Heavy Armory - New Weapons: Dragonborn Edition
152 comentarios
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PrivateEye  [autor] 19 de Nov a las 11:48 
@Cook3
Noted. Don't expect a quick fix though. I'll take this along for the next update coming in a few months.
[420]Kantus 14 de Nov a las 14:07 
How the hell is this not mod of the year?!
cook3 11 de Nov a las 18:04 
I believe I found a bug: Imperial weapons from your mod don't benefit from the steel smithing perk. For example, with the steel smithing perk and a smithing skill of 27, I can get a vanilla imperial sword to superior quality, but I can only get a shortspear or other imperial weapon from your mod to fine quallity.

BTW, I love the mod!
Assassin of old 31 de Oct a las 8:55 
WOW in my opinion you've managed to make the iron weapons look the most baddass *high five
Son of Skyrim 30 de Oct a las 14:47 
This mod is great! I reallly like the spears and shordswords. But you could add a double blade sword or crossbows and maybe a two handed version of the two blade sword and a one handed version of it (if it is possible) but you've done all the work and i'm looking forward to play the civil war quest with these weapons!!!:)
PrivateEye  [autor] 29 de Oct a las 13:56 
I'm planning an update! If you got any ideas for weapons please shoot them my way!
tuxedo_cat 14 de Oct a las 5:53 
Dude... your awesome. I'm not even a big fan of two-handed weapons. But GLAIVE'S, HALBERDS, AND QUARTERSTAFFS!!!! Not to mention all the other types you added. These mods of yours are integrated flawlessly into the game, and add a much higher level of roleplay to the game! Now I can grab an elven shortsword and adventure as a hobbit, be a shephard with a quarterstaff, or a samuri with a glaive! Plus they all look like they belong with the rest of their respective classes. Like these weapons don't look like they're part of a mod! They look like they're part of the original game! Great work marsh friend. And may the roads lead you to warm sands.
_UNCLE_SHEOGORATH_ 10 de Oct a las 13:52 
are the halberds thrown weapons
Caaros, The King of Chaos 8 de Oct a las 20:12 
Great mod! I would suggest (if its posssible) enchanted versions of the weapons to be added to the leveled lists, since there being no enchanted halberds, mauls, short swords, etc in existence (aside from player made ones) seems a bit "unimmersive". Also unique/artifact versions of certain weapons that only appear in certain areas would be cool.
Thar 17 de Sep a las 10:36 
Now I can make Oberyn.
DTACBLF 15 de Sep a las 20:14 
As Weapons of the Third Era MoS Edition isn't on the Nexus anymore, are there any other weapon mods you'd recommend? I'd rather not do the seemingly outdated plain-jane Weapons of the Third Era.
zues0404 18 de Ago a las 0:56 
and the quarterstave and glaive but those i can understand not being able to do anything about them you would have to put in new animations and everything and thats no easy task
zues0404 18 de Ago a las 0:54 
its a small issue i had with this mod but the way a person swings around a spear like a hammer. it isn't.... it's just it would look better if it had the stave animation so its jabbing it instead of trying to cut it with the small point
AberdeenScot 15 de Ago a las 20:59 
Okay so I just "yes'd" the bejesus out of this mod when I saw it, subbed and liked already so I pray it doesn't let me down. (how can it?) I love lore additions like this. Options options options >_<
liannalove 6 de Ago a las 23:27 
Ya know...ive always wanted to find an ancient nordic mace in this game.....when I first started playing skyrim.......I thought there was a mace for every kind of weapon.........but there wasn't.....now with your mod.....problem solved
BobBobston 1 de Ago a las 16:37 
are they replacers?
streaksilver 30 de Jul a las 20:21 
Appart from that, this is an incredible and extremely well made mod. I'm impressed that you managed to re-use models bits from existing weapons and have them fit together in such an aestetically appealing manner.
streaksilver 30 de Jul a las 20:18 
I know this is probably extremely trivial, but is there any chance that you could include a Daedric Spear into the mod? It's simply that the Daedric Spear was one of my favorite weapons in Morrowind, and it has a bit of sentimental value. If it's not too much trouble, I'd like to be able to enjoy it again.
[cheese.exe] 29 de Jul a las 14:17 
if i have a mod that changes the look of the default dawnguard armor will it clash with this one?
Thraxis, Lord of Chaos 28 de Jul a las 22:14 
Bravo! This mod is wonderful. The new weapons you added are so wonderfully unique, but at the same time blend seamlessly in with the vanilla. It really makes the whole thing even more immersive (what with Draugr using more than swords/axes/bows).
Timesplitter 5 de Jun a las 23:05 
Skyrim Ultimate RPG Experience: All Expansions thanks you for your mod/mods made that have been implemented into the collection. It does require all the Skyrim expansions, but is composed of all the most promising mods ever made for Steam. Make sure to check it out at http://steamcommunity.com/sharedfiles/filedetails/?id=106745968 and don't forget to rate it.
PaperyRacketeer 18 de May a las 17:09 
you should make a all dlc one, because im sure im not the only one tired of having two of each vanilla variant cluttering up the forge just to have dlc ones.
Silariel 5 de May a las 23:00 
Awesome mod - it always bothered me that there was so little variety in weapons in a world where everyone walks around with at least a dagger on their hip. I have another weapon variety pack in addition to this one (I forgot the name, something I wrangled off of the Nexus) and it's great to have so many weapon varieties now. Thanks so much!
Helljumper ADB 26 de Abr a las 13:47 
and i almost forgot- ive seen your workshop. and alot of your mods are based on morrowind. and i think i speak for all of the skyrim players (you and me included) that have played morrowind and miss their armor slots. and if you're interested, and as big and long of a process this might take, it would make an impressive addition to yours and to steam's workshop if you were to make this mod a reality to the players of skyrim.
Helljumper ADB 26 de Abr a las 13:30 
so does the dragonborn version also add herma mora, or dunmer themed weapons?
Keithlor 22 de Mar a las 9:20 
I LOVE this mod and i find only one problem with it (very minor problem and it isnt something to worry about) is that the maul should be two handed because that is how it was in midevil times (or however it is spelled :D). oh and also the forsworn and silver weapons should not be craftable. but other than that definatly one of the best mods EVER.
Wolodyjowski 9 de Mar a las 11:41 
Could you add short bows? Auriel's shield, and maybe daedric face of god terror and inspiration? (in other mods)
Helljumper ADB 1 de Mar a las 6:41 
you should have a heavy armory archery or throwable daggers edition it would be (a) great addition(s).
Vaas Montebranco 17 de Feb a las 19:03 
Ur mod is impressive i like so much but i have a doubt... U have put the forsworn weapons in the steel tab of forge could u put in another tab? will be perfect in the bonemold tab
[420]Kantus 16 de Feb a las 13:11 
:P I forgot. Danke! (Thank you)

