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552 commenti
Sir Esteban 9 lug, ore 1:01 
Looks funny
swwwm_css 28 giu, ore 21:34 
maybe cool
drizzt 22 giu, ore 23:50 
maybe is good game
Alex 18 apr, ore 5:33 
cool game
-by- _EnØta_ :3 13 mar, ore 11:08 
nice cool game
JAN3K 12 mar, ore 15:21 
4iBAK 5 mar, ore 22:56 
cool game
Felipehersan 29 feb, ore 6:30 
dos palabras. de cepcionante

真实战神 11 feb, ore 7:04 
klan qi lai bucuo a
KOTBACbKA 8 feb, ore 23:30 
Michal MaisteR 8 feb, ore 10:21 
TBo9 cMepTb 29 gen, ore 0:24 
Yuuki_467 8 gen, ore 15:26 
comend , VERY GOOD
DenTaL_SenSei 8 gen, ore 13:37 
EMINƎM 25 ago 2015, ore 23:14 
Panis Cupcake 21 ago 2015, ore 7:13 
pabloangelo 9 ago 2015, ore 12:23 
that's a piti though..
skit "die is better'' feller 20 giu 2015, ore 23:41 
Okay, I remember this. was funded--and simply vanished. Fair enough. Where the fuck did the $500k go though? It says funded on KS so I don't think people got their money back. What the fuck.
Lunar_Breeze 13 mag 2015, ore 12:47 
This project failed because it's focused too much on a waggle controller.
See, Dark Souls 1 and 2 feel and play 100 times better even though you only use a controller.
And if you really want waggle there's a script to bind Wiimote gestures to the attack buttons and play like that.
MorganAngelo 11 apr 2015, ore 8:06 
Been waiting for ages to find a good game ... shame it's called off . :(
patron33.78 8 apr 2015, ore 15:20 
Mihawk 15 feb 2015, ore 9:10 
nice gamer
♔ ℬìℊ ℬőss ♔ 30 gen 2015, ore 7:31 
Нас набрили, расходимся.
Edoom 22 gen 2015, ore 18:43 
surprised with the quality, hopeful for the game on steam...CONGRATS DEVELOPERS
Никита Герасев 4 gen 2015, ore 10:12 
総統秋山澪☭ 11 nov 2014, ore 14:06 
People don't know a good game when it's rammed down their fucking throat, it's a shame this one's dead.
ZMEY76 10 nov 2014, ore 7:31 
dungeonduck 8 nov 2014, ore 0:58 
"a year has passed since the last update and I've decided that it's cleaner and simpler to cut the cord, and announce the termination of CLANG."
-Update #43 - Final Update, posted Sep 18 2014
By Kickstarter's TOS, "If a creator is absolutely unable to complete the project and fulfill rewards, they must make every reasonable effort to find another way of bringing the project to a satisfying conclusion for their backers in a reasonable timeframe."
L 5 ott 2014, ore 17:58 
wobbler 19 set 2014, ore 10:17 
Officially dead
coliec 16 set 2014, ore 8:16 
cool very cool
ionn 5 set 2014, ore 22:06 
Considering that the game requires a usable controller which was going to be the Razer Hydra, it is no longer available for purchase and support for it is hidden on the Razer support pages. No one else has come forward to build a something similar or push the field. Nintendo has focused their Wii development in making the console smaller and the newer eye tracking 3DS, yet the controller is the same and has no additional features. Hopefully someone out there is trying to design a new motion controller geared towards hand to hand blade combat with some haptic feedback. Maybe a smartphone app and special phone case with a pommel. For now we'll need to tape up a steel pipe, put on a pair of Google Glasses or Oculus Rift and practice.
dungeonduck 4 set 2014, ore 14:29
Is a creator legally obligated to fulfill the promises of their project?

Yes. Kickstarter's Terms of Use require creators to fulfill all rewards of their project or refund any backer whose reward they do not or cannot fulfill. (This is what creators see before they launch.) This information can serve as a basis for legal recourse if a creator doesn't fulfill their promises. We hope that backers will consider using this provision only in cases where they feel that a creator has not made a good faith effort to complete the project and fulfill.
dungeonduck 2 set 2014, ore 21:47 
You have failed to fulfill your obligation of "a thank you credit on our website and within the game." and a "Download of the game".

The fact that the "download" provided is labeled "DEMO" does not support the claim that this is the intended reward. The fact that the "DEMO" is able to be downloaded without a "backer login" supports that this is NOT our "Download of the game" reward.

According to the following source, the last update to your site was on 2014-08-23:

A Google search ("[carl]") for the pledge fulfillment of "thank you credit on our website" turned up ZERO results.

With a "Survey sent: 7/14/2012" (via Kickstarter) and my survey: "Submitted: on July 15 2012." (via Kickstarter) and an "Estimated delivery: Feb 2013" (via Kickstarter).
As of 2014-09-03 EST, my pledge has not been fulfilled and I ask for a full and immediate refund.
Shooterman 31 ago 2014, ore 13:23 
last update was november i wouldnt call that dead
sentient goo 12 ago 2014, ore 22:27 
FYI to anyone curious about this game: this project is dead. D. E. A. D. Dead. Not going to happen. (Or, more specifically, there is no greater liklihood that this particular game concept will materialize into a real thing than any other random idea one might dream up. A game about sentient pudding, for example. There is an equal or better chance that gamers will be playing "TapiocaQuest: The Ascent" before anything resembling "Clang" ever comes on the market.)
michielvanderbauwhede 31 lug 2014, ore 3:29 
Looks really nice, but how much would one special controller cost?
kAmA3 24 lug 2014, ore 1:27 
da kruto
elem #loveBeer | 22 lug 2014, ore 3:13 
Can't wait for this!
Skull Collector 20 lug 2014, ore 8:07 
Looks ok, but honestly, I want to see it improve a lot more before even thinking of playing it...
Катюха 20 lug 2014, ore 0:08 
Pyrotechnic_9 19 lug 2014, ore 23:27 
in a way yes
djmastaman 18 lug 2014, ore 11:20 
we need games like this covering other weapons anyone agree
francigjeka1993 6 lug 2014, ore 8:27 
looks good
OptimumRange 27 giu 2014, ore 10:22 
good game
Mercy [Thunderr] 25 giu 2014, ore 7:31 
AnZi 24 giu 2014, ore 12:09 
Swords are best.
Lunil 23 giu 2014, ore 18:33 
jogo bom
Nekos! 18 giu 2014, ore 16:18 
They had our Lord GabeN on their kickstarter video

I don't know anything else about this project, or why is it taking so long