Slice'n'Dice
23 件のコメント
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TS_Mind_Swept 3月5日 15時20分 
i really have no idea man, plus i didn't see any portal surfaces over there so idk how it could help. :/
wildgoosespeeder  [作成者] 3月5日 14時42分 
@TS_Mind_Swept
The noisy platforms, I was at a point where I didn't like using unportalable light bridges for crossing gaps because I thought that kind of configuration was a waste. I now know better that it is cleaner and I am more comfortable doing such things, like in my Confused, Ideas, Deadly, and Gelly maps (and even my friends-only Hang test). I also had to use a light bridge in this map for the turrets to sit on because they weren't high enough for the laser slice maneuver.

The area with nothing at the exit is an anti-trap. Try to guess how one could get trapped before I introduced that area. ;)
TS_Mind_Swept 3月5日 13時27分 
Not too long of a test, but i liked it. Don't know y u used the noisey platforms to cross the goo but the rest was pretty much fine, oh, except that area by the exit that nothing was in, that was odd too. Nice processes, took me about 6:30 as well (i wasn't keeping track, but that seems about right). 7.5/10
wildgoosespeeder  [作成者] 2014年11月13日 19時37分 
@temporarymanwastaken
They should by the use of a mouse icon below the thumbnail.
temporarymanwastaken 2014年11月13日 18時18分 
I... played this one before. A year ago. I remember it. Why doesn't steam have records from the last time I played and rated it?

Still good, of course.
I hate private profiles 2014年10月31日 0時16分 
Great test, 6:30 minutes for me.
big red foot 2014年8月30日 12時34分 
took about 15 minutes good map
Der HammerMeister 2014年5月14日 20時30分 
I was trying to figure out how to reach the regular cube using what I have. Seemed to involve the portalable surface covered by fizzlers, which seemed unappetizing.
wildgoosespeeder  [作成者] 2014年5月14日 14時54分 
@p0rtalmaster
The laser cube is hooked to a pedestal button. Just reobtain easily. The regular cube can still be grabbed, even after you finally reverse the funnel direction.

I have thought about fixing not being able to readjust the laser cube on-the-fly but couldn't find a clean way to do it.
Der HammerMeister 2014年5月14日 13時37分 
One small issue I encountereed was that the player can't exit if the redirection cube misaligns after putting it into the funnel. Simple solution: add a button for the regular cube dropper. Shouldn't break your map (which is fairly cool).
kimist108 2014年2月23日 14時40分 
I enjoy your test chambers. Require thinking and observation.
Repelsteeltje 2013年12月18日 17時10分 
Good chamber. Getting the cube on the button is what kept me busy most. Kept trying to get myself on first. Then I saw this was impossible and noticed the cube had to go first.
Scoundrel 2013年12月8日 22時14分 
Sorry, just now saw this. Once I've figured out the right way, or a way that works, it's tricky for me to see how I could ever have done it wrong. So I might not be able to help test that.
wildgoosespeeder  [作成者] 2013年12月1日 22時13分 
@Scoundrel
Let's see if this edit fixes the problem (maybe)...
wildgoosespeeder  [作成者] 2013年12月1日 18時51分 
@Scoundrel
Heh. I get that from many testers. I need to figure out how to get future starters to look where the antline leads to better...
Scoundrel 2013年12月1日 17時44分 
Had to look at spoilers, but at least this time I didn't have to watch the vid. Toncica's spoiler is what did it for me. Couldn't figure out how to stop the cube from bouncing against the button changing the funnel flow endlessly. Except for that bit, the map was fun and fairly simple. But that bit had me swearing under my breath.
stormsend 2013年11月8日 16時45分 
Good job. Nice puzzle. Took me a few minutes to get the funnel figured out. I liked the glass. Good visibility about the whole map. Killed me some turrets. Overall a great map. Thanks. Mine
srs bsnss 2013年9月29日 5時10分 
Once again, this was really nice. The desin on the whole was good, there was little doubt as to what did what and why, it was all nicely laid out. It took me a while to figure out that you had to put the cube in the funnel then put the laser into the funnel , but once I figured it out it was very satisfying (then again, there's not much which is more satisfying than watching turrets explode). Nice work! Noting this concept as well.
[Ps:Mel] Lpfreaky90 2013年3月18日 18時18分 
Hey I played through your map and made a video of it. I hope it's useful!
http://www.youtube.com/watch?v=HC5Qw9lfefA
wildgoosespeeder  [作成者] 2013年3月15日 20時59分 
@toncica
Don't feel stupid. Your harder version puzzles made me feel stupid at times. It's all part of the test chamber solving and test chamber creation processes. :P
toncica 2013年3月15日 16時12分 
This made me feel incredibly stupid. It's not even complicated, but I can't believe how long it took me to just hold the cube to the button.
Nice job (by you). Here is my stupid blind run: http://youtu.be/lUvz-10Gaa8
wildgoosespeeder  [作成者] 2013年3月14日 12時26分 
@Selyp
The map has been updated because your playthrough pointed out some unintended solutions.
Selyp 2013年3月14日 1時54分 
Your map was featured on Portal 2 Roulette! - http://www.youtube.com/watch?v=pllF4bSAC04&feature=youtu.be

Clever map, loved when it all clicked together!