Portal 2
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17 opmerkingen
Petutski 13 feb om 9:29nm 
Thumbs up, but 10 bounce; 20 F6; 30 goto 10; Ho hum.
tim.burget 1 apr 2016 om 1:35nm 
I liked how you had to repeatedly move your portal while going forward .
jamie-mcbrien 21 jan 2015 om 6:48vm 
cool map. short, fun, and introduced a test element I've never seen before. Awesome!
quaternary 16 aug 2014 om 7:46nm 
Oh that's odd.

Reminds me of one of my old tests "Blue gel"
catdogck 11 jun 2014 om 3:56nm 
Short and fun. The only suggestion I have is that maybe the gap should be smaller, because unless I did it wrong, it seemes like it takes too long to get across.

Try my new map
kimist108 2 mrt 2014 om 10:05vm 
Wolf bytes 13 nov 2013 om 7:44nm 
simple but very interesting concept.
martinbarrett 14 sep 2013 om 1:20nm 
That was different
stormsend 6 sep 2013 om 1:38vm 
Nice experiment.
🍜SuperFluffyShmoopy 28 mei 2013 om 10:16vm 
I know what beemod is but there is one problem people who dont have BEEMOD cannot play the maps that are made with beemod other then that it is pretty cool
wildgoosespeeder  [auteur] 28 mei 2013 om 8:27vm 
It sounded like you were condemning BEEMOD. BEEMOD isn't a simplified Hammer because there are stuff that even BEEMOD cannot do that Hammer can. I would get in touch with BenVlodgi on how he did it.
🍜SuperFluffyShmoopy 28 mei 2013 om 7:03vm 
I did not know who created it but what I meen by a mock up is it is a simplifide version of hammer do you happen to know how he created it maybe I should try to make a mod
wildgoosespeeder  [auteur] 27 mei 2013 om 9:56nm 
Guess who made BEEMOD? BenVlodgi, a hardcore Hammer user. BEEMOD was never designed to remove the need to use Hammer but rather to enhance the in-game editor. It's OK to like both tools; Hammer and the in-game editor. They are not mutually exclusive.
🍜SuperFluffyShmoopy 27 mei 2013 om 8:16nm 
BEEMOD is just a mock up of portal 2 authoring tools which was the game creater valve built portal 2 with
wildgoosespeeder  [auteur] 24 mrt 2013 om 10:51vm 
If I didn't use BEEMOD, what's to stop you from placing a portal on the far end and the other portal on your end of the "portal runway"? With that setup, you can just fling yourself over to the other side without the blue gel. BEEMOD has the autoportal entity to restrict portal placement which works in this case to prevent what I said could happen.
6u!l!aW 24 mrt 2013 om 7:31vm 
You don't even need bee mod
Sorry 20 mrt 2013 om 2:41nm 
This was alright. It was easy, as you said, and I always enjoy mod maps.

If you get a chance, check out my level. It's four advanced tests in momentum and portals: Diabolical Tests 6: Momentum