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Si ce n'était pas la méthode prévue alors je serais très heureux de ce test.
you probably know this.
but if someone tries to get the 2nd sphere, the panel flips & they are trapped:
http://steamcommunity.com/sharedfiles/filedetails/?id=133956333
I did get all the spheres, & the cube on the buttons on the exit chamber floor, at last :)
http://steamcommunity.com/sharedfiles/filedetails/?id=133956143
you successfuly stopped my last exploit :) :( ( can't make my mind up :) )
you stopped us getting trapped due to premature funel deactivation :)
in my opinion, the goo you previously added enhances this chamber.
your welcome.
glad to help :)
will re-test later.
dispite the previous problems mentioned.
I have enjoyed this map very much :)
the negatives are a very small % of the map.
& I look forward to your next creation.
ps. all my maps have been updated as well.
so don't feel bad.
dispite much testing.
to publish a perfect map. no one would ever finish it.
as their is always someone who finds an exploit or problem.
I just hope it is sooner, rather than later.
so I can fix as soon as posible.
Je me rappelle trés bien de ce bug car tu l'avais utilisé dans ma carte BigMap08 (Bowling)
Beaucoup de joueurs ne penseront pas à cette solution. Tu peux mieux faire cher DB.
activate the portable area that faces the pedestal button & under the funel.
activate the funel.
then fire a portal at the portable area, that faces the pedestal button.
then go through the portable area, where you came into this chamber.
(on the wall, just step in)
then as you are coming out of the portal, facing the pedestal buton.
fire the other portal, at the portable area, under the funel.
if you put the sphere in the funel, that goes to the button.
then put the other sphere on the button, by the funel.
(leaving the 3 spheres above, with 3 funels only activated in this chamber)
then portal back for the cube.
you realise the funel that sends the sphere into the button, that turns off the laser field,
is not working.
& you are trapped :(
1 of the 2 spheres used was from where you said.
the other, was the 1 that drops automaticaly.
getting the sphere you told me about, in that way, is in my opinion, is a very bad idea.
it is more of a glitch, than a puzzle element.
it will probably have a negative responce, from most players.
if they even solve it ?
the 5th sphere is taken from the alterning panel, which permits you fix the panel to white. You can portal the lower floor there by aiming between the 2 vertical glass!
yes you have successfully stopped the use of the first funel,
to press the pedestal button, in the exit chamber.
I still have an empty sphere button on the floor, in the exit chamber.
is their another sphere ?
anyway, I solved it without the extra sphere.
in fact, you can remove another & I can still solve it.
much better, though 1 sphere destroyed by panel.
player can't get trapped, as before the update.
I still could not find enough spheres, for the buttons in the lower exit area ?
1 sphere short.
so I left the 2 buttons that activate the funel & flip panel under the funel empty.
then took 1 sphere back to the button, that activates the angled panel.
(previously attached to a cage)
then used the funel from here, to reach the pedestal button,
in the exit chamber.
@BigMoustache: J'ai fais quelques modifications...je crois bien que tu pourras enfin apprécier la 5ième sphère...qui n'est pas cachée, en passant...
on re-testing I have been trapped 8 times in the cage:
http://steamcommunity.com/sharedfiles/filedetails/?id=133397675
http://steamcommunity.com/sharedfiles/filedetails/?id=133397589
1) I put the sphere on the button & the panel went through me.
2) I put it partly through the portal & touched the button. but before I let go the funel moved me upwards & the sphere came back to may side of the portal. but panel had trapped me.
without the sphere staying on the button ?
3) the sphere touched thwe button, but came partly back through the portal, as the panel was moving. then the sphere was destroyed.
had another 5 goes, but one of the above would happen ?
I'll look at your snapshots tonight to correct this, because I want you (and BigMoustache) to have to use 5 spheres!!!!!
you sure do great openings :)
& the way the start is intergraited into the rest of the map is well designed.
I had 1 sphere missing, for the buttons in the exit room.
& I did not open the floor panel there.
I guess that is what to do with the missing sphere or empty button ?
did not need it though.
so maybe did unintended sollution, somewhere ?
http://steamcommunity.com/sharedfiles/filedetails/?id=133230453
http://steamcommunity.com/sharedfiles/filedetails/?id=133231039
http://steamcommunity.com/sharedfiles/filedetails/?id=133231093
http://steamcommunity.com/sharedfiles/filedetails/?id=133231163
http://steamcommunity.com/sharedfiles/filedetails/?id=133231190
http://steamcommunity.com/sharedfiles/filedetails/?id=133231225
you have a style of your own.
keep up the good work.
& your welcome to send me links to your new maps.
just paste them into the comments of 1 of my maps & I will play :)
Je m'interroge quand même sur l'utilité de certaines modif. Pourquoi 2 lasers à l'entrée ?
Pourquoi avoir décalé 2 ascenseurs dans l'eau ?
Mais bon ce doit être pour le fun.
Mais où est dons passée la 5 eme sphere tant convoitée ?
Ou bien j'ai trouvé une manière de s'en passer et elle est bien cachée, ou alors tu es un petit plaisantin qui veut me mettre sur une fausse piste. Dubitatif et suspicieux je suis !
Jade BGE: did an update to force 5 spheres usage! If you got time... Thanks.
Par contre j'avoue avoir chercher un bon moment la solution de la derniere salle. En effet il apparait qu'il faudrait 5 spheres pour terminer, et j'en ai que 4. Alors voici ma solution qui je suis sûr n'est pas celle que tu attendais!! Ah Ah Ah !!!
http://store.steampowered.com
Sinon, quand tu y auras remedié, dismoi s'il faut chercher une autre sphere ou se débrouiller avec ce qu'on a.