The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Pocket Hearthfires v1.07 (addon for Pocket Empire Builder)
Комментариев: 47
Chuckmorris101 12 мая. 2018 г. в 17:33 
can someone port this to xbox one please
Nukem962001 26 авг. 2015 г. в 10:42 
Will this be available on the NEXUS?
Sentient Cookie 6 дек. 2014 г. в 10:24 
For those of you still using BOSS, use LOOT. It's basically the updated version of BOSS. You can acquire the installer files here: https://github.com/loot/loot/releases/tag/v0.6.0
You may still have to manually move a couple of .esp files, but for the most part LOOT puts everything where it needs to go.
oceanvista 6 июл. 2014 г. в 11:59 
so far so goog werk with my 40 other mod :)
Gestafalus 24 мая. 2014 г. в 14:57 
I reset the load order with the followers loading b4 the pocket series. So far, it seems to have worked someof them . One is still bugged. I'll keep trying.
Gestafalus 24 мая. 2014 г. в 13:37 
Oh and this is what BOSS says about empire builder,for some reason,Warning: This file contains unexpected (or out of order) records and should be removed.
Gestafalus 24 мая. 2014 г. в 13:36 
the load order may fix it. I'll try to see if that's it and let you know. Thanks for the quick reply.
splynter  [создатель] 24 мая. 2014 г. в 13:08 
@Gestafalus
I will be revamping this plugin soon to work with the new version of Empire Builder. That is an odd problem, hopefully the new version will work for you. The new builder will be released in beta as soon as I can finish the readme files. I'll have a closer look at the objects used from hearthfire. They are all replicated, so there shouldn't be any conflict, but it sounds like something is happening. The various sections of the new builder will be seperate plugins so you can, for instance, not load the npc's plugin and see if that fixes one of the problems. For now, make sure that any follower mods that you are using are loaded AFTER all of the pocket mods. That way, it will have overwrite anything that it has a conflict with.
Gestafalus 23 мая. 2014 г. в 21:38 
I am having a problem.I encountered this before. There is a strange problem with random folage showing up on the interiors of all my houses. Not the ones I am building with the pocket, but the one ones I built in hearthfire.(actually all interiors have this it seems). Also, there is a problem with followers. As soon as I load this mod all my followers take off and i can't recruit them back.My fix b4 was delete pocket and everything was fine. but no more pocket.
splynter  [создатель] 14 мая. 2014 г. в 23:41 
I've recently added some info on the upcoming beta version of the Empire Builder. You can read them here:
http://steamcommunity.com/sharedfiles/filedetails/?id=107889592&tscn=1395495676
tterry11920 4 мая. 2014 г. в 11:50 
Sorry, I did NMM to set Pocket Heathfire is fail cause start game to run but shut down and unable run to game menu. Please fix debug make sure and let me know when solve it. thank you.
sgtwinkler 3 мая. 2014 г. в 16:29 
Would you mind helping a fellow modder with loading DLC in Creation Kit? I can't get it to work to make great plugins like this one! I'd like to add DLC teleportation to my latest mod

http://steamcommunity.com/sharedfiles/filedetails/?id=251054733

Thanks a lot!
NopeBot2000 2 мая. 2014 г. в 17:39 
what is SKSE?
outlaw11th 20 апр. 2014 г. в 6:20 
HEY AUTHOR !!!! this mod is sick your my new hero pocket empire i have to give you respect on tho its all i do on skyrim anymore lol thanks for creating the mods that control both my real and skyrim life youre a genius keep up the wicked work
CrypticCorvo87 16 фев. 2014 г. в 5:54 
can you move in your family?? or do you need a seperate mod??
lorddragoblade 17 янв. 2014 г. в 16:49 
COUT YOU ADD A SEC PLUGIN FOR DRAGONBORN?
l1123johnson 6 янв. 2014 г. в 12:32 
I could only find Pocket empire v1.49. It works fine but the pocket hearthfire doesn't show up after I downloaded it. Will it be able to work with 1.49 or is there a place to get pocket empire 1.34?
Bingus 4 янв. 2014 г. в 17:44 
i want it but skse :(
smr54 27 окт. 2013 г. в 13:41 
I didn't see any mention in the description, does this mod have the ability to have farm animals (cow,goat) as well. I used another rismilar mod that had animals etc. but it didn't have the variety of houses that your mod does. I want to build a farm and all that entails. If not then do you plan on adding animals in the future?
Deadstoned1 22 окт. 2013 г. в 10:24 
sorry to be a pain but i have lost the pocket hearthfire ring it wont show up in my inventry anymore,i did a little markfordelete b4 i used it then when i opened my invintry it was gone,never to be seen again any sergestions please.....
Morgana LeFay 19 окт. 2013 г. в 5:59 
you should make a dwangurad and dragonborn version of this mod and that way i can make a temple to Auriel :)
splynter  [создатель] 24 авг. 2013 г. в 17:05 
@Thadian
Yes, it should work with the PEB v1.49.
Professor Hardknocks 19 авг. 2013 г. в 1:24 
Does this work with the current version of Pocket Empire Builder, v149?
splynter  [создатель] 12 апр. 2013 г. в 23:56 
@^7dragon^3hawk^4760^6[wcs]
I'll add it to the infamous list. I haven't forgotten about anyones requests. I really do have a list of "things to try to do". Right now I'm on List 19. It has about a dozen requests from various mods. I generally do the things that can be done quickly first, then I try to tackle the challenging requests. Sometimes I just can't make the time to do everything. I should be able to add the crafting materials fairly easily.
splynter  [создатель] 12 апр. 2013 г. в 23:52 
@[CBC]%«Yolo¤¬Swaggins»
Thank you, it's been fun even though it can be very frustating at times. I'm still enjoying it so I will probably keep updating for a while.
