Ta gra została wybrana do dystrybucji dzięki Greenlight!

Społeczność wyraziła swoje zainteresowanie tą grą. Valve skontaktowało się z jej twórcami, aby sprawdzić możliwości publikacji ich dzieła na platformie Steam.

Greenlight zostało wycofane. Więcej informacji o tym, jak wydawać gry na Steam znajdziesz w tym wpisie na blogu.
< >
Komentarzy: 562
Soarel 17 maja 2017 o 0:09 
berserk 2016 reference??? xdddddd
krom jurgen 29 stycznia 2017 o 11:22 
ha ha baston!! par krom!!
Humpty 12 stycznia 2017 o 15:17 
10/10 never play again
Humpty 12 stycznia 2017 o 15:17 
smartwolf 10 stycznia 2017 o 7:52 
FateWeaver 4 stycznia 2017 o 12:41 
The game is canceled people, nothing to see here.
kuzia-1972 18 listopada 2016 o 2:14 
cool game
dmangamer242 30 sierpnia 2016 o 8:27 
Oh I see... real knight fencing! With amor and everything! Reminds me of Fight Club on Deadliest Warrior.
dmangamer242 30 sierpnia 2016 o 8:24 
You could learn Knight fencing with this. Sweet! I wonder if they use pummel style in this too?
1975½ 6 sierpnia 2016 o 7:42 
i wanna play this game so much it really cool
Gjallandr 9 lipca 2016 o 1:01 
Looks funny
swwwm_css 28 czerwca 2016 o 21:34 
maybe cool
drizzt 22 czerwca 2016 o 23:50 
maybe is good game
Alex 18 kwietnia 2016 o 5:33 
cool game
-by- _En؆a_ ツ 13 marca 2016 o 11:08 
nice cool game
JAN3K 12 marca 2016 o 15:21 
Винишко-кун 5 marca 2016 o 22:56 
cool game
你是隔壁二傻子吗 4 marca 2016 o 2:05 
Felipehersan 29 lutego 2016 o 6:30 
dos palabras. de cepcionante

真实战神 11 lutego 2016 o 7:04 
klan qi lai bucuo a
KOTBACbKA 8 lutego 2016 o 23:30 
Michal MaisteR 8 lutego 2016 o 10:21 
ЧуПчИлИнКа 29 stycznia 2016 o 0:24 
Yuuki_467 8 stycznia 2016 o 15:26 
comend , VERY GOOD
NewTraX 8 stycznia 2016 o 13:37 
EMINƎM skingames.co 25 sierpnia 2015 o 23:14 
Apple 21 sierpnia 2015 o 7:13 
pabloangelo 9 sierpnia 2015 o 12:23 
that's a piti though..
sexless john glenn 20 czerwca 2015 o 23:41 
Okay, I remember this.

...it was funded--and simply vanished. Fair enough. Where the fuck did the $500k go though? It says funded on KS so I don't think people got their money back. What the fuck.
Lunar_Breeze 13 maja 2015 o 12:47 
This project failed because it's focused too much on a waggle controller.
See, Dark Souls 1 and 2 feel and play 100 times better even though you only use a controller.
And if you really want waggle there's a script to bind Wiimote gestures to the attack buttons and play like that.
MorganAngelo 11 kwietnia 2015 o 8:06 
Been waiting for ages to find a good game ... shame it's called off . :(
patron33.78 8 kwietnia 2015 o 15:20 
Mago Negro 15 lutego 2015 o 9:10 
nice gamer
♔ Bìg Bőss ♔ 30 stycznia 2015 o 7:31 
Нас набрили, расходимся.
Edoom 22 stycznia 2015 o 18:43 
surprised with the quality, hopeful for the game on steam...CONGRATS DEVELOPERS
獨奏中間傢伙 4 stycznia 2015 o 10:12 
Colonel Nico 11 listopada 2014 o 14:06 
People don't know a good game when it's rammed down their fucking throat, it's a shame this one's dead.
ZMEY76 10 listopada 2014 o 7:31 
dungeonduck 8 listopada 2014 o 0:58 
"a year has passed since the last update and I've decided that it's cleaner and simpler to cut the cord, and announce the termination of CLANG."
-Update #43 - Final Update, posted Sep 18 2014
(source: https://www.kickstarter.com/projects/260688528/clang/posts/989911)
By Kickstarter's TOS, "If a creator is absolutely unable to complete the project and fulfill rewards, they must make every reasonable effort to find another way of bringing the project to a satisfying conclusion for their backers in a reasonable timeframe."
(source: https://www.kickstarter.com/help/faq/kickstarter+basics#faq_41860)
bang haji Ridho Roma Kelapa 5 października 2014 o 17:58 
wobbler 19 września 2014 o 10:17 
Officially dead
coliec 16 września 2014 o 8:16 
cool very cool
ionn 5 września 2014 o 22:06 
Considering that the game requires a usable controller which was going to be the Razer Hydra, it is no longer available for purchase and support for it is hidden on the Razer support pages. No one else has come forward to build a something similar or push the field. Nintendo has focused their Wii development in making the console smaller and the newer eye tracking 3DS, yet the controller is the same and has no additional features. Hopefully someone out there is trying to design a new motion controller geared towards hand to hand blade combat with some haptic feedback. Maybe a smartphone app and special phone case with a pommel. For now we'll need to tape up a steel pipe, put on a pair of Google Glasses or Oculus Rift and practice.
dungeonduck 4 września 2014 o 14:29 
Is a creator legally obligated to fulfill the promises of their project?

Yes. Kickstarter's Terms of Use require creators to fulfill all rewards of their project or refund any backer whose reward they do not or cannot fulfill. (This is what creators see before they launch.) This information can serve as a basis for legal recourse if a creator doesn't fulfill their promises. We hope that backers will consider using this provision only in cases where they feel that a creator has not made a good faith effort to complete the project and fulfill.
dungeonduck 2 września 2014 o 21:47 
You have failed to fulfill your obligation of "a thank you credit on our website and within the game." and a "Download of the game".

The fact that the "download" provided is labeled "DEMO" does not support the claim that this is the intended reward. The fact that the "DEMO" is able to be downloaded without a "backer login" supports that this is NOT our "Download of the game" reward.

According to the following source, the last update to your site was on 2014-08-23: https://web.archive.org/web/20140209101534/http://www.subutai.mn/

A Google search ("[carl] site:subutai.mn") for the pledge fulfillment of "thank you credit on our website" turned up ZERO results.

With a "Survey sent: 7/14/2012" (via Kickstarter) and my survey: "Submitted: on July 15 2012." (via Kickstarter) and an "Estimated delivery: Feb 2013" (via Kickstarter).
As of 2014-09-03 EST, my pledge has not been fulfilled and I ask for a full and immediate refund.
Shooterman 31 sierpnia 2014 o 13:23 
last update was november i wouldnt call that dead
sentient goo 12 sierpnia 2014 o 22:27 
FYI to anyone curious about this game: this project is dead. D. E. A. D. Dead. Not going to happen. (Or, more specifically, there is no greater liklihood that this particular game concept will materialize into a real thing than any other random idea one might dream up. A game about sentient pudding, for example. There is an equal or better chance that gamers will be playing "TapiocaQuest: The Ascent" before anything resembling "Clang" ever comes on the market.)
michielvanderbauwhede 31 lipca 2014 o 3:29 
Looks really nice, but how much would one special controller cost?
kAmA3 24 lipca 2014 o 1:27 
da kruto
elem 22 lipca 2014 o 3:13 
Can't wait for this!