@the seventh king it might be worth just making a custom "god banish" spell.
gordon_devereaux May 14, 2013 @ 8:14pm 
Still love this mod! Awesome!
DragonFire May 7, 2013 @ 2:32pm 
is there a way to have the banish spells level with player? 'cause i am level 93 and it is immpoassible to banish/command anything
DefaultGamer1101 May 2, 2013 @ 7:44am 
@TheGreyLight Oh yeah I can understand the study thing lol I'm in college but took this last semester off to relax but I start back in August : P Thanks for the compliment also : )
But yeah I'll definately be following you if you decide to make a version that only effects player summons because as of right now I don't use any other mod that effects summons but yours
magegang  [author] May 2, 2013 @ 2:29am 
@DefaultGamer Well, technically there is, but it would require me to completely re-do all of the conjuration spells. Whilst beign a lot of work, it would also mean that it would be pretty incompatible with other mods that affect summoning spells. I suppose I could do it, and I am more that happy to if enough people want it, but it would take a while and study gets in the way of modding often.

Btw HUGE fan of your better werewoves mod! I always have in loaded whenever I am playign a werewolf character. I think it is really great!

@Everyone, go check this modder out! ^^^
DefaultGamer1101 May 1, 2013 @ 9:54am 
I think someone already mentioned this but for the sake of repeating it, is it possible to make this mod only effect the players Conjurations and not everyone elses?
Disco Biscuit Apr 28, 2013 @ 3:39am 
Major Kudos to you buddy. I absolutely love Conjuration... aside from the Atronach's ending up completely useless late into the levels.

This is a wonderful fix, and exactly how it should be. Looking forward to the DLC versions! Gargoyles anyone? :D
Warsun Apr 18, 2013 @ 4:35pm 
I need a Seeker Patched in please.
Laura Apr 18, 2013 @ 12:03pm 
Good lad, this mod is more of a fix rather than a addon. I can't believe that Beth didn't do this in the vanilla?
magegang  [author] Apr 7, 2013 @ 8:42pm 
@Dovahkiin The Gamer They will keep levelling past 81 to my knowlege. I havent tested this though but i dont see any reaon why they shouldn't.
Black Dynamite Apr 7, 2013 @ 5:20pm 
how about with this new legendary mode you can lvl up forever can the summons lvl up as much as we can now in legendarey or do they stop at 81?
Thunderscreamer Apr 7, 2013 @ 6:33am 
Instant Subscription. I'd consider this mod a fix.
Locklave Apr 6, 2013 @ 4:45pm 
If I'm reading this right this mod will cause level 40 npc summoners to summon up to level 80 pets? Is there no way to limit it to the casters level rather then the players level?
magegang  [author] Apr 3, 2013 @ 3:37am 
@sorceresses_rule Thast sounds like a pretty good idea. I agree that something must be done about those spells but im not sure how to do chanced effects. Im working on a few other mods at the moment but when I get round to it I will investigate it further :) Thanks for the suggestion!
ntensor Apr 3, 2013 @ 12:47am 
got it, thanks TGL
sorceresses_rule Apr 2, 2013 @ 6:51am 
hi, umm... was tinmking about the banish, expel and command spells. At the moment you can outlevel the capabilities of these spells resulting in them being useless, so I was wondering if instead of using the level of the summon to decide whether the spell will work could you give them percent chances of working instead. For example

Banish 40% Duelcast 60%
Command 50% Duelcast 75%
Expel 60% duelcast 90%

I'm not a modder so don't know if it can be done, but I thinmk a system like this will be better suited for this mod.
magegang  [author] Apr 2, 2013 @ 1:16am 
And yeah, none of my mods are on the nexus as of yet :) they will be soon hopefully though!
magegang  [author] Apr 2, 2013 @ 1:15am 
Ah okay. So when you go to your steam library and click play, a little menu will come up saying "Play, options, data files" etc. You neeed to click on the data files option and it ill come up with a list of mods that you have installed. You can check and uncheck them to enable or disable them like in the NMM. In steam, when you 'subscribe' to a mod it will download automatically and update automatically. So once you have subscribed it should be under your data files.
ntensor Apr 2, 2013 @ 12:04am 
The only place I know where to find the load order is in the nuxus mod manager. I couldn't find your mod on that site though and apparently, I'm a huge n00b at installing from this workshop. :(
magegang  [author] Apr 1, 2013 @ 11:01pm 
@Major Medical You can see if it is installed if you see it checked in your load order. :)
ntensor Apr 1, 2013 @ 10:52pm 
how do you know if it is working correctly? Is there anything you can type into the console? It didn't seem to download anything when I subscribed
ACID FAN Apr 1, 2013 @ 5:55pm 
I love this mod!
venomfang28 Mar 31, 2013 @ 11:47pm 
I love this mod now I can finally use my flame atronach (my fav of the 3) at higher lvl. thanks for making this mod!
magegang  [author] Mar 31, 2013 @ 9:12pm 
Don't feel bad, happens all the time :) And thanks!
Rogue Mar 31, 2013 @ 8:51pm 
My bad, sorry for asking about something already present in the description. Again, nice job with this mod! :)
magegang  [author] Mar 31, 2013 @ 8:35pm 
@Rogue Yep. Its written the description. They will be summoned to YOUR level not the mage's level.
Rogue Mar 31, 2013 @ 5:09pm 
Nice mod! Does this affect summons performed by other NPCs such as enemy mages and stuff?