IronSheep 12 апр. 2013 г. в 1:04 
Splynter i salute u sir for how long uve been working and understanding with people, and how well uve done on the pocket series
Toxicpossum 7 апр. 2013 г. в 20:15 
can u make it so u can put down all the crafting stuff for it like glass hay ect.
Niska 3 апр. 2013 г. в 17:43 
thank you for considering my request :) it will work well with alchemists and cooks :P
splynter  [создатель] 3 апр. 2013 г. в 17:35 
@Niska
I actually had thought about doing that, but I've been too busy with fixes and other requests. Whenever I get the chance I might have to look into making something like that.
Niska 3 апр. 2013 г. в 3:57 
one thing that would be incredibly useful for this mod splynter is the ability to place planters.. the dirt mound looking things where you can plant a random ingredient and it grows into more? that means you could just make anywhere your alchemy garden lol. that was the main thing i was hoping to find in your mod. Regardless of which i do like this addon it lets me put ovens in all the vanilla houses :P
splynter  [создатель] 30 мар. 2013 г. в 22:39 
@^7c^5h^2i^9v^8a^4r^3l^5y^3[wcs]
You need to have the DLC. There's only a certain amount of items from the Hearthfires DLC that are suitable for this mod. That's why I only included a small portion of the available items.
Toxicpossum 30 мар. 2013 г. в 10:10 
if u have the DLC can u have every thing
Punkaka!!! 27 мар. 2013 г. в 23:52 
Yeah it only happens with the longhouse w/ porches, everything else works fine except after I try and spawn that longhouse, then nothing wants to spawn and the game lags badly and crashes after like 2 minutes. I have tried open spaces, even used tcl to place it somewhere in the air away from everything but the same thing happens. I'll wait for the update and see if it fixes it. Still a great mod though :)
splynter  [создатель] 27 мар. 2013 г. в 19:22 
@Punkaka!!!
Hmmm, that's an odd one. Does it only happen with the longhouse w/ porches? Have you tried it in a wide open area where it won't clip into a hillside? I did make a couple of minor mesh changes since the last update. I was getting some mesh "z fighting". I'll update again in the next day or so and see if the new file fixes your problem. I have another longhouse that has 2 towers and a back porch, and one that has 3 towers. The buildings available for Hearthfires are kind of limited, so I'm just piecing together different variations.
Punkaka!!! 27 мар. 2013 г. в 3:43 
Epic! Just got one problem though, everything works perfectly fine except the longhouse with porches. When i click it the house does not spawn but the placement menu comes up. I have tried moving it up by 200 a few times to try and find it but nothing then after I remove it I cant place anything anymore and my skyrim freezes when i try and exit. Any idea what's causing that?
splynter  [создатель] 26 мар. 2013 г. в 20:09 
@Everyone
Thanks for the kind comments. I'm still working on it even though my work schedule doesn't allow the frequent updates that you're probably used to. I have some things in the works right now. Mostly a couple of new houses and some new decorating materials. I'm also trying to get the npc's to cooperate with some different packages, but they are proving to be stubborn. I just don't know enough about npc manipulation to get them to follow a package consistently. I'm going to start on a dawnguard and a dragonborn addon that will put some of those items at your finger tips.
cmzpowrrangr 26 мар. 2013 г. в 4:42 
yay before my good video card went down i used to make a couple houses for crafting and storing and splynter you made it alot easier.
IronSheep 24 мар. 2013 г. в 23:35 
All go to the discussion of this mod and comment on how well splynter has done
* Vulpar * 24 мар. 2013 г. в 18:05 
Even more stuff to build with ! , wat to do so many things to make , AWESOME ! SKSE is well worth any currupt save its not the end of the world , IF YOU KEEP YOUR SAVE FILES BACKED UP ,you will have no problem ! dont save over old saves wen skse update , make new saves and load them then play on , ive had problems but due 2 nt following simple instructions ! BEST MOD IVE EVER DOWNLOADED ! keep up this AMAZING work !
inglett2011 23 мар. 2013 г. в 7:28 
I know SKSE is a pain and need to be upgrade along with steam but the fun of the things it can do. Out weight the problems just keep looking for updates my saves and that are fine from SKSE i only have problems use more than on builder at a time. I have to say one is Great two is to much.
IronSheep 22 мар. 2013 г. в 15:51 
fucking awesome
splynter  [создатель] 20 мар. 2013 г. в 18:45 
I've never had any problems with skse. When there's an update to Skyrim, the skse authors are very quick to follow up with their own update.
splynter  [создатель] 20 мар. 2013 г. в 18:44 
@augustus14ad
Thanks for the comments. Glad you like it!
augustus14ad 20 мар. 2013 г. в 14:29 
I haven't been able to play Skyrim for a while due to work and then having the influenza, but today, when I'm finally feel almost alive again, I came on here to check up on the latest mods, and I was THRILLED to find the Pocket Empire updates! Wonderful! Excellent! You amaze me, Splynter! Both have worked brilliantly for me. Thank you for the great additions! Your mod is better than Hearthfire itself, in my view! Although I'm thankful for Hearthfire too for bringing in all the new possibilities, but you have made building a house, furnishing it, even making a new village better than Hearthfire ever dreamt of doing!
Jackie'TheDevourer'Roebot 20 мар. 2013 г. в 14:03 
I won't touch SKSE, while it offers good features, it also offers the potential to destroy the game (e.g corrupt saves, etc) every time there is an update.
lorddragoblade 20 мар. 2013 г. в 8:29 
steam error 16 what dos that meen as for the comment below i totaaly agry
AllieCat54 [gD] 19 мар. 2013 г. в 19:56 
SKSE is being like that for me, just not working correctly. Could you make this without SKSE? That would be great :) Thanks