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Сообщить о проблеме с переводом
You may still have to manually move a couple of .esp files, but for the most part LOOT puts everything where it needs to go.
I will be revamping this plugin soon to work with the new version of Empire Builder. That is an odd problem, hopefully the new version will work for you. The new builder will be released in beta as soon as I can finish the readme files. I'll have a closer look at the objects used from hearthfire. They are all replicated, so there shouldn't be any conflict, but it sounds like something is happening. The various sections of the new builder will be seperate plugins so you can, for instance, not load the npc's plugin and see if that fixes one of the problems. For now, make sure that any follower mods that you are using are loaded AFTER all of the pocket mods. That way, it will have overwrite anything that it has a conflict with.
http://steamcommunity.com/sharedfiles/filedetails/?id=107889592&tscn=1395495676
http://steamcommunity.com/sharedfiles/filedetails/?id=251054733
Thanks a lot!
Yes, it should work with the PEB v1.49.
I'll add it to the infamous list. I haven't forgotten about anyones requests. I really do have a list of "things to try to do". Right now I'm on List 19. It has about a dozen requests from various mods. I generally do the things that can be done quickly first, then I try to tackle the challenging requests. Sometimes I just can't make the time to do everything. I should be able to add the crafting materials fairly easily.
Thank you, it's been fun even though it can be very frustating at times. I'm still enjoying it so I will probably keep updating for a while.
I actually had thought about doing that, but I've been too busy with fixes and other requests. Whenever I get the chance I might have to look into making something like that.
You need to have the DLC. There's only a certain amount of items from the Hearthfires DLC that are suitable for this mod. That's why I only included a small portion of the available items.
Hmmm, that's an odd one. Does it only happen with the longhouse w/ porches? Have you tried it in a wide open area where it won't clip into a hillside? I did make a couple of minor mesh changes since the last update. I was getting some mesh "z fighting". I'll update again in the next day or so and see if the new file fixes your problem. I have another longhouse that has 2 towers and a back porch, and one that has 3 towers. The buildings available for Hearthfires are kind of limited, so I'm just piecing together different variations.
Thanks for the kind comments. I'm still working on it even though my work schedule doesn't allow the frequent updates that you're probably used to. I have some things in the works right now. Mostly a couple of new houses and some new decorating materials. I'm also trying to get the npc's to cooperate with some different packages, but they are proving to be stubborn. I just don't know enough about npc manipulation to get them to follow a package consistently. I'm going to start on a dawnguard and a dragonborn addon that will put some of those items at your finger tips.
Thanks for the comments. Glad you like it!