25 comentarios
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Mr.bob806 18 jul. 2013 a las 13:38 
cool map. some good ideas in ther. my one complaint is that there seems to be a lot of wasted space. oh well. still fun.
Aar 9 mar. 2013 a las 12:38 
I personally like this chamber. Ah, who am I kidding? LOVE IT!
Ms. Chrissy™  [autor] 8 mar. 2013 a las 13:29 
About the Gel missing gap, I actually intended to put water there, forgot ^^ fixed now
smeenz 7 mar. 2013 a las 18:53 
Also a comment on the second part where the door gets opened by the cube falling into the glass 'tube' and then tractored onto a button - the button here is not visible to the player, so they have no idea why the door isn't opening - it may work better if the tractor was visible from the room, so the player can watch the cube's progression towards it
smeenz 7 mar. 2013 a las 18:49 
Thanks for the update, though there's one more way to get trapped - if the player fails to jump on the blue gel, and falls into the area beyond it, there's no way for them to die.. perhaps fill it with water like the sections before it ?
Ms. Chrissy™  [autor] 7 mar. 2013 a las 15:13 
Thanks, Finally fixed for good, except for that one bug I tried but can't fix where the second-to-last chamber has the panel already activated.
[Mentor] Udonebeensniped 7 mar. 2013 a las 12:58 
@magnus your a dick. Dont comment on other peoples maps saying yours is better. I for one, liked this one better than yours.
jbiggs2 7 mar. 2013 a las 10:45 
The ending is a lie! Thumbs down for not playing it through after "fixing" it, LOL
smeenz 7 mar. 2013 a las 0:59 
Yep, the last test is now impossible since you fixed it. I assume you were trying to prevent players from falling through the emancipation fields and going direct to the exit - this puzzle was done with laser fields in another level I played, which obviously you can't fall through
Micah Nightwolf 6 mar. 2013 a las 22:01 
Fix the last room plz the emancipation grid at the bottom is in the way.
JeffyCakes 6 mar. 2013 a las 18:25 
In the last room, the bottom most emanciptation grid covers the entire area and can't be bypassed. Unless I'm missing something, then it's impossible to get to the exit.
Ms. Chrissy™  [autor] 6 mar. 2013 a las 12:14 
Thank you all for your advice. I have improved over all of these and now -
1. The cube is Respawnable.
2. Savepoints have been added.
3. The exit is now cheat-proof.

Thank you once more and hope to see you on Future tests
Your Favorite Test Subject Manager,
smeenz 5 mar. 2013 a las 19:14 
The suction tube effect is partially effective through glass, which means you can suck the cube away from the faith plates and retrieve it without using the light bridge, however another consequence of this is that you can get the cube stuck near one of the faith plates with no way to despawn it, forcing the player to restart the level
Clairity_DX 5 mar. 2013 a las 14:40 
You should definitely add auto saves. It'd make things a lot less frustrating.
Yahmig 5 mar. 2013 a las 11:10 
Amazing map. Surprising and fun.
Dale Cooper 5 mar. 2013 a las 11:08 
the last room is extreamly skipable
Mr. Badass@Your Mom's a Spy! 4 mar. 2013 a las 15:24 
you should add some autosaves...
Kawaii Desu 4 mar. 2013 a las 7:25 
I like the way u think
ars.Blasikov 3 mar. 2013 a las 16:21 
Easy,but fun. :)
Harold Worthington III 3 mar. 2013 a las 9:13 
It wasn't a lie after all :/
Was actually pretty easy
Elizabeth Comstock 3 mar. 2013 a las 8:28 
That cakewalk had suspicious quantities of lie.
I think this is one of my favorite chambers, nice work!
Twenty Four 2 mar. 2013 a las 13:12 
Liar! lol
headhunter 2 mar. 2013 a las 11:40 
sooo nice!
R. Adioaktiv 2 mar. 2013 a las 9:14 
really nice!