Legend of Grimrock
Master Quest
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513 σχόλια
Komag  [Δημιουργός] 12 Ιουν στις 21:53 
Thanks!
Daniel_H_C_P 27 Μαϊ στις 14:28 
I just finished the mod and It's amazing! It's clearly better than the original game. Good work :)
Komag  [Δημιουργός] 18 Μαϊ στις 21:26 
@Liolik - I didn't know the player could get trapped in a cell like that! Anyway, you have to move the skeleton around to stand on the pressure plate, then use the lever.
coryclay89 6 Μαϊ στις 7:57 
Amazing Mod. Makes the game so much better.
_-=Liolik=-_ 28 Μαρ στις 5:41 
I am stuck at "Holding Cells" at lvl 2. I see button at the wall inside 1 cell (left side). Pushing 2 times button near lever and runing to lever >>> teleport me inside single cell with no buttons on the walls.Il tryed many combinations with both buttons and get teleported in another closed cell from oposing side (cell also with no buttons) {Ο ΣΥΝΔΕΣΜΟΣ ΑΦΑΙΡΕΘΗΚΕ}
Komag  [Δημιουργός] 10 Φεβ στις 7:40 
"Use" spell scrolls to get permanent stat bonuses
crazyredneck327 19 Ιαν στις 18:23 
What's the mechanics with 'Spell Scroll Element Bonus' ?
Abderian 25 Δεκ 2016 στις 14:14 
Great work, thanks !
Baylith 13 Οκτ 2016 στις 23:26 
I would kinda love to see heritic or hexen done in grimlock
letorve 24 Σεπ 2016 στις 3:17 
Hi, can someone please tell me where is the gear key for the iron door in level 4? Thanks in advance.
sanvadym 21 Σεπ 2016 στις 3:24 
@ Komag: Okay, thank you!
Komag  [Δημιουργός] 20 Σεπ 2016 στις 20:26 
@ sanvadym - play original game first, then import your last save file into Master Quest for best results
sanvadym 8 Σεπ 2016 στις 7:51 
Is this mod making vanilla better, or should you play the classic version first?
kraus.pavel 7 Αυγ 2016 στις 5:58 
Thanks for the addon mate. Wanted to delete the game after two runs, but this mod made me to play it once again and enjoy more fun. Though it's kinda chalenging some time on hard mode ;)
Alino 11 Ιουν 2016 στις 2:45 
Man, I'd love to do a custom dungeon of this level with a team of capable people.
TheFearlessChair 13 Απρ 2016 στις 4:50 
Egg 7 Απρ 2016 στις 4:38 
And I make a fool of myself....

What does frenetic mean?
Komag  [Δημιουργός] 7 Απρ 2016 στις 4:07 
Thanks for the kind words. (Actually, "frenetic" is correct, although I suppose "frantic" might fit as well)
Egg 3 Απρ 2016 στις 4:36 
Not sure if you've noticed, but you've mispelt 'frantic' near the end of the first big paragraph in the description.

I kinda want to play this, but I had to use a walkthrough to get through some parts of the base game..... Dunno how I'm gonna handle a harder version lol.
caithnessjames 19 Ιαν 2016 στις 6:48 
Really enjoying this! Very clever to come up with those puzzles. I wonder if you have uploaded the most recent version though, as the description of the dungeon just says "test" ? I'd hate to feel like I was missing out on a part of something this well made.
Fulvio_666 6 Ιαν 2016 στις 21:15 
i'm having lot of fun, thank you very mutch!
Bringmore 17 Δεκ 2015 στις 5:35 
This looks nice, I played Grimrock for the first time a few days ago, and I am enjoying it a lot. Currently on floor 7. I will definitely give this Master Quest a try, before going to Grimrock 2. Without having played it, just by reading the details and the gamers opinions, it looks like you did a ''Master Job''. So congrats, you are awesome ! I am realy looking forward to try it. Thank you very much !
danielmratliff21 24 Νοε 2015 στις 14:24 
will this overwrite the vanilla or add an extra custom dugeon?
Infarkt 14 Νοε 2015 στις 22:25 
Great job - really neat! I just played through it and u made log 1 just better than the original - the puzzles are better/fairer, the additional story fits perfectly in and so do the new secrets and areas.

ty for your work!

