Heavy Armory - New Weapons: Dragonborn Edition
164 comentário(s)
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Jonocat25 18 de jan às 16:21 
A great mod, but for some reason orcish and ebony spears aren't in the crafting menu?
sirderpsalot909hunter 10 de jan às 7:31 
@Devinninja advanced smithing
Devininja 6 de jan às 22:08 
I'm not seeing the new weapon types for dragonbone weapons. Also, which smithing perk affects nordinc weapons?
The Main Villain 2 de jan às 6:11 
Alright that is good enough for me, looking forward to it
PrivateEye  [autor(a)] 1 de jan às 14:03 
Not making katanas for each weapon material, but the Blades will get a Dai-Katana in the next update
The Main Villain 31/dez/2014 às 15:47 
By the way this mod is easily in my top three favorites, somehow renewing my love for skyrim
The Main Villain 31/dez/2014 às 15:45 
Hey, if your still modding for skyrim (and you still read these comments) can you possibly make a katana and dai-katana version of this
Bob Bob The Gamer 6/dez/2014 às 17:33 
Hey guys if you are worried or want a preview of this mod I have made a Showcase of it. I Love this mod, think its great. The halberds might be my favorite. Its awesome great work and thank you so much for doing this mod! Be sure to subscribe guys, a must have! Check out my Showcase!

https://www.youtube.com/watch?v=Y9huQZOaBEA&feature=youtu.be
SpacemanFive 5/dez/2014 às 12:40 
Love this mod and the addon for it, but there's one little thing that bugs me about it.

Why can you only craft the new types of silver weapons, and not the sword and greatsword? Unless I missed something which unlocks them.
natbirch23 3/dez/2014 às 22:13 
Lovin this mod its so seamless :D Thanks Man :P

Florek 1/dez/2014 às 2:53 
If i have all DLC whos version i shoudl install ???
ILikeTurtlez 26/nov/2014 às 9:15 
Is this compatible with the dawnguard version?
PrivateEye  [autor(a)] 19/nov/2014 às 11:48 
@Cook3
Noted. Don't expect a quick fix though. I'll take this along for the next update coming in a few months.
[LapisRP-SuPimp]Mr.Skeltal 14/nov/2014 às 14:07 
How the hell is this not mod of the year?!
cook3 11/nov/2014 às 18:04 
I believe I found a bug: Imperial weapons from your mod don't benefit from the steel smithing perk. For example, with the steel smithing perk and a smithing skill of 27, I can get a vanilla imperial sword to superior quality, but I can only get a shortspear or other imperial weapon from your mod to fine quallity.

