Darkspur the White Stag
78 comentário(s)
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Kolton Burke  [autor(a)] 11/dez/2013 às 17:23 
What's happening? Give me details so we can troubleshoot :D
CannonBallCurry 11/dez/2013 às 12:42 
can't get him to follow me :(
Kolton Burke  [autor(a)] 2/dez/2013 às 16:59 
Hahah thank you.
CannonBallCurry 25/nov/2013 às 17:34 
oh god I gotta try it now lol I'd love to see his marriage proposal :D
CannonBallCurry 25/nov/2013 às 17:34 
lol anybody else find it weird you can marry an Elk? lolz
VanQu1sher360 11/ago/2013 às 6:42 
ok thanks like all ur other mods this is awesome
Kolton Burke  [autor(a)] 10/ago/2013 às 19:03 
He talks c:
VanQu1sher360 8/ago/2013 às 19:45 
does he have a voice or is he just a regular elk
Kolton Burke  [autor(a)] 17/jul/2013 às 20:47 
Kolton Burke  [autor(a)] 18/mai/2013 às 9:09 
He's right at the Riverwood gate, chewing grass..
Kolton Burke  [autor(a)] 15/mai/2013 às 8:47 
No, he cannot be ridden. I'm still working on figuring out how to do that. It's hard having it be able to talk AND be ridden, because it deals with some complicated scripting.
melisgard 14/mai/2013 às 14:14 
can my character ride him?
Kolton Burke  [autor(a)] 5/abr/2013 às 5:00 
It's chill.
BriMan 1/abr/2013 às 7:18 
Tried it for a while, was fun but couldn't handle having him zooming around all the time haha
Kolton Burke  [autor(a)] 1/abr/2013 às 7:06 
@MrMeows: I have tried it. Dave is annoying. But thanks.
BriMan 31/mar/2013 às 23:16 
Thankyou for trying :)
MrMeows 31/mar/2013 às 21:51 
Try the "Dave the Talking Dragon PET" mod if you want a dragon follower.
Kolton Burke  [autor(a)] 31/mar/2013 às 11:03 
I worked on it for a while. It was infuriating.
BriMan 31/mar/2013 às 9:29 
Damn. Would have been awesome :(
Kolton Burke  [autor(a)] 31/mar/2013 às 9:27 
That idea failed. Not gonna happen.
BriMan 31/mar/2013 às 9:26 
Kolton Burke  [autor(a)] 31/mar/2013 às 8:48 
Uh....he works..................idk what you're waiting for.
BriMan 28/mar/2013 às 6:53 
Haha sounds good, keep me updated, this is definately something I would like to see :)
Kolton Burke  [autor(a)] 15/mar/2013 às 21:25 
Indeed I do, good sir/ma'am!
PoeShmoe 15/mar/2013 às 20:12 
Do you mean that legitamately?
Kolton Burke  [autor(a)] 15/mar/2013 às 19:57 
As legit as it gets.
PoeShmoe 14/mar/2013 às 18:27 
Marrying an Elk?... Seems Legit.
Kolton Burke  [autor(a)] 13/mar/2013 às 8:45 
@BriMan: I'm currently trying to figure out how to get the dragon followers to NOT FLY. Because they don't know what to do when they fly (because they're smaller).
BriMan 11/mar/2013 às 16:10 
Thankyou haha that sounds greats :)
Kolton Burke  [autor(a)] 11/mar/2013 às 12:32 
Dragon follower. Yes, that would be possible. I would have to change some behavior though. For example, dragons have no "flight physics" inside of buildings..they just kind of glide and roar at you (phasing through the walls and so on). I'll get started on that tonight! (:
BriMan 11/mar/2013 às 12:30 
Could you make a Dragon Follower? haha would be interesting, With dragon moves and stuff, just shrink the model to about human size so it can fit in buildings and stuff. Having a mini dragon would be cool :P
Kolton Burke  [autor(a)] 11/mar/2013 às 12:29 
It works for other people..Meh. I hate not giving you guys something that works 100%. I hate it more when people thumbs down me for it. I really appreciate you and your patience. Thanks a bunch, let me know of any requests you have and I willl fill them (i.e. Specific follower).
BriMan 11/mar/2013 às 11:59 
Yeah it seems to not work with Pre-existing saves but all future saves are fine. I'm happy with this, Thankyou for your help :)
Kolton Burke  [autor(a)] 11/mar/2013 às 8:56 
Good man!
BriMan 11/mar/2013 às 6:57 
It might have updated when I made the new character so I will check on my main whenever I play next. :)
Kolton Burke  [autor(a)] 11/mar/2013 às 2:40 
No. I don't know what problem you're having..
BriMan 10/mar/2013 às 23:58 
I made a new character and it works on him though it still doesn't work on my Main. Is this how it is meant to be ? :(
BriMan 10/mar/2013 às 21:13 
BriMan 10/mar/2013 às 12:47 
Still .esp
Kolton Burke  [autor(a)] 10/mar/2013 às 12:02 
Try it now.
Kolton Burke  [autor(a)] 10/mar/2013 às 12:01 
It's driving me nuts.
BriMan 10/mar/2013 às 11:57 
LOL yeh i just checked and its still the same as before.
Kolton Burke  [autor(a)] 10/mar/2013 às 11:56 
No, the ".ckm" appeared again. Let me delete it then save and then update it. Then it will work. I had the same problem with three followers in Breezehome Basement but I fixed them 100%
BriMan 10/mar/2013 às 11:54 
No its not working :( I'm going to try and turn off some other mods though i have have about a half dozen and all fairly popular so will be interesting if its that.
Kolton Burke  [autor(a)] 10/mar/2013 às 11:43 
I try to be quick and efficient, so thank you (: Just to verify, he works for you now yes?
BriMan 10/mar/2013 às 11:41 
Thankyou for the fast and friendly resolution :D Definately thumbs up from me haha :)
Kolton Burke  [autor(a)] 10/mar/2013 às 11:21 
Because I'll tell you. aaaaaaaaaaand I updated it!!! I have this problem where sometimes a mod I create will copy itself into a .ckm file and that file will not allow new NPCs to dialogue with the Player. REALLY annoying thing I have to deal with it.
BriMan 10/mar/2013 às 11:18 
Yeah crashed for me as well haha. How do I know once its updated?
Kolton Burke  [autor(a)] 10/mar/2013 às 11:16 
Sorry, Steam just crashed for no reason. I fixed it for you. Just give me a few minutes and then let the mod update.
BriMan 10/mar/2013 às 10:57 
Only .esp