Heavy Armory - New Weapons: Dawnguard Addon
Коментарів: 98
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Shinji Dai 4 год. тому 
I find myself using this mod and thinking that Bethesda should have had some of these in the vanilla release, sometimes I even think it is a vanilla item I just haven't seen before. Great job.
mdw12345 18 вер о 8:47 
Really like the mod. But is there any chance that you could increase the visual lenth of the 2H spear and Halberds to match the range of the weapons swing? Just an idea, everything else is perfect !!
Cobi Wan Kenobi 12 сер о 13:12 
First amazing job with this mod. Its great to see NPCs carrying new weapons. I apologize if it has been requested before, but have you thought of doing this for armor as well? That is making more variations of armor also randomly generated on Bandits etc.
frznghost 10 сер о 19:39 
Great work! Simply great!!
battlezak 31 лип о 11:56 
private eye is AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
sam.berno 30 лип о 8:27 
the spears are out of place
Bull 4 лип о 7:17 
and i agree with ball of yarn and helljumper we need balistas and One handed crossbow ! :)
Bull 4 лип о 7:15 
i got te dragonborn edition does it conflict if i suscribe to this edition or not ?
PrivateEye  [автор] 27 чер о 12:31 
@sniperfangirl
As with all Dawnguard weapons you can only smith them at Fort Dawnguard
RG | Jar Jar(ate) Binks 26 чер о 3:49 
I'm dissapointed that there are no dawnguard swords or shortswords :( can you put some in?
Sniperfangirl 21 чер о 22:59 
i can't seem to get this mod to work, do i have to start over with a new character in order for it to work because the weapons are now showing up when i go into the smithing menu
Ball Of Yarn 15 чер о 15:25 
this needs a ballista
Helljumper ADB 14 чер о 5:44 
this mod is missing something, it needs 1 handed crossbows.
Bennai 2 тра о 2:32 
Please, make Vampire weapons.
PrivateEye  [автор] 28 кві о 2:38 
@Rex
Nope, I didn't touch that
Toastasaurus Rex 25 кві о 16:54 
Question: Does this addon put dragonbone weapons, vanilla and new, into level lists?
||BP|| Toast Lord 20 бер о 3:36 
Theres no better word to describe this mod other than awesome. Every single weapon feels like a expansion that doesent even come close to ruining the feel of skyrim, everything feels and looks like it was originally part of the game. The fact that even NPC's use them, makes me jump up and down like a little girl when ever im in combat. All I have to say now is good job good sir.
PrivateEye  [автор] 14 лют о 10:50 
@DTACBLF
No way to do this besides changing the 3d model for each weapon.
DTACBLF 11 лют о 12:00 
Is there a way to remove the tiny "belt" strap? Not the sheathe itself, but the extra strap that makes it look like it connects to the waist.

I want to put the sword on my back with the animation mods I use, but it looks bad with that extra strap.

