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552 kommentarer
Sir Esteban 9 jul @ 1:01am 
Looks funny
swwwm_css 28 jun @ 9:34pm 
maybe cool
drizzt 22 jun @ 11:50pm 
maybe is good game
Alex 18 apr @ 5:33am 
cool game
-by- _EnØta_ :3 13 mar @ 11:08am 
nice cool game
JAN3K 12 mar @ 3:21pm 
4iBAK 5 mar @ 10:56pm 
cool game
Felipehersan 29 feb @ 6:30am 
dos palabras. de cepcionante

真实战神 11 feb @ 7:04am 
klan qi lai bucuo a
KOTBACbKA 8 feb @ 11:30pm 
Michal MaisteR 8 feb @ 10:21am 
TBo9 cMepTb 29 jan @ 12:24am 
Yuuki_467 8 jan @ 3:26pm 
comend , VERY GOOD
DenTaL_SenSei 8 jan @ 1:37pm 
EMINƎM 25 aug, 2015 @ 11:14pm 
Panis Cupcake 21 aug, 2015 @ 7:13am 
pabloangelo 9 aug, 2015 @ 12:23pm 
that's a piti though..
skit "die is better'' feller 20 jun, 2015 @ 11:41pm 
Okay, I remember this. was funded--and simply vanished. Fair enough. Where the fuck did the $500k go though? It says funded on KS so I don't think people got their money back. What the fuck.
Lunar_Breeze 13 maj, 2015 @ 12:47pm 
This project failed because it's focused too much on a waggle controller.
See, Dark Souls 1 and 2 feel and play 100 times better even though you only use a controller.
And if you really want waggle there's a script to bind Wiimote gestures to the attack buttons and play like that.
MorganAngelo 11 apr, 2015 @ 8:06am 
Been waiting for ages to find a good game ... shame it's called off . :(
patron33.78 8 apr, 2015 @ 3:20pm 
Mihawk 15 feb, 2015 @ 9:10am 
nice gamer
♔ ℬìℊ ℬőss ♔ 30 jan, 2015 @ 7:31am 
Нас набрили, расходимся.
Edoom 22 jan, 2015 @ 6:43pm 
surprised with the quality, hopeful for the game on steam...CONGRATS DEVELOPERS
Никита Герасев 4 jan, 2015 @ 10:12am 
首相秋山澪☭ 11 nov, 2014 @ 2:06pm 
People don't know a good game when it's rammed down their fucking throat, it's a shame this one's dead.
ZMEY76 10 nov, 2014 @ 7:31am 
dungeonduck 8 nov, 2014 @ 12:58am 
"a year has passed since the last update and I've decided that it's cleaner and simpler to cut the cord, and announce the termination of CLANG."
-Update #43 - Final Update, posted Sep 18 2014
By Kickstarter's TOS, "If a creator is absolutely unable to complete the project and fulfill rewards, they must make every reasonable effort to find another way of bringing the project to a satisfying conclusion for their backers in a reasonable timeframe."
L 5 okt, 2014 @ 5:58pm 
wobbler 19 sep, 2014 @ 10:17am 
Officially dead
coliec 16 sep, 2014 @ 8:16am 
cool very cool
ionn 5 sep, 2014 @ 10:06pm 
Considering that the game requires a usable controller which was going to be the Razer Hydra, it is no longer available for purchase and support for it is hidden on the Razer support pages. No one else has come forward to build a something similar or push the field. Nintendo has focused their Wii development in making the console smaller and the newer eye tracking 3DS, yet the controller is the same and has no additional features. Hopefully someone out there is trying to design a new motion controller geared towards hand to hand blade combat with some haptic feedback. Maybe a smartphone app and special phone case with a pommel. For now we'll need to tape up a steel pipe, put on a pair of Google Glasses or Oculus Rift and practice.
dungeonduck 4 sep, 2014 @ 2:29pm
Is a creator legally obligated to fulfill the promises of their project?

Yes. Kickstarter's Terms of Use require creators to fulfill all rewards of their project or refund any backer whose reward they do not or cannot fulfill. (This is what creators see before they launch.) This information can serve as a basis for legal recourse if a creator doesn't fulfill their promises. We hope that backers will consider using this provision only in cases where they feel that a creator has not made a good faith effort to complete the project and fulfill.
dungeonduck 2 sep, 2014 @ 9:47pm 
You have failed to fulfill your obligation of "a thank you credit on our website and within the game." and a "Download of the game".

The fact that the "download" provided is labeled "DEMO" does not support the claim that this is the intended reward. The fact that the "DEMO" is able to be downloaded without a "backer login" supports that this is NOT our "Download of the game" reward.

According to the following source, the last update to your site was on 2014-08-23:

A Google search ("[carl]") for the pledge fulfillment of "thank you credit on our website" turned up ZERO results.

With a "Survey sent: 7/14/2012" (via Kickstarter) and my survey: "Submitted: on July 15 2012." (via Kickstarter) and an "Estimated delivery: Feb 2013" (via Kickstarter).
As of 2014-09-03 EST, my pledge has not been fulfilled and I ask for a full and immediate refund.
Shooterman 31 aug, 2014 @ 1:23pm 
last update was november i wouldnt call that dead
sentient goo 12 aug, 2014 @ 10:27pm 
FYI to anyone curious about this game: this project is dead. D. E. A. D. Dead. Not going to happen. (Or, more specifically, there is no greater liklihood that this particular game concept will materialize into a real thing than any other random idea one might dream up. A game about sentient pudding, for example. There is an equal or better chance that gamers will be playing "TapiocaQuest: The Ascent" before anything resembling "Clang" ever comes on the market.)
michielvanderbauwhede 31 jul, 2014 @ 3:29am 
Looks really nice, but how much would one special controller cost?
kAmA3 24 jul, 2014 @ 1:27am 
da kruto
elem #loveBeer | 22 jul, 2014 @ 3:13am 
Can't wait for this!
Skull Collector 20 jul, 2014 @ 8:07am 
Looks ok, but honestly, I want to see it improve a lot more before even thinking of playing it...
Катюха 20 jul, 2014 @ 12:08am 
Pyrotechnic_9 19 jul, 2014 @ 11:27pm 
in a way yes
djmastaman 18 jul, 2014 @ 11:20am 
we need games like this covering other weapons anyone agree
francigjeka1993 6 jul, 2014 @ 8:27am 
looks good
OptimumRange 27 jun, 2014 @ 10:22am 
good game
Mercy [Thunderr] 25 jun, 2014 @ 7:31am 
AnZi 24 jun, 2014 @ 12:09pm 
Swords are best.
Lunil 23 jun, 2014 @ 6:33pm 
jogo bom
ACH 18 jun, 2014 @ 4:18pm 
They had our Lord GabeN on their kickstarter video

I don't know anything else about this project, or why is it taking so long