PS: Hoping for the same in log 2.......... :))
Komag  [Δημιουργός] 31 Οκτ 2015 στις 5:35 
A lot of people contributed with some assets and some of the code bits, but the main project and time was solo.
Homarid 27 Οκτ 2015 στις 3:36 
Wonderful remake.Good work guys!!!
Furox 22 Οκτ 2015 στις 7:53 
Wow, I wish that pulling a team like what you did here wasn't so difficult.
All the effort you put into this thing.. Just.. I'm speechless!
Komag  [Δημιουργός] 13 Οκτ 2015 στις 16:15 
Thanks!
snowfrost571 11 Οκτ 2015 στις 16:13 
This was a truly awesome job. Good job Komag!
Dr Venture 25 Αυγ 2015 στις 16:49 
I imagine that even if the difficulty on this is higher, achievements will still not unlock whilst playing it.
Shaolin Punk 22 Ιουλ 2015 στις 20:09 
why when i go to custom dungeon and than master quest it just says test, not all the notes like yours. please help do i not have full mod, idownloaded through steam please help i cant find an answer anywhere
Komag  [Δημιουργός] 5 Ιουλ 2015 στις 22:24 
@David - It is recommended to play normal game first, then import your ending party into Master Quest.
Johnny B. Good 1 Ιουλ 2015 στις 5:55 
Hi there, awesome job you did with this dungeon, I highly recommend it to everyone, I am having a blast of a time with it!
Ohm 21 Ιουν 2015 στις 2:21 
If first time playing through, should I play this mod instead to get even more benefit? I can handle difficulty increase.
Dr. Love I3unny 1 Ιουν 2015 στις 13:49 
Absolutely awesome! Made me play LoG again. :)
Praise the Sun 20 Μαϊ 2015 στις 16:20 
Looks awesome. Will download.
Saylex 3 Μαϊ 2015 στις 19:33 
i don't think any other grimrock mod will do it for me anymore.
Good, time to move on to Grimrock 2
Thank you for this wonderful Wonderful ful wonder der won won ful derr.
xx from us all
Saylex 3 Μαϊ 2015 στις 15:09 
I don't even play zelda, but when you shove that dragon out the way. My god. Glorious. beautiful beautiful reminder. *bows* thank you.
Komag  [Δημιουργός] 23 Απρ 2015 στις 13:50 
You must throw from far, while on plate, clicks are different there
DarkSydePhil 7 Απρ 2015 στις 0:18 
Uh, I don't understand. Each click sounds exactly the same for me. Is there a marking I should look for when throwing things?
Komag  [Δημιουργός] 6 Απρ 2015 στις 3:35 
You must listen to the different sounding clicks, and stand in the right place when you throw the item for the right sound.
DarkSydePhil 2 Απρ 2015 στις 20:45 
Totally stuck in the Archives, at the "Time and Tide" challenge.

Only thing I can think of is to time throwing a rock in to the portal when it appears, but I just did that and the rock sailed harmlessly through.
Komag  [Δημιουργός] 18 Μαρ 2015 στις 8:40 
@Feldo - Achievements only work with original game, sorry
@Lathbalrog - It's extremely unlikely to be a bug - can you describe why you feel it's broken? It works differently than in the original game. If it's the gate not opening enough, that's on purpose, you have to do something different to give it more time to open.
Lathbalrog 13 Μαρ 2015 στις 15:53 
I think I may have found a bug, on pillars of light the puzzle with the teleporter is broken,
Feldo 28 Ιαν 2015 στις 12:48 
If I use this for my first game, will the puzzle-related achievements be unlocked during my crawl?
Komag  [Δημιουργός] 23 Ιαν 2015 στις 6:15 
Sorry, no plans for Grimrock 2, not enough hours in the day!
jacm 19 Ιαν 2015 στις 9:54 
Komag , are you going to create a master quest for the LoG II ? i hope so!
Dontblameme1 17 Νοε 2014 στις 15:53 
Sounds awesome and intimidating.
Komag  [Δημιουργός] 17 Νοε 2014 στις 0:40 
The map works like normal - perhaps you accidentally turned on "old-school"?
sh0rtb0x 16 Νοε 2014 στις 15:29 
Do I have to find an item in order to use the map? Or is there no map use at all in Master Quest?