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CLANG
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556 comentarios
kuzia-1972 18 de nov. a las 2:14 
cool game
dmangamer242 30 de ago. a las 8:27 
Oh I see... real knight fencing! With amor and everything! Reminds me of Fight Club on Deadliest Warrior.
dmangamer242 30 de ago. a las 8:24 
You could learn Knight fencing with this. Sweet! I wonder if they use pummel style in this too?
What's your name 6 de ago. a las 7:42 
i wanna play this game so much it really cool
Sir Esteban 9 de jul. a las 1:01 
Looks funny
swwwm_css 28 de jun. a las 21:34 
maybe cool
drizzt 22 de jun. a las 23:50 
maybe is good game
Alex 18 de abr. a las 5:33 
cool game
-by- _En؆a_ :3 13 de mar. a las 11:08 
nice cool game
JAN3K 12 de mar. a las 15:21 
A
skaJ 5 de mar. a las 22:56 
cool game
安静的伐木 4 de mar. a las 2:05 
..
Felipehersan 29 de feb. a las 6:30 
dos palabras. de cepcionante

真实战神 11 de feb. a las 7:04 
klan qi lai bucuo a
KOTBACbKA 8 de feb. a las 23:30 
nice
Michal MaisteR 8 de feb. a las 10:21 
nice
TBo9 cMepTb 29 de ene. a las 0:24 
BED
Yuuki_467 8 de ene. a las 15:26 
comend , VERY GOOD
DenTaL_SenSei 8 de ene. a las 13:37 
nice
EMINƎM skingames.co 25 ago. 2015 a las 23:14 
Norm
INTRIGA 21 ago. 2015 a las 7:13 
SUCKS ON ICE
pabloangelo 9 ago. 2015 a las 12:23 
that's a piti though..
lenny krave-itz™ 20 jun. 2015 a las 23:41 
Okay, I remember this.

...it was funded--and simply vanished. Fair enough. Where the fuck did the $500k go though? It says funded on KS so I don't think people got their money back. What the fuck.
Lunar_Breeze 13 mayo 2015 a las 12:47 
This project failed because it's focused too much on a waggle controller.
See, Dark Souls 1 and 2 feel and play 100 times better even though you only use a controller.
And if you really want waggle there's a script to bind Wiimote gestures to the attack buttons and play like that.
MorganAngelo 11 abr. 2015 a las 8:06 
Been waiting for ages to find a good game ... shame it's called off . :(
patron33.78 8 abr. 2015 a las 15:20 
замечательно
Dark Das Trevas 15 feb. 2015 a las 9:10 
nice gamer
♔ ℬìℊ ℬőss ♔ 30 ene. 2015 a las 7:31 
Нас набрили, расходимся.
Edoom 22 ene. 2015 a las 18:43 
surprised with the quality, hopeful for the game on steam...CONGRATS DEVELOPERS
Nikita_Gerasimus 4 ene. 2015 a las 10:12 
why?
General Secretary Nico 11 nov. 2014 a las 14:06 
People don't know a good game when it's rammed down their fucking throat, it's a shame this one's dead.
ZMEY76 10 nov. 2014 a las 7:31 
!?
dungeonduck 8 nov. 2014 a las 0:58 
"a year has passed since the last update and I've decided that it's cleaner and simpler to cut the cord, and announce the termination of CLANG."
-Update #43 - Final Update, posted Sep 18 2014
(source: https://www.kickstarter.com/projects/260688528/clang/posts/989911)
By Kickstarter's TOS, "If a creator is absolutely unable to complete the project and fulfill rewards, they must make every reasonable effort to find another way of bringing the project to a satisfying conclusion for their backers in a reasonable timeframe."
(source: https://www.kickstarter.com/help/faq/kickstarter+basics#faq_41860)
Awkiji 5 oct. 2014 a las 17:58 
....
wobbler 19 sep. 2014 a las 10:17 
Officially dead
coliec 16 sep. 2014 a las 8:16 
cool very cool
ionn 5 sep. 2014 a las 22:06 
Considering that the game requires a usable controller which was going to be the Razer Hydra, it is no longer available for purchase and support for it is hidden on the Razer support pages. No one else has come forward to build a something similar or push the field. Nintendo has focused their Wii development in making the console smaller and the newer eye tracking 3DS, yet the controller is the same and has no additional features. Hopefully someone out there is trying to design a new motion controller geared towards hand to hand blade combat with some haptic feedback. Maybe a smartphone app and special phone case with a pommel. For now we'll need to tape up a steel pipe, put on a pair of Google Glasses or Oculus Rift and practice.
dungeonduck 4 sep. 2014 a las 14:29 
https://www.kickstarter.com/help/faq/kickstarter+basics#faq_41860
Is a creator legally obligated to fulfill the promises of their project?

Yes. Kickstarter's Terms of Use require creators to fulfill all rewards of their project or refund any backer whose reward they do not or cannot fulfill. (This is what creators see before they launch.) This information can serve as a basis for legal recourse if a creator doesn't fulfill their promises. We hope that backers will consider using this provision only in cases where they feel that a creator has not made a good faith effort to complete the project and fulfill.
dungeonduck 2 sep. 2014 a las 21:47 
You have failed to fulfill your obligation of "a thank you credit on our website and within the game." and a "Download of the game".

The fact that the "download" provided is labeled "DEMO" does not support the claim that this is the intended reward. The fact that the "DEMO" is able to be downloaded without a "backer login" supports that this is NOT our "Download of the game" reward.

According to the following source, the last update to your site was on 2014-08-23: https://web.archive.org/web/20140209101534/http://www.subutai.mn/

A Google search ("[carl] site:subutai.mn") for the pledge fulfillment of "thank you credit on our website" turned up ZERO results.
https://www.google.com/#q=%5Bcarl%5D+site:subutai.mn&safe=off

With a "Survey sent: 7/14/2012" (via Kickstarter) and my survey: "Submitted: on July 15 2012." (via Kickstarter) and an "Estimated delivery: Feb 2013" (via Kickstarter).
As of 2014-09-03 EST, my pledge has not been fulfilled and I ask for a full and immediate refund.
Shooterman 31 ago. 2014 a las 13:23 
last update was november i wouldnt call that dead
sentient goo 12 ago. 2014 a las 22:27 
FYI to anyone curious about this game: this project is dead. D. E. A. D. Dead. Not going to happen. (Or, more specifically, there is no greater liklihood that this particular game concept will materialize into a real thing than any other random idea one might dream up. A game about sentient pudding, for example. There is an equal or better chance that gamers will be playing "TapiocaQuest: The Ascent" before anything resembling "Clang" ever comes on the market.)
michielvanderbauwhede 31 jul. 2014 a las 3:29 
Looks really nice, but how much would one special controller cost?
kAmA3 24 jul. 2014 a las 1:27 
da kruto
elem | CSGOrage.com 22 jul. 2014 a las 3:13 
Can't wait for this!
Alpha Wolf 20 jul. 2014 a las 8:07 
Looks ok, but honestly, I want to see it improve a lot more before even thinking of playing it...
Minor volchara 20 jul. 2014 a las 0:08 
Круто
Pyrotechnic_9 19 jul. 2014 a las 23:27 
in a way yes
djmastaman 18 jul. 2014 a las 11:20 
we need games like this covering other weapons anyone agree
francigjeka1993 6 jul. 2014 a las 8:27 
looks good
OptimumRange 27 jun. 2014 a las 10:22 
good game