The Elder Scrolls V: Skyrim

Point The Way
59 commentaires
< >
stopitstravtime 26 juil à 1h09 
Would this mod be ok with TES Places ?
james 18 juil à 15h33 
Alright so South city is to the North. North City is to the West and East City is... Also to the North. Where the F*ck am I?
FurryGuyJeans 9 juil à 20h24 
Such a small feature that really makes the game more immersive.
Werde Spinner 2 juil à 19h12 
I'm always getting lost, so this mod is a big help.
yrmama 16 mar à 21h02 
Small but nice improvement
InvincibleGamer 8 jan à 3h59 
It think ill get his but on the nexus site :)
aroundthefur79 14 déc 2014 à 22h08 
I love your mods! (If I haven't said it already).... I always start out new games holding off on the main quest lines in fear of someone being killed off by a dragon or vampire attack etc. and I like to explore stuff I missed in past playthroughs wiithout constantly hitting M so Thankyou!
Caaros, The King of Chaos 3 déc 2014 à 16h36 
Great, now I just need to figure out how to manualy install them.
aroundthefur79 3 déc 2014 à 3h44 
Caaros, The King of Chaos...
I have been wondering the same thing!. My guess would be that the file size is over 100mb, but idk for sure. I need them myself because my computer is currently messed up an can't afford to fix. I can only download stuff exclusivly from STEAM at the moment. My internet/other sevices work but i'm unable to download ANY files unless it comes from steam or a physical source IOW cd/dvd drives
Caaros, The King of Chaos 2 déc 2014 à 20h39 
I know this might not be the place to ask, but why are the Unofficial Skyrim Patches not on the workshop anymore?
Molag Bal 3 août 2014 à 9h05 
I agree. Not enough sign posts in SKYRIM. There was enough in CYRODIIL. Thanx for the mod
Antara77 29 juil 2014 à 14h10 
I cannot begin to tell you how INCREDIBLY USEFUL this mod has been. I'm the type of player that will add mods only to fix what Bethesda had left out or I felt they could have done better (II.E. "Fix Lydia's Trade Dialogue"). I've noticed that when in the more isolated areas of Skyrim I would become dreadfully lost and have to resort to using fast travel which would kill the full immersion feel for me. This is mod has helped so much! Thanks Again! Five Stars and Two very enthusiastic thumbs waay up!!!
Timesplitter 5 juin 2014 à 23h24 
Skyrim Ultimate RPG Experience: All Expansions thanks you for your mod/mods made that have been implemented into the collection. It does require all the Skyrim expansions, but is composed of all the most promising mods ever made for Steam. Make sure to check it out at and don't forget to rate it.
s7o 12 jan 2014 à 20h20 
can i request a road sign...? :-)
wasn't before my fifth (!) playthrough before i discovered that little road leading out of winterhold to the south over that little pass, starting behind the jarl's place, i think this one could really use one...
elyse726 7 jan 2014 à 17h00 
Thank you! My word was I ever getting annoyed with the fact that I had estimate were to go on getting to Dawnstar and the like.
Aubri 6 déc 2013 à 15h55 
This is a wonderful mod! They look really nice! Thank you!!! :)
63 28 nov 2013 à 16h10 
He had to remove them due to size. Go to the Nexus
Kitten Morag 10 nov 2013 à 8h32 
This is so awesome, thank you so much! :D Also, I may be thick, but have the unofficial patches vanished? D:
Timesplitter 3 nov 2013 à 17h51 
This mod is included in the mod collection, "Skyrim Top Of The Line RPG Experience Guaranteed: Dragonborn (FULLY UPDATED)", and I wanted to thank you for the great work on your mod. This mod collection has been fully updated with the most stable and logically balanced mods to implement into the Skyrim game and has full instructions on how to assemble the best mod collection package of all time. Also looking for a video editor to make an amazing video featuring what this mod collection has to offer. Feel free to post in the Comments section of my mod collection about any questions regarding the video featuring this mod collection if you're interested.In doing so, I will give you full rights to my mod collection and place you as the video editor for this mod collection. Also, if you truly enjoy this collection, please rate it. Thank you.
Hamsterbytes , bits and nibbles 7 oct 2013 à 12h22 