BTW, I love the mod!
Assassin of old 31/out/2014 às 8:55 
WOW in my opinion you've managed to make the iron weapons look the most baddass *high five
Son of Skyrim 30/out/2014 às 14:47 
This mod is great! I reallly like the spears and shordswords. But you could add a double blade sword or crossbows and maybe a two handed version of the two blade sword and a one handed version of it (if it is possible) but you've done all the work and i'm looking forward to play the civil war quest with these weapons!!!:)
PrivateEye  [autor(a)] 29/out/2014 às 13:56 
I'm planning an update! If you got any ideas for weapons please shoot them my way!
tuxedo_cat 14/out/2014 às 5:53 
Dude... your awesome. I'm not even a big fan of two-handed weapons. But GLAIVE'S, HALBERDS, AND QUARTERSTAFFS!!!! Not to mention all the other types you added. These mods of yours are integrated flawlessly into the game, and add a much higher level of roleplay to the game! Now I can grab an elven shortsword and adventure as a hobbit, be a shephard with a quarterstaff, or a samuri with a glaive! Plus they all look like they belong with the rest of their respective classes. Like these weapons don't look like they're part of a mod! They look like they're part of the original game! Great work marsh friend. And may the roads lead you to warm sands.
[MAZC] _UNCLE_SHEOGORATH_ 10/out/2014 às 13:52 
are the halberds thrown weapons
Caaros, The King of Chaos 8/out/2014 às 20:12 
Great mod! I would suggest (if its posssible) enchanted versions of the weapons to be added to the leveled lists, since there being no enchanted halberds, mauls, short swords, etc in existence (aside from player made ones) seems a bit "unimmersive". Also unique/artifact versions of certain weapons that only appear in certain areas would be cool.
Dixon 17/set/2014 às 10:36 
Now I can make Oberyn.
DTACBLF 15/set/2014 às 20:14 
As Weapons of the Third Era MoS Edition isn't on the Nexus anymore, are there any other weapon mods you'd recommend? I'd rather not do the seemingly outdated plain-jane Weapons of the Third Era.
zues0404 18/ago/2014 às 0:56 
and the quarterstave and glaive but those i can understand not being able to do anything about them you would have to put in new animations and everything and thats no easy task
zues0404 18/ago/2014 às 0:54 
its a small issue i had with this mod but the way a person swings around a spear like a hammer. it isn't.... it's just it would look better if it had the stave animation so its jabbing it instead of trying to cut it with the small point
AberdeenScot 15/ago/2014 às 20:59 
Okay so I just "yes'd" the bejesus out of this mod when I saw it, subbed and liked already so I pray it doesn't let me down. (how can it?) I love lore additions like this. Options options options >_<
Donovan 6/ago/2014 às 23:27 
Ya know...ive always wanted to find an ancient nordic mace in this game.....when I first started playing skyrim.......I thought there was a mace for every kind of weapon.........but there wasn't.....now with your mod.....problem solved
King Elk 1/ago/2014 às 16:37 
are they replacers?
streaksilver 30/jul/2014 às 20:21 
Appart from that, this is an incredible and extremely well made mod. I'm impressed that you managed to re-use models bits from existing weapons and have them fit together in such an aestetically appealing manner.
streaksilver 30/jul/2014 às 20:18 
I know this is probably extremely trivial, but is there any chance that you could include a Daedric Spear into the mod? It's simply that the Daedric Spear was one of my favorite weapons in Morrowind, and it has a bit of sentimental value. If it's not too much trouble, I'd like to be able to enjoy it again.
diced catarina onions 29/jul/2014 às 14:17 
if i have a mod that changes the look of the default dawnguard armor will it clash with this one?
Thraxis, Lord of Chaos 28/jul/2014 às 22:14 
Bravo! This mod is wonderful. The new weapons you added are so wonderfully unique, but at the same time blend seamlessly in with the vanilla. It really makes the whole thing even more immersive (what with Draugr using more than swords/axes/bows).
Timesplitter 5/jun/2014 às 23:05 
Skyrim Ultimate RPG Experience: All Expansions thanks you for your mod/mods made that have been implemented into the collection. It does require all the Skyrim expansions, but is composed of all the most promising mods ever made for Steam. Make sure to check it out at http://steamcommunity.com/sharedfiles/filedetails/?id=106745968 and don't forget to rate it.
PaperyRacketeer 18/mai/2014 às 17:09 
you should make a all dlc one, because im sure im not the only one tired of having two of each vanilla variant cluttering up the forge just to have dlc ones.
Silariel 5/mai/2014 às 23:00 
Awesome mod - it always bothered me that there was so little variety in weapons in a world where everyone walks around with at least a dagger on their hip. I have another weapon variety pack in addition to this one (I forgot the name, something I wrangled off of the Nexus) and it's great to have so many weapon varieties now. Thanks so much!
Helljumper ADB 26/abr/2014 às 13:47 
and i almost forgot- ive seen your workshop. and alot of your mods are based on morrowind. and i think i speak for all of the skyrim players (you and me included) that have played morrowind and miss their armor slots. and if you're interested, and as big and long of a process this might take, it would make an impressive addition to yours and to steam's workshop if you were to make this mod a reality to the players of skyrim.
Helljumper ADB 26/abr/2014 às 13:30 
so does the dragonborn version also add herma mora, or dunmer themed weapons?
Keithlor 22/mar/2014 às 9:20 
I LOVE this mod and i find only one problem with it (very minor problem and it isnt something to worry about) is that the maul should be two handed because that is how it was in midevil times (or however it is spelled :D). oh and also the forsworn and silver weapons should not be craftable. but other than that definatly one of the best mods EVER.
Wolodyjowski 9/mar/2014 às 11:41 
Could you add short bows? Auriel's shield, and maybe daedric face of god terror and inspiration? (in other mods)
Helljumper ADB 1/mar/2014 às 6:41 
you should have a heavy armory archery or throwable daggers edition it would be (a) great addition(s).
Montenegro 17/fev/2014 às 19:03 
Ur mod is impressive i like so much but i have a doubt... U have put the forsworn weapons in the steel tab of forge could u put in another tab? will be perfect in the bonemold tab
[LapisRP-SuPimp]Mr.Skeltal 16/fev/2014 às 13:11 
:P I forgot. Danke! (Thank you)

Could you please add Sickles, Pitchforks, Throwing spears, Tomahawks, or maybe a Katar?

If you can't, it's fine, yet this would be the ULTIMATE mod if you could. :)

Your one of the greatest modders ever!
PrivateEye  [autor(a)] 16/fev/2014 às 12:17 
@Rykoz
One handed hammers are in this mod (called Mauls)
[LapisRP-SuPimp]Mr.Skeltal 15/fev/2014 às 15:05 
The only thing that could make this better would be Hammers (One handed) and Sickles.
BAHCMF 21/jan/2014 às 12:40 
Awesome mod, and I also loved your work on Pit Fighters. I would also love to see you flesh out more styles, such as redgaurd or akivir.
robosheep 14/jan/2014 às 9:12 
As much as i love this mod tha spears should have a stab animation witch would be perfict 4 in tha next update as wacking with a spear isnt very realsitic
PuppetPal_HoneyBee 12/jan/2014 às 19:14 
thumbs up immersion enhanced much fun
PrivateEye  [autor(a)] 7/jan/2014 às 11:22 
@Chainsaw_bunny
Look for the Weapons of the 3rd Era mod :)

@AlphaGamerWolf
I don't see why not.:) I would dare say it's a very easy and non intrusive mod to use. And it's better to start using this mod when you start a playthrogh instead of adding it once you're halfway through the game (to ensure all npc's you meet have a chance to spawn with new weapons).
Chainsaw_bunny 6/jan/2014 às 19:55 
Have you considered adding modified blades weapons? I'd love to see a tanto, wakizashi, or naginata.
AlphaTheWolf 6/jan/2014 às 15:34 
do you think it would be a good idea to use this for myy very first play through? im a TES veteran and would like my favorite weapons to be present in the fifth game of the series.