Portal 2
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17 Yorum
Petutski 13 Şub @ 9:29pm 
Thumbs up, but 10 bounce; 20 F6; 30 goto 10; Ho hum.
tim.burget 1 Nis 2016 @ 1:35pm 
I liked how you had to repeatedly move your portal while going forward .
jamie-mcbrien 21 Oca 2015 @ 6:48am 
cool map. short, fun, and introduced a test element I've never seen before. Awesome!
quaternary 16 Ağu 2014 @ 7:46pm 
Oh that's odd.

Reminds me of one of my old tests "Blue gel"
catdogck 11 Haz 2014 @ 3:56pm 
Short and fun. The only suggestion I have is that maybe the gap should be smaller, because unless I did it wrong, it seemes like it takes too long to get across.

Try my new map
kimist108 2 Mar 2014 @ 10:05am 
Wolf bytes 13 Kas 2013 @ 7:44pm 
simple but very interesting concept.
martinbarrett 14 Eyl 2013 @ 1:20pm 
That was different
stormsend 6 Eyl 2013 @ 1:38am 
Nice experiment.
🍜SuperFluffyShmoopy 28 May 2013 @ 10:16am 
I know what beemod is but there is one problem people who dont have BEEMOD cannot play the maps that are made with beemod other then that it is pretty cool
wildgoosespeeder  [yaratıcı] 28 May 2013 @ 8:27am 
It sounded like you were condemning BEEMOD. BEEMOD isn't a simplified Hammer because there are stuff that even BEEMOD cannot do that Hammer can. I would get in touch with BenVlodgi on how he did it.
🍜SuperFluffyShmoopy 28 May 2013 @ 7:03am 
I did not know who created it but what I meen by a mock up is it is a simplifide version of hammer do you happen to know how he created it maybe I should try to make a mod
wildgoosespeeder  [yaratıcı] 27 May 2013 @ 9:56pm 
Guess who made BEEMOD? BenVlodgi, a hardcore Hammer user. BEEMOD was never designed to remove the need to use Hammer but rather to enhance the in-game editor. It's OK to like both tools; Hammer and the in-game editor. They are not mutually exclusive.
🍜SuperFluffyShmoopy 27 May 2013 @ 8:16pm 
BEEMOD is just a mock up of portal 2 authoring tools which was the game creater valve built portal 2 with
wildgoosespeeder  [yaratıcı] 24 Mar 2013 @ 10:51am 
If I didn't use BEEMOD, what's to stop you from placing a portal on the far end and the other portal on your end of the "portal runway"? With that setup, you can just fling yourself over to the other side without the blue gel. BEEMOD has the autoportal entity to restrict portal placement which works in this case to prevent what I said could happen.
6u!l!aW 24 Mar 2013 @ 7:31am 
You don't even need bee mod
Sorry 20 Mar 2013 @ 2:41pm 
This was alright. It was easy, as you said, and I always enjoy mod maps.

If you get a chance, check out my level. It's four advanced tests in momentum and portals: Diabolical Tests 6: Momentum