Could you please add Sickles, Pitchforks, Throwing spears, Tomahawks, or maybe a Katar?

If you can't, it's fine, yet this would be the ULTIMATE mod if you could. :)

Your one of the greatest modders ever!
PrivateEye  [autor] 16 de Feb a las 12:17 
@Rykoz
One handed hammers are in this mod (called Mauls)
[420]Kantus 15 de Feb a las 15:05 
The only thing that could make this better would be Hammers (One handed) and Sickles.
BAHCMF 21 de Ene a las 12:40 
Awesome mod, and I also loved your work on Pit Fighters. I would also love to see you flesh out more styles, such as redgaurd or akivir.
robosheep 14 de Ene a las 9:12 
As much as i love this mod tha spears should have a stab animation witch would be perfict 4 in tha next update as wacking with a spear isnt very realsitic
PuppetPal_HoneyBee 12 de Ene a las 19:14 
thumbs up immersion enhanced much fun
PrivateEye  [autor] 7 de Ene a las 11:22 
@Chainsaw_bunny
Look for the Weapons of the 3rd Era mod :)

@AlphaGamerWolf
I don't see why not.:) I would dare say it's a very easy and non intrusive mod to use. And it's better to start using this mod when you start a playthrogh instead of adding it once you're halfway through the game (to ensure all npc's you meet have a chance to spawn with new weapons).
Chainsaw_bunny 6 de Ene a las 19:55 
Have you considered adding modified blades weapons? I'd love to see a tanto, wakizashi, or naginata.
[Nr37]AlphaGamerWolf 6 de Ene a las 15:34 
do you think it would be a good idea to use this for myy very first play through? im a TES veteran and would like my favorite weapons to be present in the fifth game of the series.
phoenix.of.void 5 de Ene a las 8:16 
Very good mod. Very. It could be better only if there were a new animations and skills for new weapon categories. But guess I wish too much.
PrivateEye  [autor] 30 de Dic, 2013 a las 9:01 
@snipersteeves
Try re-dowloading the mod. For some reason crafting doesn't always work for all users but the issue is usually solved after re-downloading.
PrivateEye  [autor] 30 de Dic, 2013 a las 8:59 
@T.Gondii
You should be able to see the weapons yes. I've heard of them not showing up before and it seems to happen for no particular reason. Maybe it works next time you start the game. Else you could try to download the mod again.
Also I can't uplaod an .esm because Steam will only allow .esps to be uploaded. If you want to have enchanted versions of the weapons showing up you could check out this mod:
http://www.nexusmods.com/skyrim/mods/32339/?
snipersteeves 28 de Dic, 2013 a las 11:34 
doesnt work for me cant craft? it said not to do both vanilla and normal so i dk whats wrong
Hom-Sha-Bom 18 de Dic, 2013 a las 16:06 
Also, can you make an .esm available? I still want to add enchanted versions of glaives, spears, etc. to add to loot lists and such.
Hom-Sha-Bom 18 de Dic, 2013 a las 15:42 
Should I be able to see the weapons when I'm in the menu? There's usually a model of the item that you can rotate, but I don't see it for any of the weapons in this mod. The models load fine in game when I equip it, just not when I'm in the menu.
PrivateEye  [autor] 18 de Dic, 2013 a las 9:44 
@T. Gondii
Its just something I did to show which weapons are new in the latest version
Hom-Sha-Bom 17 de Dic, 2013 a las 15:06 
What does the asterisk mean when it's on some of the weapons in the 1st image?
Lord_Zero1986 14 de Dic, 2013 a las 18:07 
@PrivateEye
Thank you XD
PrivateEye  [autor] 14 de Dic, 2013 a las 3:05 
@paulfriesenhahn
You would still need the Dawnguard add-on to get everything
Lord_Zero1986 13 de Dic, 2013 a las 9:46 
does this cdover all you've done? with the past two haevy weapon add-on aswell?
Durtydawgs 7 de Dic, 2013 a las 16:46 
@PrivateEye Nevermind it worked after I reinstalled it!