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RELOCK
189 commenti
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BadSniper 21 nov, ore 19:42 
When's that kickstarter coming up? I really hope this project is still alive, it has so much promise!
El.Panda 3 nov, ore 2:38 
10/10
Ariche2 #not2spooked 18 ott, ore 11:09 
I love Reciever, and something like this would advance the sort of "gun simulator" genre a hell of a lot :D
Samuel Shank 2 ott, ore 15:39 
hell yeah, keep it up
Bullsaver 18 set, ore 0:52 
@EngageAaron Great! You already have my like on the page, sir!
Danny® 17 set, ore 18:46 
Looks good !!!
EngageAaron  [autore] 17 set, ore 15:32 
@-=[514D3]=- No there is no way to buy in yet, It will be available as soon as possible. Also if any of you would like to stay up-to-date via facebook there is now a page for the game: https://www.facebook.com/RelockGame
-=[514D3]=- 16 set, ore 19:13 
Looking forward to this; is there a way to buy into the alpha?

Tried to look for the kickstarter or a pay section on the website with no luck.
vsonic128 16 set, ore 15:12 
Awesome concept! The moment I saw Receiver, I wanted to see two things emerge that do the weapon part manipulation stuff - multiplayer and suvival horror. Thanks for tackling the multiplayer! Now... if only there would be a horror game this did this too. Would be a much different thing, having guns and shooting featured so prominently in a supposed horror game, when you had to reload everything and pull the parts and make sure the safety was off as monsters are quickly baring down on you....
Bullsaver 9 set, ore 5:21 
Man, you should create a Facebook page for this project before the kickstarter opens...just an advice!
Maverick 1 set, ore 22:05 
awsome cant wait until the kickstarter re opens
EngageAaron  [autore] 27 ago, ore 14:21 
Yeah the animations are different, those were just placeholders. Using a similar approach to Receiver (keyframe interpolation) now.
Like a fucking Hoovnik! 27 ago, ore 9:32 
The animations shouldn't be so sudden. I'm 99% sure you know that already but just in case you forgot, slow down the animations a lot. The ones in Receiver took time and were smoother.
EngageAaron  [autore] 25 ago, ore 12:14 
Still working on it.
Techlad SQ 24 ago, ore 0:37 
This looks amazingly fun! +1
Shadolance 21 ago, ore 9:25 
I posted a comment a few months ago, could we get a status update or something on a blog, or like a "percent done" thing? A lot of us are really waiting for this game and it would be reassuring to see a weekly update or something.
Samuel Shank 13 ago, ore 11:55 
it looks epic cuz you can make yur own gun skins and stuff like that
EngageAaron  [autore] 3 ago, ore 18:06 
Working on it for EGX.
Samork 3 ago, ore 17:56 
I am excited about the game just because it very much looks like the game Receiver. It's because the videos you have put on are not the most informative ones to be honest. It would be nice to see some actual gameplay and such so my excitement would be for the actual game but not because it looks like another one that I liked.
peter201943 31 lug, ore 14:49 
"RELOCK," utilizes an, "urban-abstract," art style in coalition with realistic gameplay, focusing on firearm dynamics and the abscence of hit point restoratives, similarly to Receiver. The addition of a weapon customizer offers a myriad of weapon selections for players to select from, demonstrating an interesting, "randomization," in multiplayer combat. Should, "RELOCK," become Greenlit, it should prove to be a most challenging and intriguing multiplayer shooter. I wish you the best of luck, and the best of time.
emagon 28 lug, ore 19:40 
Awesome, voted
EngageAaron  [autore] 19 giu, ore 9:14 
@BadBoi17 Yup.
Akmed 19 giu, ore 6:19 
Soon
MANBEARPIG 15 giu, ore 3:28 
Yeah, half expected you to miss another date, yet again.