I love your mods to death, I couldn't play Skyrim without them, not knocking the mod at all.
zakkpln 10 січ о 23:18 
clubs with thrusting animation
PrivateEye  [автор] 31 гру 2013 о 2:15 
@Wolstein
Yes, same as normal Dawnguard weapons
Wolfstein 30 гру 2013 о 12:18 
does the new dawnguard weapons have bonus against vampires also?
Sgt Dr.KillJoy :) 28 гру 2013 о 1:12 
khajiit warpaint is a fur patern like taby or so
Romalisk 21 гру 2013 о 18:09 
When my mods are updating, I keep getting Steam Error 15 for this mod. Help??
cskeesee 11 гру 2013 о 14:59 
Cool thanks, great mod btw.
PrivateEye  [автор] 10 гру 2013 о 22:59 
@cskeesee
I didn't add a Danwguard dagger no
And like the other Dawnguard equipment, they can only be crafted at the forge in Fort Dawnguard
cskeesee 10 гру 2013 о 18:53 
Hi i have two questions: one, did you add any kind of swords or daggers to dawnguard? and second can you craft the dawnguard stuff at a forge?
adam 8 гру 2013 о 11:42 
youre weapon mods are awesome you should make some armour mods
Timesplitter 3 лис 2013 о 18:38 
This mod is included in the mod collection, "Skyrim Top Of The Line RPG Experience Guaranteed: Dragonborn (FULLY UPDATED)", and I wanted to thank you for the great work on your mod. This mod collection has been fully updated with the most stable and logically balanced mods to implement into the Skyrim game and has full instructions on how to assemble the best mod collection package of all time. Also looking for a video editor to make an amazing video featuring what this mod collection has to offer. Feel free to post in the Comments section of my mod collection about any questions regarding the video featuring this mod collection if you're interested.In doing so, I will give you full rights to my mod collection and place you as the video editor for this mod collection. Also, if you truly enjoy this collection, please rate it. Thank you.
YOUR DAD LIKES IT 4 жов 2013 о 23:36 
can you plaz make an armor version plz i would really like to have
it
leviticusrwright 28 вер 2013 о 16:18 
Can you make some new crossbows plz.
Captain Crit 26 вер 2013 о 9:51 
Uh-oh. When I tried to make a Dragonbone Hatchet, the item could be crafted, but when it is crafted, there is no mesh. Sorry PrivateEye about the bugs I'm seeing.
I'll try changing the load order around and see if that is the cause of the no-mesh bug. If that doesn't work, I might suggest making an All-DLC version instead of Main-Main-Add-on.
spambites 25 вер 2013 о 18:26 
I'm mad I can only give this 1 thumbs up. need 2 more.
PrivateEye  [автор] 25 вер 2013 о 9:57 
@Razorsharpcat
Very interesting find and thanks for reporting this.
They should both be the exact same file. Will check this out
Captain Crit 25 вер 2013 о 9:48 
@PrivateEye
No, I'm not. I only use Dragonborn Main + Dawngaurd.
To all complaining about the duplicated weapons:
I noticed the Nexus Mods edition for this mod works fine, and does not duplicate. Download it from here:
http://skyrim.nexusmods.com/mods/21120//?
PrivateEye  [автор] 25 вер 2013 о 0:25 
@Razorsharpcat
Are you using all 3 Heavy Armory mods together?
Captain Crit 24 вер 2013 о 17:03 
The mod adds two of everything. Kinda confusing. Could that be fixed?
cmzpowrrangr 21 сер 2013 о 15:43 
PrivateEye? since this is for dawnguard will you be adding snow elven weapons?
CrimsonPH 13 сер 2013 о 11:54 
can i use both dlc mods?
chugdan2 5 сер 2013 о 7:36 
sorry my mate changed the mod wen i was not looking i was on kill move mod
PrivateEye  [автор] 5 сер 2013 о 7:28 
@chugdan
What do you mean? Kill moves don't work? They work the same way as with all other weapons.

@Kratos
Two glass spears? This Dawnguard version doesn't even add a glass spear...

@Warbander
You only need this one, not the old version.

@Kylez
Maybe you are using both the vanilla and dragonborn editions?

chugdan2 5 сер 2013 о 5:39 
this mods not working how can you set up the kill moves
The Boss 2 сер 2013 о 8:20 
hey I have the dragonborn Heavy Armory too can you make one for dawnguard and dragonborn so I doent have two glass spear Icons to go threw
The Last Warbander 29 лип 2013 о 22:15 
do i need the old version or can i just get this?
kylez 26 лип 2013 о 13:52 
im haveing a problem its showing dubble of the mods added items
The One Who Knocks 22 лип 2013 о 18:18 
Great mod, would be nice if the spears had a stabbing animation.
VLADIMIR_SHOOTIN!!11 21 лип 2013 о 0:51 
Impressive work, but plese change spear annimation, think it will looks better with axe's annimation then sword's.
Scipio Flavius Aquila 2 лип 2013 о 11:37 
still good work i like the hatchets
Scipio Flavius Aquila 2 лип 2013 о 11:34 
np bro making mods gets stress ful all the complaints and suggtestions im making my first mod know and freinds are sugesting dumb things
PrivateEye  [автор] 2 лип 2013 о 11:31 
@Sir Vincent
Not meaning to shoot you down there mate;) And sorry if I came off to harsh.
There's arguments for using either of the animations and I can see it both ways. But switching everything around is a big job, so it's much more efficient for the mod to stick to just one of them.