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RELOCK
169 Comentarii
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emagon 16 ore în urmă 
Awesome, voted
EngageAaron  [autor] 19 iun. @ 9:14am 
@BadBoi17 Yup.
BadBoi17 19 iun. @ 6:19am 
Soon
MANBEARPIG 15 iun. @ 3:28am 
Yeah, half expected you to miss another date, yet again.

Not following this anymore, sorry. Good luck with the game, if it ever gets finished.
Shadolance 14 iun. @ 6:18pm 
I've been waiting for this game since it was announced several years ago, really hoping we have a release soon...
German Shepherd 10 iun. @ 12:49am 
EngageAaron, does the beta still starts today ?
Nanomachines 10 iun. @ 12:27am 
I'm throwing my money at my screen but nothing's happening!
(Jokes aside is it ready for release yet or will it get delayed again?)
EngageAaron  [autor] 9 iun. @ 7:27pm 
Yep it's still alive and in development :)
German Shepherd 9 iun. @ 5:13pm 
is this game still alive ? i really hope so :)
Underskilld 8 iun. @ 11:33pm 
I would love to get a copy of this
RAPTØR 26 mai @ 4:56pm 
Looks pretty cool, do not dissapoint Lord
Samuel Shank B3 25 mai @ 9:43am 
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ionutudor2012 23 mai @ 4:56am 
voted
tema_9907 14 mai @ 1:56am 
voted
Colon Left-Parentheses 10 mai @ 12:25pm 
Really hopeful for this game. Good luck Engage!
Samuel Shank B3 1 mai @ 1:13pm 
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MANBEARPIG 19 mart. @ 10:51pm 
"Support Relock on Kickstarter! (Coming 20-03-14)"

Is this happening, or have you decided to alter the date again?
SataSata 8 mart. @ 8:43pm 
I tried the outdated demo and I'm not sure whats the state of the game now but I just wanna say that the demo's gun mechanics isn't really fun at all. So now instead of pressing R to reload like any other game, you press "Eject" button then "Insert" then "Release" one after another and not in any other order. So beside pressing "Charge" to waste all your ammo and putting on "Safe" which you probably won't use in a multiplayer game, you can't play around with the gun like in Receiver. You can't charge one bullet in the chamber then eject your magazine to have a one round stand or half cock your weapon to see if you already have a round loaded. Relock's mechanic of indept gun control like Receiver is just to replace pressing "R" with "R+E" then "T" then "Q". Overall, the looks and surreal feel of the game is excellent and I hope that the current version fo the game would have more gun mechanics to play around with.
EngageAaron  [autor] 23 feb. @ 11:06pm 
Hey all, I posted an announcement on the forums about the Kickstarter campaign delay.

