Slice'n'Dice
23 条留言
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TS_Mind_Swept 3月5日下午3:20 
i really have no idea man, plus i didn't see any portal surfaces over there so idk how it could help. :/
wildgoosespeeder  [作者] 3月5日下午2:42 
@TS_Mind_Swept
The noisy platforms, I was at a point where I didn't like using unportalable light bridges for crossing gaps because I thought that kind of configuration was a waste. I now know better that it is cleaner and I am more comfortable doing such things, like in my Confused, Ideas, Deadly, and Gelly maps (and even my friends-only Hang test). I also had to use a light bridge in this map for the turrets to sit on because they weren't high enough for the laser slice maneuver.

The area with nothing at the exit is an anti-trap. Try to guess how one could get trapped before I introduced that area. ;)
TS_Mind_Swept 3月5日下午1:27 
Not too long of a test, but i liked it. Don't know y u used the noisey platforms to cross the goo but the rest was pretty much fine, oh, except that area by the exit that nothing was in, that was odd too. Nice processes, took me about 6:30 as well (i wasn't keeping track, but that seems about right). 7.5/10
wildgoosespeeder  [作者] 2014年11月13日下午7:37 
@temporarymanwastaken
They should by the use of a mouse icon below the thumbnail.
temporarymanwastaken 2014年11月13日下午6:18 
I... played this one before. A year ago. I remember it. Why doesn't steam have records from the last time I played and rated it?

Still good, of course.
Shebinak112 2014年10月31日上午12:16 
Great test, 6:30 minutes for me.
big red foot 2014年8月30日下午12:34 
took about 15 minutes good map
Der HammerMeister 2014年5月14日下午8:30 
I was trying to figure out how to reach the regular cube using what I have. Seemed to involve the portalable surface covered by fizzlers, which seemed unappetizing.
wildgoosespeeder  [作者] 2014年5月14日下午2:54 
@p0rtalmaster
The laser cube is hooked to a pedestal button. Just reobtain easily. The regular cube can still be grabbed, even after you finally reverse the funnel direction.

I have thought about fixing not being able to readjust the laser cube on-the-fly but couldn't find a clean way to do it.
Der HammerMeister 2014年5月14日下午1:37 
One small issue I encountereed was that the player can't exit if the redirection cube misaligns after putting it into the funnel. Simple solution: add a button for the regular cube dropper. Shouldn't break your map (which is fairly cool).
kimist108 2014年2月23日下午2:40 
I enjoy your test chambers. Require thinking and observation.
Repelsteeltje 2013年12月18日下午5:10 
Good chamber. Getting the cube on the button is what kept me busy most. Kept trying to get myself on first. Then I saw this was impossible and noticed the cube had to go first.
Scoundrel 2013年12月8日下午10:14 
Sorry, just now saw this. Once I've figured out the right way, or a way that works, it's tricky for me to see how I could ever have done it wrong. So I might not be able to help test that.
wildgoosespeeder  [作者] 2013年12月1日下午10:13 
@Scoundrel
Let's see if this edit fixes the problem (maybe)...
wildgoosespeeder  [作者] 2013年12月1日下午6:51 
@Scoundrel
Heh. I get that from many testers. I need to figure out how to get future starters to look where the antline leads to better...
Scoundrel 2013年12月1日下午5:44 
Had to look at spoilers, but at least this time I didn't have to watch the vid. Toncica's spoiler is what did it for me. Couldn't figure out how to stop the cube from bouncing against the button changing the funnel flow endlessly. Except for that bit, the map was fun and fairly simple. But that bit had me swearing under my breath.
stormsend 2013年11月8日下午4:45 
Good job. Nice puzzle. Took me a few minutes to get the funnel figured out. I liked the glass. Good visibility about the whole map. Killed me some turrets. Overall a great map. Thanks. Mine
srs bsnss 2013年9月29日上午5:10 
Once again, this was really nice. The desin on the whole was good, there was little doubt as to what did what and why, it was all nicely laid out. It took me a while to figure out that you had to put the cube in the funnel then put the laser into the funnel , but once I figured it out it was very satisfying (then again, there's not much which is more satisfying than watching turrets explode). Nice work! Noting this concept as well.
[Ps:Mel] Lpfreaky90 2013年3月18日下午6:18 
Hey I played through your map and made a video of it. I hope it's useful!
http://www.youtube.com/watch?v=HC5Qw9lfefA
wildgoosespeeder  [作者] 2013年3月15日下午8:59 
@toncica
Don't feel stupid. Your harder version puzzles made me feel stupid at times. It's all part of the test chamber solving and test chamber creation processes. :P
toncica 2013年3月15日下午4:12 
This made me feel incredibly stupid. It's not even complicated, but I can't believe how long it took me to just hold the cube to the button.
Nice job (by you). Here is my stupid blind run: http://youtu.be/lUvz-10Gaa8
wildgoosespeeder  [作者] 2013年3月14日下午12:26 
@Selyp
The map has been updated because your playthrough pointed out some unintended solutions.
Selyp 2013年3月14日上午1:54 
Your map was featured on Portal 2 Roulette! - http://www.youtube.com/watch?v=pllF4bSAC04&feature=youtu.be

Clever map, loved when it all clicked together!