Sorry so late in saying thankyou for the great mod. This was the first mod I ever installed and has been a mainstay throughout my several characters. It is a must have mod for me. Again thanks.
Arthmoor  [créateur] 6 oct 2013 à 20h22 
Nothing particularly important unless you load the mod into the CK and don't like all the annoying messages. :)
Laptop65 6 oct 2013 à 20h15 
What was the update?
Craknaw 20 sept 2013 à 19h21 
It's the little things, you're mods are fantastic keep up the awesome work.
Divah 13 sept 2013 à 11h13 
just great !
hyperparageom 8 sept 2013 à 20h05 
Lessens the direction confusion, adds game enjoyment. Great work, thanks!
[Psn]Shadowbeast147 17 juil 2013 à 4h07 
@bigwhitehound there are Map mods you know? haha
NGB1WBS 11 juil 2013 à 19h44 
bigwhitehound 11 juil 2013 à 15h37 
this is great, less getting lost. Now all we need are the roads themselves marked on our map, all of them ideally, and we are golden.
Velinestra 4 juin 2013 à 20h07 
"Others that were pointed the wrong way or had the wrong city being represented have been fixed as well." OMG! Thank you for this! I usually have a bad sense of direction but, lately, it seemed off the charts! THANK YOU!!!
Arthmoor  [créateur] 19 mai 2013 à 12h47 
The vanilla signs suck, that's why I suggest using a texture replacer for them, like Roadsigns Redone :)
lioba999 18 mai 2013 à 19h56 
How about making the existing signs easier to read? Skyrim needs to send out some sign painters!
john969123641036 3 mai 2013 à 14h05 
Love it, Lover it, Love it. :-) It realy does make gertting aroung a whole lot easier, no more having to switch to the map every 3mins, Many thanks for making skyrim so much more enjoyable :-)
The Dark Ranger 22 avr 2013 à 21h52 
Will this be placed in the unoffical skyrim patch?
jwblaze 14 avr 2013 à 12h30 
@mudkest if you are darkbrotherhood you kill the bride of the wedding the groom is opsotion
RattleSnake 13 avr 2013 à 9h50 
easer to find my way around
ElderGamer1 28 mar 2013 à 16h54 
Just what the Doctor ordered...Thanks so much!
klesh 24 mar 2013 à 18h08 
Fantastic work, Arthmoor!
Borovos 23 mar 2013 à 6h00 
A nice little mod.
Gamer 22 mar 2013 à 22h54 
Very nice Mod .It helps a lot in navigation
Guar 21 mar 2013 à 11h14 
Arthmoor why are you so awesome...
But shouldn't the misplaced road signs be put in USKP?
[BM$] Jøkerine 20 mar 2013 à 14h22 
I love the idea of adding signs pointing to places outside of Skyrim. Maybe their textures could be made different from the regular ones on purpose, to emphasize how they are pointing abroad, so to speak :)
Mudkest 20 mar 2013 à 4h52 
interesting idear, but you are breaking a rather immersive part of the game with this. That noble couple trying to find their way to solitude for a wedding, with these roadsigns theye shouldnt be lost anymore :D
Telvannizer 19 mar 2013 à 19h00 
i know that u cant make this compatible w every damn mod out there, but see if you can avoid messing up the signe added by the TES Places mods by thirteenoranges. I really like his idea of recreating places from TES1: Arena
Arthmoor  [créateur] 19 mar 2013 à 10h54 
Hi-Res Legible Road Signs is just a texture replacer. I've got that installed. My screenshots were taken while using it. That mod doesn't add any extra signs though. It just makes the ones you have look better.
Laptop65 19 mar 2013 à 6h14 
Oh, right. I still have the mod in my mod list. It looks exactly like this one. If you made it before, did someone steal it off you? It was called 'Hi-Res Legible Road Signs' and was on the Steam workshop. It was a different author, though.
Arthmoor  [créateur] 18 mar 2013 à 22h50 
@Laptop65: No, if a mod like this existed before, I wasn't aware of it. I searched here and Nexus and was surprised nobody else had one already. So I went ahead and did it.

@TelvanniFrostmane: Hmm. Doable, but it would have to be added using a sign resource (which exists) but that wouldn't match textures with anything.
Telvannizer 18 mar 2013 à 22h33 
Near the borders you should add signs pointing to Blacklight, Bruma, Orsinium and so on. I know we can't go there but still...
Laptop65 18 mar 2013 à 19h28 
Hang on. I remember this mod. This has been uploaded here before, but it was taken down for some reason.

Are you the uploaded from before? If so, what happended? And will it stay up this time?
Mark 18 mar 2013 à 9h42 
Will this work with Scenic Carriges 1.2)?