Ця гра була схвалена спільнотою!

Спільнота продемонструвала свою зацікавленість цією грою. Valve зв’язалися з розробником та розпочали підготовку до релізу гри у Steam.

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Коментарів: 560
Darth Vader 12 січ о 15:17 
10/10 never play again
Darth Vader 12 січ о 15:17 
睿狼 10 січ о 7:52 
FateWeaver 4 січ о 12:41 
The game is canceled people, nothing to see here.
kuzia-1972 18 лис 2016 о 2:14 
cool game
dmangamer242 30 сер 2016 о 8:27 
Oh I see... real knight fencing! With amor and everything! Reminds me of Fight Club on Deadliest Warrior.
dmangamer242 30 сер 2016 о 8:24 
You could learn Knight fencing with this. Sweet! I wonder if they use pummel style in this too?
慣れている人 6 сер 2016 о 7:42 
i wanna play this game so much it really cool
Gjallandr 9 лип 2016 о 1:01 
Looks funny
swwwm_css 28 чер 2016 о 21:34 
maybe cool
drizzt 22 чер 2016 о 23:50 
maybe is good game
Alex 18 кві 2016 о 5:33 
cool game
-by- _En؆a_ :3 13 бер 2016 о 11:08 
nice cool game
JAN3K 12 бер 2016 о 15:21 
skaJ 5 бер 2016 о 22:56 
cool game
安静的伐木 4 бер 2016 о 2:05 
Felipehersan 29 лют 2016 о 6:30 
dos palabras. de cepcionante

真实战神 11 лют 2016 о 7:04 
klan qi lai bucuo a
KOTBACbKA 8 лют 2016 о 23:30 
Michal MaisteR 8 лют 2016 о 10:21 
TBo9 cMepTb 29 січ 2016 о 0:24 
Yuuki_467 8 січ 2016 о 15:26 
comend , VERY GOOD
DenTaL_SenSei 8 січ 2016 о 13:37 
EMINƎM skingames.co 25 сер 2015 о 23:14 
1x1x1x1 21 сер 2015 о 7:13 
pabloangelo 9 сер 2015 о 12:23 
that's a piti though..
you fool, you absolute dullard 20 чер 2015 о 23:41 
Okay, I remember this.

...it was funded--and simply vanished. Fair enough. Where the fuck did the $500k go though? It says funded on KS so I don't think people got their money back. What the fuck.
Lunar_Breeze 13 тра 2015 о 12:47 
This project failed because it's focused too much on a waggle controller.
See, Dark Souls 1 and 2 feel and play 100 times better even though you only use a controller.
And if you really want waggle there's a script to bind Wiimote gestures to the attack buttons and play like that.
MorganAngelo 11 кві 2015 о 8:06 
Been waiting for ages to find a good game ... shame it's called off . :(
patron33.78 8 кві 2015 о 15:20 
Dragon Slayer 15 лют 2015 о 9:10 
nice gamer
♔ ℬìℊ ℬőss ♔ 30 січ 2015 о 7:31 
Нас набрили, расходимся.
Edoom 22 січ 2015 о 18:43 
surprised with the quality, hopeful for the game on steam...CONGRATS DEVELOPERS
Nikita_Gerasev 4 січ 2015 о 10:12 
General Secretary Nico 11 лис 2014 о 14:06 
People don't know a good game when it's rammed down their fucking throat, it's a shame this one's dead.
ZMEY76 10 лис 2014 о 7:31 
dungeonduck 8 лис 2014 о 0:58 
"a year has passed since the last update and I've decided that it's cleaner and simpler to cut the cord, and announce the termination of CLANG."
-Update #43 - Final Update, posted Sep 18 2014
(source: https://www.kickstarter.com/projects/260688528/clang/posts/989911)
By Kickstarter's TOS, "If a creator is absolutely unable to complete the project and fulfill rewards, they must make every reasonable effort to find another way of bringing the project to a satisfying conclusion for their backers in a reasonable timeframe."
(source: https://www.kickstarter.com/help/faq/kickstarter+basics#faq_41860)
YoungLag 5 жов 2014 о 17:58 
wobbler 19 вер 2014 о 10:17 
Officially dead
coliec 16 вер 2014 о 8:16 
cool very cool
ionn 5 вер 2014 о 22:06 
Considering that the game requires a usable controller which was going to be the Razer Hydra, it is no longer available for purchase and support for it is hidden on the Razer support pages. No one else has come forward to build a something similar or push the field. Nintendo has focused their Wii development in making the console smaller and the newer eye tracking 3DS, yet the controller is the same and has no additional features. Hopefully someone out there is trying to design a new motion controller geared towards hand to hand blade combat with some haptic feedback. Maybe a smartphone app and special phone case with a pommel. For now we'll need to tape up a steel pipe, put on a pair of Google Glasses or Oculus Rift and practice.
dungeonduck 4 вер 2014 о 14:29 
Is a creator legally obligated to fulfill the promises of their project?

Yes. Kickstarter's Terms of Use require creators to fulfill all rewards of their project or refund any backer whose reward they do not or cannot fulfill. (This is what creators see before they launch.) This information can serve as a basis for legal recourse if a creator doesn't fulfill their promises. We hope that backers will consider using this provision only in cases where they feel that a creator has not made a good faith effort to complete the project and fulfill.
dungeonduck 2 вер 2014 о 21:47 
You have failed to fulfill your obligation of "a thank you credit on our website and within the game." and a "Download of the game".

The fact that the "download" provided is labeled "DEMO" does not support the claim that this is the intended reward. The fact that the "DEMO" is able to be downloaded without a "backer login" supports that this is NOT our "Download of the game" reward.

According to the following source, the last update to your site was on 2014-08-23: https://web.archive.org/web/20140209101534/http://www.subutai.mn/

A Google search ("[carl] site:subutai.mn") for the pledge fulfillment of "thank you credit on our website" turned up ZERO results.

With a "Survey sent: 7/14/2012" (via Kickstarter) and my survey: "Submitted: on July 15 2012." (via Kickstarter) and an "Estimated delivery: Feb 2013" (via Kickstarter).
As of 2014-09-03 EST, my pledge has not been fulfilled and I ask for a full and immediate refund.
Shooterman 31 сер 2014 о 13:23 
last update was november i wouldnt call that dead
sentient goo 12 сер 2014 о 22:27 
FYI to anyone curious about this game: this project is dead. D. E. A. D. Dead. Not going to happen. (Or, more specifically, there is no greater liklihood that this particular game concept will materialize into a real thing than any other random idea one might dream up. A game about sentient pudding, for example. There is an equal or better chance that gamers will be playing "TapiocaQuest: The Ascent" before anything resembling "Clang" ever comes on the market.)
michielvanderbauwhede 31 лип 2014 о 3:29 
Looks really nice, but how much would one special controller cost?
kAmA3 24 лип 2014 о 1:27 
da kruto
roziite | csgorage.com 22 лип 2014 о 3:13 
Can't wait for this!
Alpha Wolf 20 лип 2014 о 8:07 
Looks ok, but honestly, I want to see it improve a lot more before even thinking of playing it...
Minor volchara 20 лип 2014 о 0:08