Not following this anymore, sorry. Good luck with the game, if it ever gets finished.
Shadolance 14 giu, ore 18:18 
I've been waiting for this game since it was announced several years ago, really hoping we have a release soon...
German Shepherd 10 giu, ore 0:49 
EngageAaron, does the beta still starts today ?
Nanomachines 10 giu, ore 0:27 
I'm throwing my money at my screen but nothing's happening!
(Jokes aside is it ready for release yet or will it get delayed again?)
EngageAaron  [autore] 9 giu, ore 19:27 
Yep it's still alive and in development :)
German Shepherd 9 giu, ore 17:13 
is this game still alive ? i really hope so :)
Underskilld 8 giu, ore 23:33 
I would love to get a copy of this
ERRORx 26 mag, ore 16:56 
Looks pretty cool, do not dissapoint Lord
Samuel Shank 25 mag, ore 9:43 
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ionutudor2012 23 mag, ore 4:56 
voted
tema_9907 14 mag, ore 1:56 
voted
Boogaloo 10 mag, ore 12:25 
Really hopeful for this game. Good luck Engage!
Samuel Shank 1 mag, ore 13:13 
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MANBEARPIG 19 mar, ore 22:51 
"Support Relock on Kickstarter! (Coming 20-03-14)"

Is this happening, or have you decided to alter the date again?
SataSata 8 mar, ore 20:43 
I tried the outdated demo and I'm not sure whats the state of the game now but I just wanna say that the demo's gun mechanics isn't really fun at all. So now instead of pressing R to reload like any other game, you press "Eject" button then "Insert" then "Release" one after another and not in any other order. So beside pressing "Charge" to waste all your ammo and putting on "Safe" which you probably won't use in a multiplayer game, you can't play around with the gun like in Receiver. You can't charge one bullet in the chamber then eject your magazine to have a one round stand or half cock your weapon to see if you already have a round loaded. Relock's mechanic of indept gun control like Receiver is just to replace pressing "R" with "R+E" then "T" then "Q". Overall, the looks and surreal feel of the game is excellent and I hope that the current version fo the game would have more gun mechanics to play around with.
EngageAaron  [autore] 23 feb, ore 23:06 
Hey all, I posted an announcement on the forums about the Kickstarter campaign delay.

@[Strider] Muzzled Mongoose - I'm not going to promise a campaign, It is something I would love to do but would require me to have a fully operational studio and a team I can delegate tasks to. If the campaign is a success then I will gladly add multiplayer coop like you posted about. We will have to wait and see about a fully realised single player campaign, It would be a dream come true if I could do it.
Muzzled Mongoose 21 feb, ore 21:00 
I think most people that have played receiver have had the idea at one point to implement this control scheme into multiplayer competitive. I hope people vote for this game and it gets a lot of support.. I thought it was releasing tomorrow but it looks like it got moved back. I wanna see this game polished with a fun campaign and smooth multiplayer gameplay! Aaron please add a sick campaign too!
MANBEARPIG 21 feb, ore 13:53 
I thought relock was supposed to release today, and I check the website, and the date changed to a month from now.
Torvaltz 15 feb, ore 18:11 
cool beans
Meräzh 13 feb, ore 6:57 
Wow, i was recently playing reciever and was thinking to my self, if this weapon handleing was implemented into a multiplayer shooter, it would be incredible. I also cant beileve its only one guy working on it! I am very very excited to play this. How can i support? and one quick question. What engine?
TheRealToaster 5 feb, ore 18:18 
@EngageAaron Oh, well I just subscribed to your channel and I just wanted to say that I am really excited for this game to come out.
High hopes.
EngageAaron  [autore] 2 feb, ore 11:47 
@TheRealToaster you might be looking at the older screenshots, they are over a year old and have changed significantly.
TheRealToaster 1 feb, ore 11:23 
Now I know why the game looks odd! The textures! If you take off the textures it will look sharper. The textures add a sense of imperfection.
Clutchoid 27 gen, ore 16:23 
As an OR owner and an Airsoft player, more games with complicated controls closer to the real deal that reloading and using a firearm is alot harder than pressing R.
TheRealToaster 26 gen, ore 8:00 
I haven't played the demo but I really love the idea of a multiplayer version of Receiver. The customization sounds great. But from the screenshots, the visuals look really weird (not bad though), and level design looks poor. But if you improve on the lighting and have very deep and ambient sounds it could give the game a very surreal feeling, which would be perfect.
Mr. Foster 18 gen, ore 9:52 
This game looks amazing. I loved Receiver for it's in depth gun controls, and seeing how this has customization and multiplayer it just sounds somehow better. If this gets greenlit I'll use the 5 dollars I have left in my steam wallet to get the game because it looks great.
ZeroGhosty 7 gen, ore 3:52 
This game looks pretty cool for a small game but it looks like it could be something big. keep up your good work guys.