Cakewalk (WARNING: MAY BE A LIE.)
25 kommentarer
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Mr.bob806 18 jul, 2013 @ 1:38pm 
cool map. some good ideas in ther. my one complaint is that there seems to be a lot of wasted space. oh well. still fun.
Aar 9 mar, 2013 @ 12:38pm 
I personally like this chamber. Ah, who am I kidding? LOVE IT!
Sweetie Belle™  [skapare] 8 mar, 2013 @ 1:29pm 
About the Gel missing gap, I actually intended to put water there, forgot ^^ fixed now
smeenz 7 mar, 2013 @ 6:53pm 
Also a comment on the second part where the door gets opened by the cube falling into the glass 'tube' and then tractored onto a button - the button here is not visible to the player, so they have no idea why the door isn't opening - it may work better if the tractor was visible from the room, so the player can watch the cube's progression towards it
smeenz 7 mar, 2013 @ 6:49pm 
Thanks for the update, though there's one more way to get trapped - if the player fails to jump on the blue gel, and falls into the area beyond it, there's no way for them to die.. perhaps fill it with water like the sections before it ?
Sweetie Belle™  [skapare] 7 mar, 2013 @ 3:13pm 
Thanks, Finally fixed for good, except for that one bug I tried but can't fix where the second-to-last chamber has the panel already activated.
[Mentor] Udonebeensniped 7 mar, 2013 @ 12:58pm 
@magnus your a dick. Dont comment on other peoples maps saying yours is better. I for one, liked this one better than yours.
jbiggs2 7 mar, 2013 @ 10:45am 
The ending is a lie! Thumbs down for not playing it through after "fixing" it, LOL
smeenz 7 mar, 2013 @ 12:59am 
Yep, the last test is now impossible since you fixed it. I assume you were trying to prevent players from falling through the emancipation fields and going direct to the exit - this puzzle was done with laser fields in another level I played, which obviously you can't fall through
Foxy the Furry 6 mar, 2013 @ 10:01pm 
Fix the last room plz the emancipation grid at the bottom is in the way.
JeffyCakes 6 mar, 2013 @ 6:25pm 
In the last room, the bottom most emanciptation grid covers the entire area and can't be bypassed. Unless I'm missing something, then it's impossible to get to the exit.
Sweetie Belle™  [skapare] 6 mar, 2013 @ 12:14pm 
Thank you all for your advice. I have improved over all of these and now -
1. The cube is Respawnable.
2. Savepoints have been added.
3. The exit is now cheat-proof.

Thank you once more and hope to see you on Future tests
Your Favorite Test Subject Manager,
~Winter
smeenz 5 mar, 2013 @ 7:14pm 
The suction tube effect is partially effective through glass, which means you can suck the cube away from the faith plates and retrieve it without using the light bridge, however another consequence of this is that you can get the cube stuck near one of the faith plates with no way to despawn it, forcing the player to restart the level
Clairevoyance 5 mar, 2013 @ 2:40pm 
You should definitely add auto saves. It'd make things a lot less frustrating.
Yahmig 5 mar, 2013 @ 11:10am 
Amazing map. Surprising and fun.
Dale Cooper 5 mar, 2013 @ 11:08am 
the last room is extreamly skipable
Mr. Badass@Your Mom's a Spy! 4 mar, 2013 @ 3:24pm 
you should add some autosaves...
Jay_Peg.jpg 4 mar, 2013 @ 7:25am 
I like the way u think
ars.Blasikov 3 mar, 2013 @ 4:21pm 
Easy,but fun. :)
Harold Worthington III 3 mar, 2013 @ 9:13am 
It wasn't a lie after all :/
Was actually pretty easy
LightningBolt 3 mar, 2013 @ 8:28am 
That cakewalk had suspicious quantities of lie.
I think this is one of my favorite chambers, nice work!
Twenty Four 2 mar, 2013 @ 1:12pm 
Liar! lol
Garry 2 mar, 2013 @ 11:40am 
sooo nice!
R. Adioaktiv 2 mar, 2013 @ 9:14am 
really nice!