Soul Trap Revised
7 Comments
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Elfreida Jul 11, 2013 @ 6:21am 
Very nice - just a small improvement that makes all the difference for that spell. On the note of the corrupted summons, I personally prefer the atronachs, but they're very much the same functions in the set anyway (one archer, one tank, one anti-mage) I'm just biased on asthetics. They're actually quite good.

P.S: One of my mage mods (I have several to make it actually viable to be a mage) appears to have broken the atronach perk on the conjuration tree. I have no idea whether this mod has something to do with it (or a conflict, or whatever) but it might just be something to look out for.
Majin Ulq Apr 30, 2013 @ 3:46am 
Nice idea.
Raxis [ESP] Apr 23, 2013 @ 3:01am 
does Summon Corrupted Shade benefit from necromancy perks like the dawnguard spells? that would be awesome
Raxis [ESP] Apr 22, 2013 @ 12:33pm 
goddamnit @gbiesiada don't you have a single bit of pride to stop being a sellout? no to mention what that web truly is.
seriously.
Edwynn Apr 22, 2013 @ 11:29am 
Sounds quite useful for my character... Most certainly worth the subscription.
Zea'Roe'Mei Apr 17, 2013 @ 4:12pm 
Very useful.
Pyke dual 40 mode Mar 2, 2013 @ 2:50pm 
This looks handy, I will give it a try.