@[Strider] Muzzled Mongoose - I'm not going to promise a campaign, It is something I would love to do but would require me to have a fully operational studio and a team I can delegate tasks to. If the campaign is a success then I will gladly add multiplayer coop like you posted about. We will have to wait and see about a fully realised single player campaign, It would be a dream come true if I could do it.
Muzzled Mongoose 21 feb. @ 9:00pm 
I think most people that have played receiver have had the idea at one point to implement this control scheme into multiplayer competitive. I hope people vote for this game and it gets a lot of support.. I thought it was releasing tomorrow but it looks like it got moved back. I wanna see this game polished with a fun campaign and smooth multiplayer gameplay! Aaron please add a sick campaign too!
MANBEARPIG 21 feb. @ 1:53pm 
I thought relock was supposed to release today, and I check the website, and the date changed to a month from now.
Kaptain OG Kush 15 feb. @ 6:11pm 
cool beans
Meräzh 13 feb. @ 6:57am 
Wow, i was recently playing reciever and was thinking to my self, if this weapon handleing was implemented into a multiplayer shooter, it would be incredible. I also cant beileve its only one guy working on it! I am very very excited to play this. How can i support? and one quick question. What engine?
TheRealToaster 5 feb. @ 6:18pm 
@EngageAaron Oh, well I just subscribed to your channel and I just wanted to say that I am really excited for this game to come out.
High hopes.
EngageAaron  [autor] 2 feb. @ 11:47am 
@TheRealToaster you might be looking at the older screenshots, they are over a year old and have changed significantly.
TheRealToaster 1 feb. @ 11:23am 
Now I know why the game looks odd! The textures! If you take off the textures it will look sharper. The textures add a sense of imperfection.
Clutchoid 27 ian. @ 4:23pm 
As an OR owner and an Airsoft player, more games with complicated controls closer to the real deal that reloading and using a firearm is alot harder than pressing R.
TheRealToaster 26 ian. @ 8:00am 
I haven't played the demo but I really love the idea of a multiplayer version of Receiver. The customization sounds great. But from the screenshots, the visuals look really weird (not bad though), and level design looks poor. But if you improve on the lighting and have very deep and ambient sounds it could give the game a very surreal feeling, which would be perfect.
Mr. Foster 18 ian. @ 9:52am 
This game looks amazing. I loved Receiver for it's in depth gun controls, and seeing how this has customization and multiplayer it just sounds somehow better. If this gets greenlit I'll use the 5 dollars I have left in my steam wallet to get the game because it looks great.
ZeroGhosty 7 ian. @ 3:52am 
This game looks pretty cool for a small game but it looks like it could be something big. keep up your good work guys.
EngageAaron  [autor] 12 dec., 2013 @ 5:58am 
It is definitely alive :)
The Marked 11 dec., 2013 @ 12:01pm 
for anyone else who wondered: relockgame.com says 20-2-2014 on kickstarter
The Marked 11 dec., 2013 @ 6:02am 
So is it still alive? Any updates to expect?
RyanSplatterpaint 2 oct., 2013 @ 12:37am 
Upvoted cause it looks promising. It'd be nice if it has a graphics setting for fast performace, and also a single player mode of some sort.
Dr. Cat 30 sept., 2013 @ 4:55pm 
Yes.
SN1P3R 20 sept., 2013 @ 1:06am 
Man i cant wait for this so buying it when its out
Davidlyster 15 sept., 2013 @ 6:11am 
I'm looking forward to this. Will preorder when it becomes available.
sdx3Legy 9 sept., 2013 @ 1:33pm 
Reminds me on Receiver, a bit. Looks Promising, GJ
GunMod 28 aug., 2013 @ 4:45pm 
Good work sir on your rebuttal
You get my respect and my vote
EngageAaron  [autor] 28 aug., 2013 @ 6:44am 
@kanpake Thanks :)
EngageAaron  [autor] 28 aug., 2013 @ 6:43am 
@GunMod Oh no! God forbid anyone copies Maze War[en.wikipedia.org]
GunMod 18 aug., 2013 @ 12:59pm 
copy cats sure work fast
⑨.Kuroneko「降るくん」 8 aug., 2013 @ 9:26pm 
I'm happy to see that other people are using the weapon physics of receiver (especially for online games). Up voted!
МУТНЫЙ МАЛЫЙ 7 aug., 2013 @ 2:03pm 
будет интересно и познавательно самому оружие разобрать и собрать
EngageAaron  [autor] 3 aug., 2013 @ 11:41am 
@Sмσĸєy That's one way to put it :)
@Cujsc I didn't make Receiver, Wolfire did.
Sмσĸєy 2 aug., 2013 @ 5:34am 
as far as i understand this is receiver with an multiplayer component? i love it, i seriously love everything about it.
Cjusc 26 iul., 2013 @ 10:04am 
Man I just bought reciver for 5 bucks and now their making a cooler game out of it... waste of my money.
GameBeast 22 iul., 2013 @ 3:55am 
SInce it's in alpha, there's plenty of time to improve the sounds.
But it looks promising, hope it does well.
{MLP} Crazy ponchik 11 iul., 2013 @ 10:27am 
Nice but there is a little disonance betwen soun and animation
Zanlo 8 iul., 2013 @ 8:49am 
You could try to do what Receiver did but expand on that format a lot.