This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

CLANG
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555 Comments
dmangamer242 Aug 30 @ 8:27am 
Oh I see... real knight fencing! With amor and everything! Reminds me of Fight Club on Deadliest Warrior.
dmangamer242 Aug 30 @ 8:24am 
You could learn Knight fencing with this. Sweet! I wonder if they use pummel style in this too?
SaturdayMorning♬ Aug 6 @ 7:42am 
i wanna play this game so much it really cool
Sir Esteban Jul 9 @ 1:01am 
Looks funny
swwwm_css Jun 28 @ 9:34pm 
maybe cool
drizzt Jun 22 @ 11:50pm 
maybe is good game
Alex Apr 18 @ 5:33am 
cool game
-by- _EnØta_ :3 Mar 13 @ 11:08am 
nice cool game
JAN3K Mar 12 @ 3:21pm 
A
skaJ Mar 5 @ 10:56pm 
cool game
安静的伐木 Mar 4 @ 2:05am 
..
Felipehersan Feb 29 @ 6:30am 
dos palabras. de cepcionante

真实战神 Feb 11 @ 7:04am 
klan qi lai bucuo a
KOTBACbKA Feb 8 @ 11:30pm 
nice
Polska Cebula Feb 8 @ 10:21am 
nice
TBo9 cMepTb Jan 29 @ 12:24am 
BED
Yuuki_467 Jan 8 @ 3:26pm 
comend , VERY GOOD
DenTaL_SenSei Jan 8 @ 1:37pm 
nice
EMINƎM cases2x.com Aug 25, 2015 @ 11:14pm 
Norm
Panis Cupcake [TEAM H3X] Aug 21, 2015 @ 7:13am 
SUCKS ON ICE
pabloangelo Aug 9, 2015 @ 12:23pm 
that's a piti though..
tito dick "dickman", baby Jun 20, 2015 @ 11:41pm 
Okay, I remember this.

...it was funded--and simply vanished. Fair enough. Where the fuck did the $500k go though? It says funded on KS so I don't think people got their money back. What the fuck.
Lunar_Breeze May 13, 2015 @ 12:47pm 
This project failed because it's focused too much on a waggle controller.
See, Dark Souls 1 and 2 feel and play 100 times better even though you only use a controller.
And if you really want waggle there's a script to bind Wiimote gestures to the attack buttons and play like that.
MorganAngelo Apr 11, 2015 @ 8:06am 
Been waiting for ages to find a good game ... shame it's called off . :(
patron33.78 Apr 8, 2015 @ 3:20pm 
замечательно
Mihawk Feb 15, 2015 @ 9:10am 
nice gamer
♔ ℬìℊ ℬőss ♔ Jan 30, 2015 @ 7:31am 
Нас набрили, расходимся.
Edoom Jan 22, 2015 @ 6:43pm 
surprised with the quality, hopeful for the game on steam...CONGRATS DEVELOPERS
втпвтвптвпт Jan 4, 2015 @ 10:12am 
why?
首相秋山澪☭ Nov 11, 2014 @ 2:06pm 
People don't know a good game when it's rammed down their fucking throat, it's a shame this one's dead.
ZMEY76 Nov 10, 2014 @ 7:31am 
!?
dungeonduck Nov 8, 2014 @ 12:58am 
"a year has passed since the last update and I've decided that it's cleaner and simpler to cut the cord, and announce the termination of CLANG."
-Update #43 - Final Update, posted Sep 18 2014
(source: https://www.kickstarter.com/projects/260688528/clang/posts/989911)
By Kickstarter's TOS, "If a creator is absolutely unable to complete the project and fulfill rewards, they must make every reasonable effort to find another way of bringing the project to a satisfying conclusion for their backers in a reasonable timeframe."
(source: https://www.kickstarter.com/help/faq/kickstarter+basics#faq_41860)
Happy Feet Wombo Combo Oct 5, 2014 @ 5:58pm 
....
wobbler Sep 19, 2014 @ 10:17am 
Officially dead
coliec Sep 16, 2014 @ 8:16am 
cool very cool
ionn Sep 5, 2014 @ 10:06pm 
Considering that the game requires a usable controller which was going to be the Razer Hydra, it is no longer available for purchase and support for it is hidden on the Razer support pages. No one else has come forward to build a something similar or push the field. Nintendo has focused their Wii development in making the console smaller and the newer eye tracking 3DS, yet the controller is the same and has no additional features. Hopefully someone out there is trying to design a new motion controller geared towards hand to hand blade combat with some haptic feedback. Maybe a smartphone app and special phone case with a pommel. For now we'll need to tape up a steel pipe, put on a pair of Google Glasses or Oculus Rift and practice.
dungeonduck Sep 4, 2014 @ 2:29pm 
https://www.kickstarter.com/help/faq/kickstarter+basics#faq_41860
Is a creator legally obligated to fulfill the promises of their project?

Yes. Kickstarter's Terms of Use require creators to fulfill all rewards of their project or refund any backer whose reward they do not or cannot fulfill. (This is what creators see before they launch.) This information can serve as a basis for legal recourse if a creator doesn't fulfill their promises. We hope that backers will consider using this provision only in cases where they feel that a creator has not made a good faith effort to complete the project and fulfill.
dungeonduck Sep 2, 2014 @ 9:47pm 
You have failed to fulfill your obligation of "a thank you credit on our website and within the game." and a "Download of the game".

The fact that the "download" provided is labeled "DEMO" does not support the claim that this is the intended reward. The fact that the "DEMO" is able to be downloaded without a "backer login" supports that this is NOT our "Download of the game" reward.

According to the following source, the last update to your site was on 2014-08-23: https://web.archive.org/web/20140209101534/http://www.subutai.mn/

A Google search ("[carl] site:subutai.mn") for the pledge fulfillment of "thank you credit on our website" turned up ZERO results.
https://www.google.com/#q=%5Bcarl%5D+site:subutai.mn&safe=off

With a "Survey sent: 7/14/2012" (via Kickstarter) and my survey: "Submitted: on July 15 2012." (via Kickstarter) and an "Estimated delivery: Feb 2013" (via Kickstarter).
As of 2014-09-03 EST, my pledge has not been fulfilled and I ask for a full and immediate refund.
Shooterman Aug 31, 2014 @ 1:23pm 
last update was november i wouldnt call that dead
sentient goo Aug 12, 2014 @ 10:27pm 
FYI to anyone curious about this game: this project is dead. D. E. A. D. Dead. Not going to happen. (Or, more specifically, there is no greater liklihood that this particular game concept will materialize into a real thing than any other random idea one might dream up. A game about sentient pudding, for example. There is an equal or better chance that gamers will be playing "TapiocaQuest: The Ascent" before anything resembling "Clang" ever comes on the market.)
michielvanderbauwhede Jul 31, 2014 @ 3:29am 
Looks really nice, but how much would one special controller cost?
kAmA3 Jul 24, 2014 @ 1:27am 
da kruto
elem Jul 22, 2014 @ 3:13am 
Can't wait for this!
Skull Collector Jul 20, 2014 @ 8:07am 
Looks ok, but honestly, I want to see it improve a lot more before even thinking of playing it...
Катюха Jul 20, 2014 @ 12:08am 
Круто
Pyrotechnic_9 Jul 19, 2014 @ 11:27pm 
in a way yes
djmastaman Jul 18, 2014 @ 11:20am 
we need games like this covering other weapons anyone agree
francigjeka1993 Jul 6, 2014 @ 8:27am 
looks good
OptimumRange Jun 27, 2014 @ 10:22am 
good game
Mercy [Thunderr] Jun 25, 2014 @ 7:31am 
--.--